Didn’t feel like typing this all out your question per chatgtp:
Variable Refresh Rate (VRR) is a technology that allows your TV or monitor to adjust its refresh rate in real time to match the frame rate being output by a gaming console or PC. This helps to reduce screen tearing and stuttering by ensuring the display refreshes only when the game outputs a new frame, creating a smoother gaming experience.
Here’s how VRR works and answers to your questions:
1. Does VRR Require Developer Support?
• Not usually. VRR is typically a hardware feature that doesn’t need explicit developer support. However, developers can optimize games to perform better with VRR by reducing frame drops, for example, but in general, VRR will work as long as the hardware supports it (your TV and gaming console or PC).
2. How to Determine Which Games Support VRR?
• While VRR is broadly compatible, not all games benefit equally. You can check official lists from Sony, Microsoft, or other sources for games known to work well with VRR, but most modern games will gain some improvement if they experience variable frame rates.
3. Does VRR Apply to All Games?
• In theory, VRR can work on any game where the frame rate fluctuates within the supported VRR range of your display (typically between 48 Hz and the max refresh rate, e.g., 120 Hz). This means that VRR may not be effective in games with frame rates below the lower threshold (like 40 FPS in Ratchet & Clank’s balanced mode).
4. Why Does VRR Have a Minimum Frame Rate?
• VRR works best within a range, typically starting around 48 FPS. When frame rates drop below this threshold, VRR cannot match the frame rate to the display’s refresh rate effectively. For games like Ratchet & Clank in balanced mode (targeting 40 FPS), VRR wouldn’t activate, so you might still experience some stuttering or screen tearing.
5. Can VRR Be Applied to Improve All Games?
• VRR is especially helpful in games that fluctuate in frame rate, often due to demanding graphics settings. If a game’s frame rate is locked or rarely fluctuates, VRR may not have a noticeable impact. But for games that dip between, say, 48 FPS and 120 FPS, VRR can make the experience feel smoother.
Summary
In short, VRR automatically adjusts for games within the refresh range of your TV (typically 48–120Hz), smoothing out dips in frame rate but may not help games below that range, like Ratchet & Clank at 40 FPS in balanced mode.