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Alone in the Dark | Review Thread

AdventureGamers review : Excellent
That's a great review, thanks for sharing. The author really sells it.

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Krathoon

Member
I got my key for it. Stupid cdkeys made the key an image so I had to manually enter it.

I hate it when they do that.

Steam is not letting you pre-install it.
 

Arachnid

Member
Why though? It has some really glowing reviews if that's a big factor for you.

Saw a YT comment that I thought was a good call, guy said it reminds him of when The Evil Within launched. Lots of different review scores. I feel like that game is now viewed as a classic. Definitely wasn't at launch.

Sometimes you just gotta take a chance if the budget allows and it's a game that looks fun to you. The bugs are the most concerning things for me, gameplay complaints just seem like some reviewers don't like survival horror mechanics.
I'll look more into it and really dig into some reviews soon enough, but clicking on the thread and seeing a 62 average wasn't inspiring.

Middling reviews will likely also kill sales and kill any chance at a sequel (or at least delay the hell out of it). Either way you slice it, not good news.
 

Chuck Berry

Gold Member
Some of the trophies are busted BUT we're getting a day 1 patcheroo apparently that fixes a handful of stuff (Im assuming trophs are included)

The list seems chill and fun, nothing too hair pulling

 
I recommend it to all people who are from the PS1/PS2 horror era like me.



It's a little shameless in how much it copies RE2make... but that's not a bad thing.
 
I recommend it to all people who are from the PS1/PS2 horror era like me.



It's a little shameless in how much it copies RE2make... but that's not a bad thing.

Is that your review? So you finished it? Please, give me some infos on the wokeness factor. Is there any of this trash in the game?
 

Valt7786

Member
Been playing all afternoon, any reviews that shat on it shouldn't be listened to.
It's AA, but it's clear they've put love into it, lots of little details that make it shine. Doesn't seem to be as action heavy as the latest RE's but that might change in the latter half of the game I dunno.
 
Anyone? Bueller?
Please do.im playing it right now and want to share some thoughts. Only a few minutes into the game but the first file I picked up was fantastic. They are voice acted and the audio went on far longer and contained lots of into that wasn't in the text. Very cool and feels really fresh for this type of game.
 

Chuck Berry

Gold Member
Its up


Cut me some slack, I threw it together while working :messenger_relieved:
 

StreetsofBeige

Gold Member
It's a big improvement over the last one at least.



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Wow. Never even heard of this game.

Incredible MC page. Only 12 reviews, yet you'll see more 1/10 critic scores than just about any other review out there.

Yet here we are with another Alone in the Dark game. Who knew this franchise still had enough pull to get another game.
 

Dazraell

Member
Wow. Never even heard of this game.

Incredible MC page. Only 12 reviews, yet you'll see more 1/10 critic scores than just about any other review out there.

Yet here we are with another Alone in the Dark game. Who knew this franchise still had enough pull to get another game.
If I remember correctly, this game had nothing to do with Alone in the Dark series beside characters sharing the same last names as characters from previous entries. It was one of those weirdass multiplayer / co-op focused spin-offs from 2010s like Resident Evil: Operation Raccoon City etc
 

s_mirage

Member
I'll have to check out Nightcry, never heard of it. I really hate how easy it is for people to write a game off based solely on reviews. So many of my favorite games scored low and I just can't imagine missing out on those titles. Granted, sometimes a game is that bad but I find that to be the exception these days.

Hmm... don't go in expecting too much. Nightcry was really hampered by its tiny budget. That being said, its insanity is entertaining if it clicks with you.
 
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samoilaaa

Member
this game is great , the story is interesting , the puzzles are decent not too easy but not too hard either , the graphics and music are great aswell

the only thing that is a little janky is the combat but you get used to it , its a 7.5/10 game , maybe even an 8 if you dont mind the janky combat
 
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adamsapple

Or is it just one of Phil's balls in my throat?
Runs good on Series X



Currently playing on PS5, runs good here too (if there's any minor drops, the VRR is doing a good job of covering them), but the game has more than usual streaming stutters, I say more than usual because the game is just thin corridors after another with only some very minor bigger areas. So, this having streaming issues is kinda off-putting.
 
It is one hell of a game, but Carnby's campaign has instances of poor voice work by the leading man and the final boss spawns and insects on Hard/New Game Plus are ridiculously numerous and tanky. Otherwise, it is one of the most replayable survival horror titles I have played since Resident Evil 3 Remake. Despite some framerate drops when moving between sections of Derceto Estate and odd lighting in Taroella it is a visual and auditory treat. If I had to assign a number I would give it an 8. It is a damn shame the developer got closed down as a hypothetical sequel had tons of potential.
 

analog_future

Resident Crybaby
I picked this up for $20 on PC, I'm probably about 40% through it, and... I'm kind of having a blast with it?

I love the hammy, Twin Peaks-esque tone. I appreciate the throwback classic gameplay and simplistic puzzles. I like the determined pacing and lack of padding.


It's not a 10/10 obviously, but that's not what it was intended to be. It's been a very fun 8/10 game so far and it's a shame that this didn't receive critical or commercial recognition.
 
