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Bloodborne Reviews Thread

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To be fair, even Souls game players won't have ready bodies.

Nope. I have 100+ hours in Demons Souls and 60 hours in Dark Souls 1.

My body was not even close to ready. 4 hours and I haven't beat the Cleric Beast yet

I felt so cocky strolling in

biDFHU0.gif



But now I'm like

crawling-zombi-o.gif
 
I saw another 0 review comment that was deleted, it was more straight forward:

" Mediocre **** for sony fanboys because they don't have games. I feel pity for them that don't have games so they need to cling to mediocre games. You are all vinrgins that need to get laid. "

And yeah it a direct copy paste, so that is all his spelling.

Sometimes I wonder what specimens of humanity are writing shit like that, I'm guessing the demographics intersect with goobergate
 

Raitaro

Member
Ok, sorry about this but I'm resorting to repeating my post from the OT, which is moving too fast to get the answers I so desperately seek:

"Since I have to wait patiently until Friday and as such don't want to read / watch too many reviews and impressions yet, can someone who has has played the game answer the following questions to ease my still weary mind as a Souls fan?

Please spoiler tag any answers you feel might be spoilers, and try to keep specific (late game) spoilers to a minimum overall.

- Briefly ignoring the (more aggressive but, as far as I can gather, great) action-y side of the game (i.e. the melee combat), is Bloodborne's RPG side not in any way weaker compared to the previous Souls games?

Does the (presumed) lack of bows for long range combat, magic spells or miracles, and heavier armor and shields in other words not severely limit the player's ability to pick a unique playing style and role in the game('s narrative)? Or to reiterate once more: how much room for roleplaying and varied combat tactics is there if everyone seems to play as a similarly fast, aggressive hunter class (despite there being actual classes to choose between of course)?

I still fear that Miyazaki has gone too far towards the melee combat side this time for roleplaying to be possible personally, so feel free to put me at ease.

- Are all the weapons of the transforming (and often crude looking) kind and if so, is there enough variety there? Is there enough variety in the defensive weapons as well, such as other things than pistols and blunderbusses? How about the outfits: varied enough to accomodate different looks?

- Are the game's environments really as dark and aesthetically similar to each other (i.e. Victorian and Edwardian England) as the previews made it seem, or do we get to travel to a typical Souls-like variety of environments again?

Cheers gaf, you have a heart of gold!"
 

BokehKing

Banned
Only played demons soul
Never played the 2 dark souls games, from what I hear that's a good history since everything I read says 'forget the way you played dark souls'
 

Smash88

Banned
Unpopular opinion time.

I'm genuinely curious why Bloodborne is getting such high praise - a metacritic score on par with Dark Souls. While I love the Dark Souls series, and they are some of the best games I've played, it just feels the same. The core mechanics are the same and overall it's just more Dark Souls, very little has changed. It's similar to people praising Call of Duty every year when very little has changed and they haven't really done anything differently until Advanced Warfare came out where it brought in a nice change of pace.

I just think there is a double standard going on where other games are shit on if they don't reinvent themselves, while we have Bloodborne that has had minimal changes since Demon Souls came out. I know some people will argue against, and tell me, "BUT IT'S NOT THE SAME THERE ARE SO MANY DIFFERENT THINGS, LIKE GUNS!" To an extent sure, but if you deny this is a Dark Souls-esque clone, you are sadly mistaken.

Regardless, I'm going to play this game because I love the Dark Souls games, but it's just been bugging me.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
CA4xxZsWkAA9NrJ.png


someone doesnt like the game

Yeah. Even I get fed up with constantly killing things in video games. On the other hand. If you don't like to kill things, don't play Bloodborne. It's pretty obvious the type of game it is.
 

Ryuzaki07

Banned
I like that the metascores great because it might advertise the game.

But i would buy it even if it was horrible. Fuck reviews for the most part
 

nib95

Banned
CA4xxZsWkAA9NrJ.png


someone doesnt like the game

Or more so that he doesn't agree with the focus on violence.

