The best part is this game was always going to sell copies. Like, what idiot thinks an AC isn't going to sell a few million copies? That doesn't change reality. And reality is, the last two AC games sold significantly more than that, Ubisoft is on the brink of bankruptcy or being sold, Shadows has to sell at least as good as Odyssey to be considered a success and keep Ubisoft afloat. They also delayed it multiple times, which means more cost. And finally they completely had to kill the cash cow monetization that got Valhalla to 2 billion dollars due to the backlash, completely removed Gold and Ultimate editions, and begged people to pre-order by giving away the DLC that normally would have made them bank. So all the gloating is so premature it's hilarious and reeks of desperation. We've seen this movie before and it doesn't end the way people think.Ppl said this about DAV on release and guess what? they were right
Like all those youtube grifters calling KCD2 woke and then the game sold stupidly well?Ppl said this about DAV on release and guess what? they were right
KCD2 being woke was stupid i ll give you that, but DAV failure was writen everywhere and i dont think AC having gay romance or Black protag is the problem, major problem was the PR nightmare, game really needs a reboot imo.Like all those youtube grifters calling KCD2 woke and then the game sold stupidly well?
This modern cycle of gaming news is so dumb. Both sides claim victory on launch day, then the losing side just continues as if nothing happened and moves onto the next game... god above, it looks so fucking silly.
For the record, while I'm actively looking at the gameplay, music and story of this game because I'm a helpless Assassin's Creed fan, I'd be nothing but happy if this game flopped so that perhaps this modern RPG formula for AC dies a horrible death, but I can't take any of y'all seriously.
No. Don’t be silly.Is it included in Gamepass or Playstation+?
They won’t ever give that information, but it’s what EA did with Veilguard to pad the numbers.How many subs on Ubisoft+?
By comparison, Ghost of Tsushima sold 2.4 million worldwide the first 3 days on a single platform (PS4)
Sold, not "players"
I'm sure the budget for GoT was a fraction of whatever Ubisoft spent to make Shadows
It's not a question of whether "1 million players" is good enough. It's a question of how much Ubisoft spent to make it, how many they need to sell to break even, and how much that Tencent acquisition offer will be
Why? I know that EA is on Gamepass so I don't know what's the offering on PS+ (I don't have a PS5).No. Don’t be silly.
Okay. It’s not on either serviceWhy? I know that EA is on Gamepass so I don't know what's the offering on PS+ (I don't have a PS5).
Thanks for confirming. I guess we'll have to see sales numbers in a few days.Okay. It’s not on either service![]()
These people are surely engaged in destroying someone's else work because their feelings were hurt.
It's worth pointing that AC Shadows is getting much better player reviews than Veilguard. Veilguard has 'mixed' reviews on Steam while Shadow has 'very positive'. Better ratings on Playstation Store too. Word of mouth can help the game.Honestly people are so retarded when analysing sales numbers, context goes out the window. Case in point the premature celebrations about Dragon Age being EA's biggest steam launch, completely ignoring that it was the first day one Steam release in years and also the fact that the peak was half of DD2 which sold well but hardly gangbusters.
People who think this is a success should remember Metaphor also did 1m in a day. Do you really think this game, which is advertised everywhere I look, and probably has 5x the budget aspires to do the same as Metaphor? Far too early to tell but this is hardly groundbreaking.
I'm starting to think that's why certain people are hyped for this. They haven't been able to experience the gold standard for samurai games.By comparison, Ghost of Tsushima sold 2.4 million worldwide the first 3 days on a single platform (PS4)
Sold, not "players"
I'm sure the budget for GoT was a fraction of whatever Ubisoft spent to make Shadows
It's not a question of whether "1 million players" is good enough. It's a question of how much Ubisoft spent to make it, how many they need to sell to break even, and how much that Tencent acquisition offer will be
Bro what even in the fuckI’m surprised how great it looks on Steam Deck. I’m liking it a lot so far. Only a few hours in though. Didn’t unlock George Floyd yet.
