Worst case scenario discussion!
BitComposer, Activision, or Bethesda gets the Stalker franchise?
I'm afraid this franchise is dead. The developers who made S.T.A.L.K.E.R. have moved on. There is no possible way to recreate what made the series special.
;_;
WTF do you even need the license for? "Post-nuclear survival shooter" isn't exactly dependent on specific characters or locations.
I still have hope for Survarium.
"were also considering selling out the brand to a decent developer or publisher."
"we’re also considering selling out the brand to a decent developer or publisher."
Ouch.
Worst case scenario discussion!
BitComposer, Activision, or Bethesda gets the Stalker franchise?
Stalker, S.T.A.L.K.E.R., and Stalker (1979)
Someone explain me the semantics! I haven't seen the Tarkovsky film, so how is that related to all this?! Are they all based on the books?
Haha, that's two burns they've dropped. I'd love to see CD Prokjet take a swing at this. Granted they have Cyber Punk and Witcher 3 to work on, but it'd be a nice change up, for both the franchise and CPR, one could stretch the other in different directions. Vostok is obvious, but I'm not sure they'd want to work with GSC after whatever happened with S2, and 4A have Metro well covered.
Stalker, S.T.A.L.K.E.R., and Stalker (1979)
Someone explain me the semantics! I haven't seen the Tarkovsky film, so how is that related to all this?! Are they all based on the books?
bitComposer Entertainment AG has acquired the rights for future game adaptations of the S.T.A.L.K.E.R. brand. All other rights remain with the Strugatsky brothers.
This is all so confusing. bitComposer specifically references the previous S.T.A.L.K.E.R. games in their press release. So who owns what?!
omg don't even put that beautiful thought in my head
Haha I like how people just keep jumping into the thread and posting this stuff, we were talknig about it on page 1 man. Go back and read, might make more sense.
Guys guys WE (GAF) should put in a bid for the Stalker/S.T.A.L.K.E.R. rights!! Everyone else is buying them up!
Then we could kickstarter it.
Yea, sorry, I think the link threw me off(bit-composer.com vs bitcomposer.com).
That being said, I'm still unsure of what's going on. I've read the gamasutra article and RPS's article(s). The only conclusion I've come to is this is either a battle of words or bitComposer acquired the rights to develop S.T.A.L.K.E.R. games from GSC and something got lost in translation.
omg don't even put that beautiful thought in my head
Some slight spoilers:
The original book written by the Strugatsky brothers, Roadside Picnic, dealt with an alien visitation to Earth that creates pockets (or "zones"; there are six or seven zones across the planet) of strange anomalies/environmental behavior. Stalkers are criminals who venture into the Zone (with an alarming death rate) and find artifacts/"loot", then sell it to interested parties. The Golden Ball was a big plot point, as it was rumored to grant wishes to those who could find it.
The Tarkovsky film, Stalker, originally had a screenplay that the Strugatsky brothes and Tarkovsky collaborated on, although I believe much of this was ditched and rewritten. The basic framework is similar, but very pared down--the plot is basically: a man called Stalker leads two others (Professor and Writer) into the Zone to reach the Room, which is said to grant wishes. It dealt much more with the concept of faith and man's corruption via knowledge. Although this was filmed before the actual Chernobyl disaster, it is eerily reminiscent and one of the filming locations was downstream from a chemical plant. One of the crew members believe that the chemical exposure was responsible for the deaths of three cast and crew, including one of the leads and Tarkovsky himself.
The game series, S.T.A.L.K.E.R., takes elements from all of these but really does its own thing. The Zone is manmade and originates from the Chernobyl disaster, the Golden Ball/Room has been replaced by the monolithic Wish-Granter, mutants are prevalent, people live fairly freely in the Zone (in the book and film, you had to have a guide to even walk through the Zone safely), etc.
I know you were asking for a difference between the licenses, but I love this shit. Not sure how the licenses between the three properties work, really.
Guys guys WE (GAF) should put in a bid for the Stalker/S.T.A.L.K.E.R. rights!! Everyone else is buying them up!
Then we could kickstarter it.
Ahh ok, do they all have throwing bolts to check for anomalies? Or is that just the game? Might check out the movie.
I do like Solaris, so I know what I would be getting intoI will say that the movie is not your average movie that most audiences will enjoy. It is very slow, metaphysical, and open-ended. It's highly regarded by filmmakers and film critics, but can be very hard to get into it. I do recommend you watch it, but just want you to be prepared!
Good job man, you should "enjoy" Stalker then. It's one of the most stressful movies I've ever watched (makes The Cube feel like a relaxation spa at moments), it's so great, one of my favorites...I do like Solaris, so I know what I would be getting into
He does it in areas he's not 100% sure are anomaly free, after they've changed, and swears by it (the bolt) as a means to keep the three of them safe.In Stalker, the Stalker tosses bolts a few times, but I don't think he does it consistently..