On a side note, it is sort of depressing to me that many are clamouring to this notion that the PS4 finally has its first must have title, simply because this game has a 90+ metacritic. Way too much weight is put on reviews and metacritic these days, though I won't be a hypocrite and pretend I'm not pleased the game was received well.
 
Unpopular opinion time.

I'm genuinely curious why Bloodborne is getting such high praise - a metacritic score on par with Dark Souls. While I love the Dark Souls series, and they are some of the best games I've played, it just feels the same. The core mechanics are the same and overall it's just more Dark Souls, very little has changed. It's similar to people praising Call of Duty every year when very little has changed and they haven't really done anything differently until Advanced Warfare came out where it brought in a nice change of pace.

I just think there is a double standard going on where other games are shit on if they don't reinvent themselves, while we have Bloodborne that has had minimal changes since Demon Souls came out. I know some people will argue against, and tell me, "BUT IT'S NOT THE SAME THERE ARE SO MANY DIFFERENT THINGS, LIKE GUNS!" To an extent sure, but if you deny this is a Dark Souls-esque clone, you are sadly mistaken.

Regardless, I'm going to play this game because I love the Dark Souls games, but it's just been bugging me.

Have you played it?

It feels very different to me, and a lot of risky changes that payed off. Yes it's cut from the same blueprint but it absolutely feels fresh.
 

@Wreck

Member
Unpopular opinion time.

I'm genuinely curious why Bloodborne is getting such high praise - a metacritic score on par with Dark Souls. While I love the Dark Souls series, and they are some of the best games I've played, it just feels the same. The core mechanics are the same and overall it's just more Dark Souls, very little has changed. It's similar to people praising Call of Duty every year when very little has changed and they haven't really done anything differently until Advanced Warfare came out where it brought in a nice change of pace.

I just think there is a double standard going on where other games are shit on if they don't reinvent themselves, while we have Bloodborne that has had minimal changes since Demon Souls came out. I know some people will argue against, and tell me, "BUT IT'S NOT THE SAME THERE ARE SO MANY DIFFERENT THINGS, LIKE GUNS!" To an extent sure, but if you deny this is a Dark Souls-esque clone, you are sadly mistaken.

Regardless, I'm going to play this game because I love the Dark Souls games, but it's just been bugging me.

its okay to have a opinion,

I'm not sure if you can compare them man, have fun hunting =)
 

PBY

Banned
CA4xxZsWkAA9NrJ.png


someone doesnt like the game

Its a good point, in the sense that its something to chew on how we just go to the standard of killing everything.

Although I think Bloodborne is great for this- there's no pretense. I much prefer this setup to something like Uncharted, where theres this fiction that the baseline isn't violence, but then the gameplay centers on murdering 1000s of dudes.
 

Elandyll

Banned
CA4xxZsWkAA9NrJ.png


someone doesnt like the game


"Vibrant"?

Isn't there a plague in Yharnam, and everything is either dead or dying??

edit: Amazon update: "Your package has been delivered" ...

... Still at work for 3 hours and then need to pick up the kids and take care of them for 3+ hours.

/cry
 
CA4xxZsWkAA9NrJ.png


someone doesnt like the game

This is how I feel about Street Fighter. All you can do is fight, and if you don't then someone will beat the shit out of you. Locations from all around the world, characters with diverse backgrounds but no oh, all you can do is fight, fight, fight. How come nobody has critiqued this yet? #violence
 

nib95

Banned
Its a good point, in the sense that its something to chew on how we just go to the standard of killing everything.

Although I think Bloodborne is great for this- there's no pretense. I much prefer this setup to something like Uncharted, where theres this fiction that the baseline isn't violence, but then the gameplay centers on murdering 1000s of dudes.

