AgentOtaku
Member
WTFBBQLA;DL;AJFDLKASLJF!!!!!!!!!!
Elios83 said:It seems like someone has already his hands on the PS3 version:
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why does it worry you?Defuser said:I really don't mind short SP but it's the PS3 version of the online mp that worries me![]()
Goreomedy said:Yeah, I'm ready for this game.
Anyone have a mirror for the Gamer TV review? Gametrailers version is down.
MOD community is strong in PC. PS3 version is still gold though. My PS3 can run it at a rock solid 60fps so that is the one I have always had an eye on.narcosis219 said:I am TORN D:
PS3 or PC version? SOMEONE HALP MEEEEE.
My comp is 3500+ 2GBram and 7800GTX. This is gonna be a hard decision.
Goreomedy said:Yeah, I'm ready for this game.
Anyone have a mirror for the Gamer TV review? Gametrailers version is down.
Official PlayStation Magazine said:The single-player campaign or the multiplayer options alone would make this essential. It's a game where stunning set pieces are linked together by other ever more dazzling set pieces, while the depth and customization potential of the online component promise months of play. Too early for game of the year? Trust us, you'll see.... 10/10
narcosis219 said:I am TORN D:
PS3 or PC version? SOMEONE HALP MEEEEE.
My comp is 3500+ 2GBram and 7800GTX. This is gonna be a hard decision.
Can you give me a link to that thread on AVS please? And the other thread should be locked.h3ro said:Chapel, could you please edit the OP to give credit for the PS3 screen shots to Adams828 from AVSForums please. Also, here are the two newer shots. Thanks...
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God that other thread is horrible.
h3ro said:Chapel, could you please edit the OP to give credit for the PS3 screen shots to Adams828 from AVSForums please. Also, here are the two newer shots. Thanks...
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God that other thread is horrible.
Thanks pal, request more shots if you can.h3ro said:Liquid, heres that link: http://www.avsforum.com/avs-vb/showthread.php?t=929998
Holy cow... one more just got posted, check this out!
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Yikes, that looks AMAZING! Again, all credit to adams828 for the shots!
tegdf said:any environmental destruction, other than cinematics?
Calen said:Ok, so, yeah, I'm one of the Infinity Ward programmers. I won't even pretend to be objective about our game, because all of us at IW love it (duh). That said, I see some questions coming up repeatedly in various threads...
1) We don't support keyboard and mouse on PS3, sorry.
2) No rumble (DS3) support - we found out about it too late to add it to this game. Hopefully next time around, though!
2) Yes, the PS3 version does support voice chat (bluetooth and USB mics supported.)
3) There are minor visual differences between the 360 and PS3 versions, due to the platforms being extremely different from an architectural standpoint. This results in us having to make different tradeoffs on both platforms to hit our framerate targets. They're very nearly identical, but you'll be able to pick screenshots in which both versions are "clearly" the better version. They're as close as we could make them without going completely batcrap insane (though whether or not we are already completely batcrap insane is a matter of some debate.)
Tradeoff example: Shadow filtering. We use different techniques on PS3 and 360 to filter shadow edges, which gives them a bit of a different look. I think it's a matter of taste as to which way looks better, but we did it that way because it was the most efficient way to do it on both platforms that yielded a look that was good enough.
Calen said:I don't know what our patch plans are, if any (and I'm not one of the people who decides these things), but everything turns into a question of time vs. benefit. We don't have any kind of rumble framework on the PS3 yet, so adding it would be significant work that could be spent on other potential fixes or changes that would help everyone with the PS3 version and not just folks that buy the DS3. It's already on our "big board of ideas" though.
tegdf said:any environmental destruction, other than cinematics?
"Burglengenfeld 29. Oktober 2007 Activision Deutschland veröffentlicht das Action-Highlight Call of Duty 4: Modern Warfare am 8. November 2007 für PC, Xbox 360 und PlayStation 3 in einer voll lokalisierten, deutschen Version mit einer USK-Alterskennzeichnung keine Jugendfreigabe.
Es ist das Ziel von Activision, seine Produkte weltweit mit denselben Features auszustatten. Deshalb wird es alle Action-Fans freuen, dass sowohl im Mehrspieler- als auch im Einzelspieler-Storymodus von Call of Duty 4: Modern Warfare sämtliche Spielelemente ungeschnitten und somit identisch mit der US-Version sind. Alle Levels, Waffen, Animationen und Spielsituationen sind ungekürzt in der deutschen Fassung vorhanden.
