Confirmed: PlayStation 5 and PS5 Pro Have VRR Stuttering Problems

Bojji

Member
TV broadcasting in my country is digital why is NTSC still a thing?

I get why support on tvs was kept for analog signal that was still used for many years in many parts of the world after HD tvs appeared.

But consoles and graphics cards made after 202x not using full 60Hz and 120Hz by default? This is peak idiocy.
 
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kevboard

Member
I get why support on tvs was kept for analog signal that was still used for many years in many parts of the world after HD tvs appeared.

But consoles and graphics cards made after 202x not using full 60Hz and 120Hz by default? This is peak idiocy.

basically anything that wasn't relying on an RF video output should have switched to an even 60hz.

for consoles with an RF out it was necessary due to the TV essentially seeing it as an actual TV channel, which meant it had to fit a specific frequency band.

the last console generation that officially supported RF signals was gen6. but even there it was an external RF modulator adapter that you had to buy... and the PS3 supported it in a roundabout unofficial way because the PS2 RF modulator did work with the PS3.
so it survived a surprisingly long time, probably due to the input chaos that was going on in the US.

in Europe basically any decent TV that released starting in the 80s had a Scart input. (it was even required by law in France to some degree).
the first Scart compatible TVs released in the 70s.
that's a port that was absolutely ahead of its time, being able to support up to 1080i component signals at the end of its lifecycle in the late 2000s.

I think if the US adopted Scart or had a similar standard, this whole 59.94hz nonsense for consoles would have been gone by now.
 
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