Do we? There are literally hundreds of games out there that build on beautiful world's that aren't about killing.
 

madmackem

Member
Yeah. Even I get fed up with constantly killing things in video games. On the other hand. If you don't like to kill things, don't play Bloodborne. It's pretty obvious the type of game it is.
It's like complaining there's too much racing in a car game, I never get people like this you know what game it is from the off.
 

Game4life

Banned
This is how I feel about Street Fighter. All you can do is fight, and if you don't then someone will beat the shit out of you. Locations from all around the world, characters with diverse backgrounds but no oh, all you can do is fight, fight, fight. How come nobody has critiqued this yet? #violence

Lol. What irritates me is Forza, GT and other games of its ilk. So many different countries and environments and all they want me to do is race race race... It is so irritating. Nobody seems to critique this yet? #racing
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Unpopular opinion time.

I'm genuinely curious why Bloodborne is getting such high praise - a metacritic score on par with Dark Souls. While I love the Dark Souls series, and they are some of the best games I've played, it just feels the same. The core mechanics are the same and overall it's just more Dark Souls, very little has changed. It's similar to people praising Call of Duty every year when very little has changed and they haven't really done anything differently until Advanced Warfare came out where it brought in a nice change of pace.

I just think there is a double standard going on where other games are shit on if they don't reinvent themselves, while we have Bloodborne that has had minimal changes since Demon Souls came out. I know some people will argue against, and tell me, "BUT IT'S NOT THE SAME THERE ARE SO MANY DIFFERENT THINGS, LIKE GUNS!" To an extent sure, but if you deny this is a Dark Souls-esque clone, you are sadly mistaken.

Regardless, I'm going to play this game because I love the Dark Souls games, but it's just been bugging me.

So if i'm correct, you, who have not played the game, are telling people, who have played the game, that 'everything is the same' and "not rating this game lower because everything is the same is double standards!"

Is that right?

Well i'm not going to mock your opinion. Only that you think about the possibility that critical acclaim comes from not revolution of the mechanics, but evolution of the mechanics.

Could it not be, that From Software have managed to cleverly freshen up their previous mechanics, so that it may feel familiar, but with its own spin that makes the experience a new experience entirely?

Dark Souls 1 to Dark Souls 2 is more what your describing.
 
Unpopular opinion time.

I'm genuinely curious why Bloodborne is getting such high praise - a metacritic score on par with Dark Souls. While I love the Dark Souls series, and they are some of the best games I've played, it just feels the same. The core mechanics are the same and overall it's just more Dark Souls, very little has changed. It's similar to people praising Call of Duty every year when very little has changed and they haven't really done anything differently until Advanced Warfare came out where it brought in a nice change of pace.

I just think there is a double standard going on where other games are shit on if they don't reinvent themselves, while we have Bloodborne that has had minimal changes since Demon Souls came out. I know some people will argue against, and tell me, "BUT IT'S NOT THE SAME THERE ARE SO MANY DIFFERENT THINGS, LIKE GUNS!" To an extent sure, but if you deny this is a Dark Souls-esque clone, you are sadly mistaken.

Regardless, I'm going to play this game because I love the Dark Souls games, but it's just been bugging me.

you're absolutely right. there're franchises that don't have to reinvent themselves, & there're franchises that're slammed if they don't. it's been this way a while, & i've never understood it, either. because, as a game like bloodborne proves, it obviously all really boils down to which franchises reviewers are simply tired of, personally, rather than the relative value/importance of 'reinventing'...

iow, yeah, it's bullshit :) ...
 
Yeah. Even I get fed up with constantly killing things in video games. On the other hand. If you don't like to kill things, don't play Bloodborne. It's pretty obvious the type of game it is.
He's creating a link that's laughable, that's the problem. Yes. There should be more games without a heavy focus on killing and fighting. But Bloodborne isn't the place to start that critique. It's a poor baseline to begin from.
 

Jomjom

Banned
They do, regularly.

Game looks amazing, tempted to get a PS4...

