Will this not work on a Quest 2?
I wish it was on PSVR2 also. Stop fragmenting this tiny market. I have a quest 3 too but for a batman game the blacks will suck on Quest 3.
Ugh. When you find out the game wouldn't exist without meta. That would be like Sony just tossing Horizon VR on Quest for the hell of it. Not to mention, did you notice all the quick turning in the trailer? Not doing that with a wire attached. Nope.
I had 0 problems playing with a wire on PSVR2 (and other headsets in the past). I get that some of the games only get made because of exclusive deals (Sony has some of those too) it's just the VR market is so small i feel they should all focus on growing it right now and we already see studios that made decent games close. It's a hard niche for devs i am guessing.
Think that only works for Occulus PC games, while this is Quest 3 headset exclusive. Wonder if an android emulator might be made to work?I hear you can use Revive to play games installed on the Meta launcher to play on PSVR2 via the PC adapter.
Wouldn't that work with this as well?
The only question now is, how big will the game file be.
Think that only works for Occulus PC games, while this is Quest 3 headset exclusive. Wonder if an android emulator might be made to work?
They have two stores - one on the headset for games that run on the headset hardware, then a PC store where the games run on your PC. Some games are crossbuy most aren't.I thought all their games you could play on pc with a cable. I don’t know how occulus works apparently.
Smh then it's gonna be a pass for now.It won't. The devs mentioned they needed to leverage the new hardware without the previous gen. If you look at the textures and lightning in the vid, that is far and away from anything we got on Quest 2 for an action game.
I thought all their games you could play on pc with a cable. I don’t know how occulus works apparently.
The constant spinning does worry me though. I hate it when my headset loses track of a controller, then my arm starts to stretch 10 feet in front of me. I do notice this a bit in Red Matter 2.If even you do somehow get it working, by the time you hack your way through it, you're still playing it with a wire attached. Judging by what the devs said, this isn't designed for that with constant turning around. You're supposed to feel completely free. Most PSVR2 games work really well based on 180 degrees or a bit more, spinning around is not remotely ideal in this case.
If this is Gorn like combat then the wire could be an issue. Along with hitting furniture and other shit in your room.The constant spinning does worry me though. I hate it when my headset loses track of a controller, then my arm starts to stretch 10 feet in front of me. I do notice this a bit in Red Matter 2.
The constant spinning does worry me though. I hate it when my headset loses track of a controller, then my arm starts to stretch 10 feet in front of me. I do notice this a bit in Red Matter 2.
Melee combat VR game? Do we have to learn Krav Maga to beat it? I mean, shooting games I get, but are people really gonna throw combos with that helmet on in their living room?
I have not, but now I have to go find some.You've never seen all the boxing VR and workout games in VR?
I have not, but now I have to go find some.
Delicious
No. This is actually more like a Mario on Xbox/PlayStation situationLooks amazing.
Have any Meta exclusive games made the jump to Steam or is this a RE7 on PSVR situation?
The haters truly don't get it, it's a shame.So sad to see the VR hate is still prevalent in 2024. We have been consistently getting enough QUALITY GAMES so the excuse of "There is no gamez" isn't valid anymore. What will it take for people to give VR gaming a chance of it being part of a healthy gaming diet? What else do you want!?
That's concerning, I never run into this issue. It was something that would happen to me with my Quest 1 back in the day.The constant spinning does worry me though. I hate it when my headset loses track of a controller, then my arm starts to stretch 10 feet in front of me. I do notice this a bit in Red Matter 2.
I've learned to never allow the system to make the boundary for you. On its own, it will place your boundary up against walls and that's just asking for trouble. I always set it about a foot in from anything that I could hit. I learned this the hard way playing Echo VR back in the day, my hand was fucked for a few weeks.The newer Quests are much easier as it warns as you approach objects before you can strike them too. Not to mention you can double tap the helmet at any time and see the world around you. Having said that, I owned all the devices in the video and never had an issue boxing, people are just stupid the way they set things up and don't pay attention to the boundary.
My guess would be 20+ gb. I do not regret getting the 512gb headset. Even then, I only have around 70gb free.The only question now is, how big will the game file be.
sucks man, maybe for now you can find a way to at least play the Arkham VR experience they released a few years ago, if you have a PC connectionSmh then it's gonna be a pass for now.
I got the Quest 2 as a gift from my wife and I can't just go Quest 3.
I'm such a huge Batman Arkham fan too.
Amen brother.The haters truly don't get it, it's a shame.
A healthy diet of flat AA/Indie gems and the occasional AAA banger, coupled with an a near endless supply of VR jank and the occasional VR banger keeps me so damn satisfied. It's like I'm at Old Country Buffet after Church, just eating bowl after bowl of the lava cake.
This is why I tend to prefer MR instead of VR games. Yes you can adjust the sensitivity of the guardian boundary but in particularly intense games it might still not be sensitive enough. I've never punched a wall but I've done the same thing that you do and set a smaller boundary instead of going wall to wall. I don't even want to imagine what will happen if I punch a wall while playing Thrill of the Fight.I've learned to never allow the system to make the boundary for you. On its own, it will place your boundary up against walls and that's just asking for trouble. I always set it about a foot in from anything that I could hit. I learned this the hard way playing Echo VR back in the day, my hand was fucked for a few weeks.
My guess would be 20+ gb. I do not regret getting the 512gb headset. Even then, I only have around 70gb free.
Love how Ryan Payton answers all the port begging/flat version begging in a candid manner without being dismissive. People still don't get that Meta is just another console manufacturer just like Nintendo or PlayStation. And that this game is a first party game.
Could you imagine back in the N64 days people begging Nintendo to port Goldeneye 007 to Sega Saturn? This is basically the same thing.