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Control |OT| The power of the gun 'n' the palm of your hand

Beat it this morning, game was great! I didn't exactly have the highest expectations, but I was pretty impressed, which isn't easy to do for my jaded ass. Will definitely bat a little cleanup on content, but doubt if I'll plat it.
Will rebuy for PC when it's cheap so I can experience it without all the crappy hitches and slowdown.
 

Eiknarf

Banned
Why would anyone do that? Fuck the reviews. If you're interested in a game GO FOR IT

A review shouldn't change how you feel about the game..
Well, reviews are a tool to be used in helping make a decision, right?

If you and your wife are going to go out to eat, but 20 people told you not to go to a restaurant you would listen right? So why shouldn’t we listen to users telling us not to buy this ?

I mean, usually what I hear is, “Don’t go by professional critic reviews! They’re paid to give certain reviews to have their name quoted on the ads” or “Those professional critics don’t know the specific genre of this game” .... etc They usually tell me to put more faith in reviews from common folk like us. And I did, and it’s getting a 4.4.
 

Mista

Banned
Well, reviews are a tool to be used in helping make a decision, right?

If you and your wife are going to go out to eat, but 20 people told you not to go to a restaurant you would listen right? So why shouldn’t we listen to users telling us not to buy this ?

I mean, usually what I hear is, “Don’t go by professional critic reviews! They’re paid to give certain reviews to have their name quoted on the ads” or “Those professional critics don’t know the specific genre of this game” .... etc They usually tell me to put more faith in reviews from common folk like us. And I did, and it’s getting a 4.4.
They aren’t for me. I went to a lot of restaurants where my friends told me they were not special but ended up being a great experience. It has nothing to do with ANYTHING. Why should I care right? You do you
 

Danjin44

The nicest person on this forum
Well, reviews are a tool to be used in helping make a decision, right?

If you and your wife are going to go out to eat, but 20 people told you not to go to a restaurant you would listen right? So why shouldn’t we listen to users telling us not to buy this ?

I mean, usually what I hear is, “Don’t go by professional critic reviews! They’re paid to give certain reviews to have their name quoted on the ads” or “Those professional critics don’t know the specific genre of this game” .... etc They usually tell me to put more faith in reviews from common folk like us. And I did, and it’s getting a 4.4.
I wouldn’t exactly trust user reviews in MC. A game can get real low score in user reviews just because some people pissed the game is exclusive. This currently what’s happening with Astral Chain’s user reviews.
 
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D

Deleted member 17706

Unconfirmed Member
Damn. Didn't know this was EGS-exclusive on PC. The latest Bombcast discussion had me interested in playing it, too. Oh well... Hopefully it comes to Steam or Game Pass for PC sometime down the road.
 

Isa

Member
Well, reviews are a tool to be used in helping make a decision, right?

If you and your wife are going to go out to eat, but 20 people told you not to go to a restaurant you would listen right? So why shouldn’t we listen to users telling us not to buy this ?

I mean, usually what I hear is, “Don’t go by professional critic reviews! They’re paid to give certain reviews to have their name quoted on the ads” or “Those professional critics don’t know the specific genre of this game” .... etc They usually tell me to put more faith in reviews from common folk like us. And I did, and it’s getting a 4.4.
I'd say its fairly obvious something is up though with such a huge difference between the "professional" and user reviews. I personally find MC to be a bit faulty and Opencritic a bit better. But honestly I'm the type of guy to not listen to most people and their opinions. There are so many great games I would've missed had I listened to both sides, games with like an average of 3.0. Gotta learn what things interest you and what to expect quality and content wise. Its one reason why I think ACG's style of review score is better than merely slapping a number on something so arbitrary. Buy, Wait for Sale, Avoid and in what state the product is in at launch is a fine indicator imho. Arguing over numbers is just semantics in my opinion.

Control is great so far, I've not regretted my purchase one bit, and if someone is able to get it for less on sale, lucky them. Can't wait to keep playing.
 

MarkyG

Member
Game is really cool. I'm playing the PC version, which, thankfully, isn't just a rushed port, like how Quantum Break was. The extra love and development time clearly shows. The combat is fast and fluid, feels amazing and I like how there's minimal hand holding. You're literally just left to explore, with a basic map. There are some puzzles thrown in for good measure. Not too taxing, mind.
 

nowhat

Member
So I first watched a cutscene where the guy I was talking to was completely invisible. Needless to say, the cutscenes are awkward enough as they are, that made it even more lunatic.

After the cutscene ended, this happened:



...but honestly, with this game, I can't tell if that was a bug/glitch or not.

Edit: OK, now I'm looking at a bunch of static NPCs in T-pose. My game is seriously gitching out. This should be fun.
 
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sertopico

Member
Man I’m nervous

This would literally be the first time in my life since the birth of the Internet that I’ve ever bought a game that had a 4.4 user average
Just buy it if you think you like Remedy games, you won't be disappointed. I really don't care about reviews, specially in these times where any idiot can express his debatable opinion.
So I first watched a cutscene where the guy I was talking to was completely invisible. Needless to say, the cutscenes are awkward enough as they are, that made it even more lunatic.