Really do they? I rarely see outright criticism that there's too much violence in a movie say like Expendables or Fast and the Furious because the reviewers know what they are in for. You calibrate your expectations going in. They may critique that the fights are not choreographed well but only an idiot reviewer would go into a movie like expendables and complain that there was too much violence.

You know violence, good guys killing the bad guys and explosions are kind of the point.
 

Vena

Member
So if i'm correct, you, who have not played the game, are telling people, who have played the game, that 'everything is the same' and "not rating this game lower because everything is the same is double standards!"

Aside from some speed difference, what we've played of the early game before we quit out of loading frustration was Dark Souls but this may be because of how we've played Dark Souls in the past. If you played the older games with Magic, I think this game may come as a bit of a surprise and difficult too boot. But if you've been playing the Souls games as gung-ho melee either in Dex or Str with Dual Wield, the game will feel very familiar.

It'd say it's also been easier but in as of so far we've only played up till and past Cleric Beast. On rotation, none of us failed to beat it in one-two tries. (Dodging is waaaaaayy to lax, or it feels like it is.)
 

Game4life

Banned
Unpopular opinion time.

I'm genuinely curious why Bloodborne is getting such high praise - a metacritic score on par with Dark Souls. While I love the Dark Souls series, and they are some of the best games I've played, it just feels the same. The core mechanics are the same and overall it's just more Dark Souls, very little has changed. It's similar to people praising Call of Duty every year when very little has changed and they haven't really done anything differently until Advanced Warfare came out where it brought in a nice change of pace.

I just think there is a double standard going on where other games are shit on if they don't reinvent themselves, while we have Bloodborne that has had minimal changes since Demon Souls came out. I know some people will argue against, and tell me, "BUT IT'S NOT THE SAME THERE ARE SO MANY DIFFERENT THINGS, LIKE GUNS!" To an extent sure, but if you deny this is a Dark Souls-esque clone, you are sadly mistaken.

Regardless, I'm going to play this game because I love the Dark Souls games, but it's just been bugging me.


Not sure if serious but Bloodborne's combat is very different from the Souls series. You make it sound as if it is copy and paste. The world is different, the gameplay is different and the weapons feel different. Also the praise is because the game does 'Gameplay' very very well. I mean this is the level of gameplay in COD - https://youtu.be/yi1sap39_RY?t=70

It is not shocking that one is receiving such praise and the other is just a snoozefest.
 

Clear

CliffyB's Cock Holster
He's creating a link that's laughable, that's the problem. Yes. There should be more games without a heavy focus on killing and fighting. But Bloodborne isn't the place to start that critique. It's a poor baseline to begin from.

Exactly, its like faulting people for failing criticize horror movies for playing on their audience's fears!

Ill-chosen context makes the point moot.
 

Hypron

Member
Nope. I have 100+ hours in Demons Souls and 60 hours in Dark Souls 1.

My body was not even close to ready. 4 hours and I haven't beat the Cleric Beast yet

I felt so cocky strolling in

biDFHU0.gif



But now I'm like

crawling-zombi-o.gif

Lol that's how I feel as well right now. I didn't die until reaching the second boss (I played the demo a while back so I knew most of the area and what to expect against the first boss). The second and third bosses kicked my ass a lot though.

I feel that difficulty wise this game is definitely harsher than the Souls games so far. It takes a while to get bosses that difficult in the Souls games, here you get them almost straight away.
 

Piano

Banned
Really do they? I rarely see outright criticism that there's too much violence in a movie say like Expendables or Fast and the Furious because the reviewers know what they are in for. You calibrate your expectations going in. They may critique that the fights are not choreographed well but only an idiot reviewer would go into a movie like expendables and complain that there was too much violence.

You know violence, good guys killing the bad guys and explosions are kind of the point.

Your run of the mill newspaper review isn't going to mention it, no, but there is an immense amount of ongoing writing and dialogue amongst film critics over the level of violence in movies. You'll see it creep into reviews now and then if the violence is particularly excessive or out of place.
 
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