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‘E3 killed itself’, not competition from Summer Game Fest, says Geoff Keighley | VGC
The host and producer says it was “heartbreaking” to see the show’s decline…
www.videogameschronicle.com
Summer Game Fest host and producer Geoff Keighley has rubbished suggestions that competition from his rival event was partly responsible for the cancellation of this year’s E3.
Keighley started Summer Game Fest in 2020 after he split from E3, where he previously held its Coliseum live events. At the time, he cited being “uncomfortable” with organiser ESA‘s plans for E3.
In an interview on the latest episode of the VGC Podcast, Keighley was asked how he felt about his reputation in some corners of the internet as “the E3 killer”.
I think E3 sort of killed itself in a way,” Keighley replied. “I understand why people say [SGF killed E3], but I think if anything, we created Summer Game Fest, and I built Summer Game Fest because I saw the wheels falling off the wagon of E3.
As someone who loves that time of year… for two decades, E3 was part of my life since I was a 15-year-old kid. [From] the first E3 in 1995, I went to every show. I loved it and it defined my summer.
He added:
It was so exciting to me, and it was heartbreaking to see that start to fall apart. I think they had a relevancy problem, and then they also had a participation problem over the final years. So yeah, I think the question is, if we didn’t do Summer Game Fest what would happen? I think things would have just kind of really splintered apart this summer.
I get the sentiment around it. It was sad to me that we had to decide to go off and build something new, but we did that all in partnership with the publishers, and our list of partners for Summer Game Fest did not change at all with the cancellation of E3 this year. Everyone we’ve been working with, we’ve been working with for months around Summer Game Fest. So there was a world where Summer Game Fest and E3 would have co-existed, and we had talked a lot to [E3 organiser] ReedPop about that possibility, because they were focused much more on a big trade event, and consumer event, and that’s not what we were doing with Summer Game Fest.
Asked how it felt when it looked like Summer Game Fest and E3 might have been competing for the same pool of new game announcements, Keighley added: “I mean, we never really saw that.
E3 cancelled in 2020, after I’d pulled out, due to the pandemic, and I started Summer Game Fest at home in a spare bedroom, not even knowing what I was really doing – we were just trying to figure out a way to bring news to fans. And then, you remember, there was the digital E3 they did in 2021, which was kind of their stab at, I guess, doing something similar to what we did. And then it didn’t happen last year, didn’t happen this year. So yeah, I never really felt in competition with E3, we were doing something different. We were focusing on a big livestreamed digital show.
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