I think the baseline understanding of how many sales to hit just the bottom of the line is around 6-7 million from people spitballing numbers based on breakdowns. That is in recouping costs and etc. In order for it to be a financial success it probably does need to hit around 10million.I mean it probably needs to sell 10 million
Sony released GOT on Steam last year, 4 years after release, and it peaked at 77k CCU. I highly doubt AC Shadows reaches that player count. I'm pretty shocked how low the numbers are at this pointBy comparison, Ghost of Tsushima sold 2.4 million worldwide the first 3 days on a single platform (PS4)
Sold, not "players"
I'm sure the budget for GoT was a fraction of whatever Ubisoft spent to make Shadows
It's not a question of whether "1 million players" is good enough. It's a question of how much Ubisoft spent to make it, how many they need to sell to break even, and how much that Tencent acquisition offer will be
Copium is a hell of a drug my friend.Why do you guys always blow your load instantly and end up looking silly? One million "players", notice the verbiage they didn't say sales, ain't shit for an AC game. Time will tell, and maybe you'll be right, but you're jumping the gun to a ridiculous degree.
Copium is a hell of a drug my friend.
"Calm down, son. I played that on launch day, just like I played Assassin's Creed 1 on launch day![]()
Sad thing is...is this is soooo much better than the boring crap of MHW (and yes, I own it and played it).A few million is going to be an underestimation imo. I don't think it's gonna do MonHun numbers, but it's gonna do very well.
The concept of Assassin's Creed in Japan has been long-sought after by fans.
Barely seen anyone saying it was woke, at least not anywhere even close to stuff like Avowed/Veilguard etc. In fact it's the woke crazies that was hating on KCD2.KCD2 being woke was stupid i ll give you that,
Yeah this game's hype and expectation would need to be at least a good deal higher than FFXVI and FFXVI having over 3 million COPIES SOLD(not merely players) within 1 week didn't even end up good enough.Considering this is the game to save Ubisoft from takeover it's hard cope to even pretend that 3M sales would be enough.
Are you the only person in the world that didn't make up a George Floyd joke in your head?Bro what even in the fuck
Every. Single. Time.
Huh?Are you the only person in the world that didn't make up a George Floyd joke in your head?
Dude it’s a video game …In a few weeks we may find out it failed. Are you sure you want to post that we are coping? You seem very confident this did well. Why are you so confident.....
People smarter than us that make huge bucks were confident Veilguard succeeded far longer after launch that we are from the launch of this. Also, Veilguard's metrics are better so far than this game.
Truth is I always knew the woke crowd would come out and claim victory on day 1 just like they did with veilguard. Careful though, because they were wrong about that one and it appeared to be doing better than this one.'
I can't say for sure, but I do know this. If the game was a massive success, the pronouncements would be a lot louder and a lot more specific. I know it sucks not to know yet, but I think we have to wait to find out about this one. One thing to note is that this game is a HUGE IP, it needs to create a lot of revenue on a scale most other games do not. If it UNDERPERFORMS even if the total sales are really high, the game will still have failed in Ubisoft's eyes. I think expectations were very high for this with Ubi so I am interested to see if it meets them.
Explain the joke to me like I’m 5.
Not to mention, Ghost of Tsushima was delayed once to make room for TLOU2 after that game was delayed.By comparison, Ghost of Tsushima sold 2.4 million worldwide the first 3 days on a single platform (PS4)
Sold, not "players"
I'm sure the budget for GoT was a fraction of whatever Ubisoft spent to make Shadows
It's not a question of whether "1 million players" is good enough. It's a question of how much Ubisoft spent to make it, how many they need to sell to break even, and how much that Tencent acquisition offer will be
yeah, its the same language as veilguard’s 1.5 million “players”. I guess we’re seeing the surge of this wording because of the various subscription service that doesn’t exist years agoWhy do you guys always blow your load instantly and end up looking silly? One million "players", notice the verbiage they didn't say sales, ain't shit for an AC game. Time will tell, and maybe you'll be right, but you're jumping the gun to a ridiculous degree.