After the cutscene ended, this happened:



...but honestly, with this game, I can't tell if that was a bug/glitch or not.

Edit: OK, now I'm looking at a bunch of static NPCs in T-pose. My game is seriously gitching out. This should be fun.

It's a clear reference to Twin Peaks. :D

 
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A checkpoint when fighting bosses would've been great. I keep dying because i keep falling down due to the floor being destructible. Then i'm back to control point and need to make my way to the altered object again, exorcise it again...
 

HotPocket69

Banned
A checkpoint when fighting bosses would've been great. I keep dying because i keep falling down due to the floor being destructible. Then i'm back to control point and need to make my way to the altered object again, exorcise it again...

GIT GUD

If it’s the boss I’m thinking of, the fight can be real short if your Launch is upgraded a bunch.
 

Mista

Banned
A checkpoint when fighting bosses would've been great. I keep dying because i keep falling down due to the floor being destructible. Then i'm back to control point and need to make my way to the altered object again, exorcise it again...
You're talking about the Former right? Watch for the lightning it means the spot is destroyed
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
Game can get hard when it comes to the side mission bosses. Any tips?
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
Depends on the boss my dude

Here (+ end game spoilers)

esseJ - she really hits hard
"Boss" of Mission 9, where you have to cleanse 6 radars. I died on the 6th radar and struggled with 4th and 5th.
 

Siri

Banned
This game has the best implementation of DLSS I’ve seen yet. I’m gaming at 3440x1440 on an RTX 2080 TI, and DLSS takes me from the mid the 30’s up to around 60 FPS. Visually I can see the usual DLSS blur if I look for it, but it’s much less pronounced than it is in other games (Metro Exodus, for example).
 

Golgo 13

The Man With The Golden Dong
Overall it’s a very good game, but not a *great* one.

I’m on the last mission and I honestly think the tedium of looking for objectives (probably due to the shitty map system), the backtracking, and how convoluted the story gets near the end drag down the game.

Don’t get me wrong, it’s worth playing. It’s just frustrating when some parts of the game are so brilliant and others and so frustrating.

This is one of those weird games that’s really good but still leaves you feeling disappointed because of how amazing it could have been.
 

sertopico

Member
This game has the best implementation of DLSS I’ve seen yet. I’m gaming at 3440x1440 on an RTX 2080 TI, and DLSS takes me from the mid the 30’s up to around 60 FPS. Visually I can see the usual DLSS blur if I look for it, but it’s much less pronounced than it is in other games (Metro Exodus, for example).
I think it's this way because DLSS perfectly integrates in the way the NL Engine renders the final image. Basically it replaces (or maybe it improves) the temporal reconstruction normally used in the game.
 
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Ivory Blood

Member
Here (+ end game spoilers)

esseJ - she really hits hard
"Boss" of Mission 9, where you have to cleanse 6 radars. I died on the 6th radar and struggled with 4th and 5th.
Essej can be easily beaten if you just hide from her down the stairs that lead to the main hall. Fight her first form normally, evade rockets, and then run down, she will not go there. Then it's easy to just peak out, shoot at her or throw something with launch. Fighting her in the open is suicide.
 
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Mista

Banned
Essej can be easily beaten if you just hide from her down the stairs that lead to the main hall. Fight her first form normally, evade rockets, and then run down, she will not go there. Then it's easy to just peak out, shoot at her or throw something with launch. Fighting her in the open is suicide.
i defeated her fair and square no exploiting😤
 
Enjoying it so far. I have been neglecting the side missions though so I will clear those up today before continuing with the main story. I have got to the ashtray warping thing and no idea how far I am through the game.

For me it’s their best game, except for the Max Payne’s.
 
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I'm enjoying Control so much i decided to give Quantum Break another chance. Loaded my last save. It's an unskippable cutscene with zavala and little finger walking down a hallway. Alt+F4...
 

DragoonKain

Neighbours from Hell
Ok so I beat the game last night and it actually surprised me that it was the end. Maybe that was partly my fault. Before that final mission, which I didn’t know was the final mission, I was trying to upgrade some more weapons and I googled how to find more untapped potential materials and it said “Alpha” and I’m like oh I have a whole other area I need to explore yet called Alpha, and I don’t know wtf that even ended up meaning, but the ending shocked me.
No final boss
either, which was disappointing.

As for the hardest boss, it’s interesting everyone seems to have a tougher time with different bosses. For me it was easily

Anchor or Former. Anchor was just overwhelming when it starts going really fast, but it was really the enemies hounding you all the damn time which kept killing me more than anything. And Former itself wasn’t hard but I fell through the ground and died a few times. The rest I had no issues with at all.