I picked this up for $20 on PC, I'm probably about 40% through it, and... I'm kind of having a blast with it?

I love the hammy, Twin Peaks-esque tone. I appreciate the throwback classic gameplay and simplistic puzzles. I like the determined pacing and lack of padding.


It's not a 10/10 obviously, but that's not what it was intended to be. It's been a very fun 8/10 game so far and it's a shame that this didn't receive critical or commercial recognition.
It's such a good game when you meet it at it's level. I went in expecting to be pleasantly surprised and it greatly exceeded my expectations. Just think of what Pieces could have done with a sequel. I always mention it in AITD2024 threads but Pieces had never made anything like this, just mobile games and DLC for Titan Quest, an isometric PC ARPG. The harsh reviews were really unwarranted.

I still play the game on the Portal, it's great for cozy-in-bed gaming, pretty chill on Normal mode and the atmosphere and OST are great for dark rooms.
 

bundylove

Member
Just started it yesterday. Its not bad though the battles are dumb. Had to lower the difficulty as it became a bit annoying . Melee is horrible. Puzzles are as simple as it gets.

The overall vibe is on spot. Will finish it but would never pay full price for this game.
 
Just started it yesterday. Its not bad though the battles are dumb. Had to lower the difficulty as it became a bit annoying . Melee is horrible. Puzzles are as simple as it gets.

The overall vibe is on spot. Will finish it but would never pay full price for this game.
My advice for melee is to stick and move. It is a bit sloppy but spamming the dodge and moving in and out with attacks was fun for me, and effective of course.

Hang on to the crucifix whenever you find one, takes forever to break.
 

bundylove

Member
My advice for melee is to stick and move. It is a bit sloppy but spamming the dodge and moving in and out with attacks was fun for me, and effective of course.

Hang on to the crucifix whenever you find one, takes forever to break.
Hmm. Not that far in but you make some good points.

My problem with melee is when it comes to tight spaces. Or just being ambushed and my character cant even hit the enemy in time.

Its not a big problem as otherwise i enjoy everything else.
 

analog_future

Resident Crybaby
Just finished this. The ending really put a damper on the game for me.

The whole generic "fight this gigantic monster and all of it's minions" really went against the tone and strengths of the entire game. The combat was simplistic and imprecise throughout, but the cumbersome combat worked because it made for more frantic encounters and you were never engaging with more than 2-3 monsters at a time.

The ending attempted to suddenly completely change genres and turn this into some kind of an action game, but with the same cumbersome controls. It was tonally jarring and very un-fun.

It sucked, basically.


Still had a good time with the game and don't regret playing it, but yeah... the fucked up the ending.
 
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Just finished this. The ending really put a damper on the game for me.

The whole generic "fight this gigantic monster and all of it's minions" really went against the tone and strengths of the entire game. The combat was simplistic and imprecise throughout, but the cumbersome combat worked because it made for more frantic encounters and you were never engaging with more than 2-3 monsters at a time.

The ending attempted to suddenly completely change genres and turn this into some kind of an action game, but with the same cumbersome controls. It was tonally jarring and very un-fun.

It sucked, basically.


Still had a good time with the game and don't regret playing it, but yeah... the fucked up the ending.
okay, this's exactly my take on the game, as well. it's the reason i've had no interest in replaying it (which i'd definitely been planning on doing through most of my playthrough). so, yeah, you ain't the only one (& i also had a good time / no regrets, too)...
 

Dazraell

Member
Oh yeah, this reboot overall was neat but that final sequence was awful and felt very jarring in comparison to the rest of the game
 
Just finished this. The ending really put a damper on the game for me.

The whole generic "fight this gigantic monster and all of it's minions" really went against the tone and strengths of the entire game. The combat was simplistic and imprecise throughout, but the cumbersome combat worked because it made for more frantic encounters and you were never engaging with more than 2-3 monsters at a time.

The ending attempted to suddenly completely change genres and turn this into some kind of an action game, but with the same cumbersome controls. It was tonally jarring and very un-fun.

It sucked, basically.


Still had a good time with the game and don't regret playing it, but yeah... the fucked up the ending.
Nah. It was good on the default difficulty. On Hard/New Game Plus it is impossible for me though. The whole game was building towards that ending though. I am used to horror game final bosses sucking mechanically in general though.
 

Alan Wake

Member
Just finished this. The ending really put a damper on the game for me.

The whole generic "fight this gigantic monster and all of it's minions" really went against the tone and strengths of the entire game. The combat was simplistic and imprecise throughout, but the cumbersome combat worked because it made for more frantic encounters and you were never engaging with more than 2-3 monsters at a time.

The ending attempted to suddenly completely change genres and turn this into some kind of an action game, but with the same cumbersome controls. It was tonally jarring and very un-fun.

It sucked, basically.


Still had a good time with the game and don't regret playing it, but yeah... the fucked up the ending.
Yeah, I agree the final boss was a let down. There are numerous endings, though, some of which are... special.
 
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