Deutsche und US-Version unterscheiden sich lediglich in zwei Punkten. Zum einen ist eine ca. eine Sekunde dauernde Trefferdarstellung in einer einzigen Filmsequenz verändert. Zum anderen wird der alternative Einzelspieler-Arcade-Modus mit seinem veränderten Punktezählsystem, nach einmaligem Durchspielen des Einzelspieler-Storymodus, in der deutschen Fassung nicht anwählbar sein. Dieser Arcade-Modus enthält keinerlei neue Level, Missionen oder zusätzliche Actionsequenzen, er zählt lediglich die erzielten Punkte des Spielers. Somit verpassen deutsche Fans inhaltlich nichts und erhalten in der deutschen Fassung die volle Action im Einzel- und Mehrspieler-Modus."
Ryan_OXM said:I played on "Hardened" difficulty, which is between Normal and Veteran.
Keio said:Got a friend on the inside who sent the layouts to me - I hope they don't get angry at me leaking this stuff.
DenogginizerOS said:Veteran, all the way. Most satisfying achievement I have gotten for X360 is finishing COD2 on Veteran and getting all 1000 points. To me, it felt like a real achievement.
That sucks, so if there are multiple achievements that means I have to play through it on each difficulty level to get the points? I hope that isn't the case, to be honest Halo 3 had some of the better achievements yet in a FPS.PjotrStroganov said:Afaik playing on Veteran didn't give you the achievement for playing on a lower difficulty. Something to keep in mind.
PjotrStroganov said:Afaik playing on Veteran didn't give you the achievement for playing on a lower difficulty. Something to keep in mind.
Calen said:This is a misnomer and this rumor needs to die a fast, painful death.
CoD4 PS3 does have ranked, player skill based matchmaking! It does not use the TrueSkill algorithm, because that is Microsoft proprietary and therefore you'll only ever see it on the 360. People have been ranking and matching players in games long before this though, so we just use a different ranking technique on the PS3.
Server selection is still based around private match + invite, LAN game, local splitscreen MP or online matchmaking with the same party and lobby support the 360 has. The only server browser screen is the one for seeing what systemlink games are underway on your local LAN.
Edited to add, DKo5 beat me to it :lol I see this so often it bears repeating, though.
DKo5 said:Thanks for keeping the OP updated, chapel. Too bad more people aren't in here as opposed to that other thread, though.![]()
Calen said:Why's this thread single player only? That's why I was avoiding it.
Yeah, I just caught up. Sorry about that. I'll do my part to let the other thread dieDKo5 said:This is more of just an overall thread, with an emphasis on SP in the OP (I think chapel wanted to get the title changed, but it has yet to be done). GAF has a new "online/matchup" forum for people to focus on MP, http://www.neogaf.com/forum/showthread.php?t=202731
Really!!? It's gotta be? Is there some kind of Standard Videogame Length Rule i'm unaware of? Link please.MercuryLS said:I really hope the SP isn't that short, it's gotta be at least 10-12h![]()
fourzerotwo said:Yes.Is VETERAN difficulty unlocked from the get go?
On the retail version I'm not ranked up because I have no one to play with. Sad I've reached all Prestige levels already on the dev version though. Yes, it's def worth it for the bragging rights of Prestige 10.So FOURZEROTWO what level of prestige are you at? Is it worth going through the third/fourth time?
Easy enough. The highest rank is rank 55, not 65. 65 was said on accident in an interview with one of our guys, but the top rank 55, hasn't changed.Yeah, and please explain the confusion between level 55 and 65.
We've never had MP achievements in IW games, we feel they should be kept to SP as it encourages people to just play the MP game for Achievments instead of just playing to play. Therefore you have guys completely ignoring objectives and losing the round for his team because he was trying to get an achievement instead of playing the game. If you want to aim for stuff in MP go for the Challenges which help you unlock more stuff.Why are there no multiplayer achievements? All of them seem to be single-player?
We have 16 completely new maps in Multiplayer so it's hard to choose, although Downpour (a farmland in the middle of a rain storm) has some really cool moments and is big.whats your favourite map fourzerotwo cheers mate
Yep, no CTF at launch. We originally had Capture the Flag in the game but it didn't make the cut. We make sure only things we absolutely love make it into the final game, and Capture the Flag just wasn't to that point yet so we cut it. It's not dead though, we always still working on it and if it gets to a point where we think it's kick ass, we'll update the playlists and add it in there. We're going to constantly be adding and updating the game with new or changed playlists in Multiplayer based on community feedback so don't worry. Plus theres lots of brand new gametypes and playlists for you guys to fall in love with.So, 402, does your post mean it is confirmed that CTF is not an included game type?? If so, why leave out such a classic game type?
Calen said:Yeah, I just caught up. Sorry about that. I'll do my part to let the other thread die![]()
yeah because some parts were hell.DenogginizerOS said:Veteran, all the way. Most satisfying achievement I have gotten for X360 is finishing COD2 on Veteran and getting all 1000 points. To me, it felt like a real achievement.