It was a good game, but there are things that held it back from being better. Tons of bugs, and issues and I’m not usually one to complain about bugs or frame rate, I only do when it’s significant, usually I don’t even notice. Frame rate was horrendous here. On my Pro, it would lag every time I paused and unpaused the game for several seconds. After every mission you complete, the game would freeze for several seconds. Intense action parts would cause the game to stutter incredibly. I even had the game freeze for about 20 seconds before it unfroze once. I had several bugs. One time I was stuck and I didn’t know where to go. So I YouTubed where to go and it turns out I was in the right place but for whatever reason I was unable to interact with the control point. So I had to exit the game and reload my save. The map at random doesn’t load correctly, several times I couldn’t interact with mods on the ground. Just really lacks polish. Also micromanaging inventory became tedious. There was no reason to have a limit on your mods, and frankly with limited high end materials it made crafting level 5 mods almost impossible, which also begs the question, why do it that way in the first place?

It’s a shame, because it’s a really cool game that is fun and visually awesome and some areas are super cool like the foundation area. If it had more polish it would have went from good to great IMO.

Edit: oh, one more bug other users are also reporting. At random you’re unable to upgrade certain weapons. I have all the materials, yet I was never given the chance to upgrade the sniper gun(forget the name).
 
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Eiknarf

Banned
Ok so I beat the game last night and it actually surprised me that it was the end. Maybe that was partly my fault. Before that final mission, which I didn’t know was the final mission, I was trying to upgrade some more weapons and I googled how to find more untapped potential materials and it said “Alpha” and I’m like oh I have a whole other area I need to explore yet called Alpha, and I don’t know wtf that even ended up meaning, but the ending shocked me.
No final boss
either, which was disappointing.

As for the hardest boss, it’s interesting everyone seems to have a tougher time with different bosses. For me it was easily

Anchor or Former. Anchor was just overwhelming when it starts going really fast, but it was really the enemies hounding you all the damn time which kept killing me more than anything. And Former itself wasn’t hard but I fell through the ground and died a few times. The rest I had no issues with at all.

It was a good game, but there are things that held it back from being better. Tons of bugs, and issues and I’m not usually one to complain about bugs or frame rate, I only do when it’s significant, usually I don’t even notice. Frame rate was horrendous here. On my Pro, it would lag every time I paused and unpaused the game for several seconds. After every mission you complete, the game would freeze for several seconds. Intense action parts would cause the game to stutter incredibly. I even had the game freeze for about 20 seconds before it unfroze once. I had several bugs. One time I was stuck and I didn’t know where to go. So I YouTubed where to go and it turns out I was in the right place but for whatever reason I was unable to interact with the control point. So I had to exit the game and reload my save. The map at random doesn’t load correctly, several times I couldn’t interact with mods on the ground. Just really lacks polish. Also micromanaging inventory became tedious. There was no reason to have a limit on your mods, and frankly with limited high end materials it made crafting level 5 mods almost impossible, which also begs the question, why do it that way in the first place?

It’s a shame, because it’s a really cool game that is fun and visually awesome and some areas are super cool like the foundation area. If it had more polish it would have went from good to great IMO.

Edit: oh, one more bug other users are also reporting. At random you’re unable to upgrade certain weapons. I have all the materials, yet I was never given the chance to upgrade the sniper gun(forget the name).
Could all the issues you mentioned be fixed in the future? With updates and what not?
In other words, if I buy this two months from now, could there be fixes that are already in place by time I install it and download any updates ?
 

Ivory Blood

Member
Could all the issues you mentioned be fixed in the future? With updates and what not?
In other words, if I buy this two months from now, could there be fixes that are already in place by time I install it and download any updates ?
They already promised players optimisations, quality of life improvements and more in upcoming patches. So yes, it will definitely be better.
 

DragoonKain

Neighbours from Hell
Yeah I suspect at least some of these issues will be addressed in future updates. It’s still fun though and worth buying now, but if you want to wait until they fix it up more and it’s cheaper on Black Friday or whatever that can’t hurt either.
 

cormack12

Gold Member
Can you free roam after completion?

Also I've unlocked launch, when do you get to synergise attacks? I'm only missing one....the last one.
 

Ivory Blood

Member
Can you free roam after completion?

Also I've unlocked launch, when do you get to synergise attacks? I'm only missing one....the last one.
Yes, you can freeroam. There are even some new missions and bosses. Plus a very badass suit for Jesse :messenger_sunglasses:
 
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Ivory Blood

Member
Which new missions unlock after you finish?

I was able to beat every optional boss including Tomassi by Chapter 8
Yes it was Tomassi and the plant down in the mold area. After the plant boss, the lady scientist sent me to kill mold people in other areas of the Oldest House. Are they available before the ending?
 
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Those hitbox scanning enemies in the pit can collectively suck a fucking fat one. I can't even fucking see them until after they've launched 5 rapid fire mold cumshots at me and I'm fucking dead.
 

Mista

Banned
Those hitbox scanning enemies in the pit can collectively suck a fucking fat one. I can't even fucking see them until after they've launched 5 rapid fire mold cumshots at me and I'm fucking dead.
Yeah they’re ridiculous. Got the shield ability yet?
 
Where is Arish in the executive center after you meet him a second time and tell him to go back there?

Yeah they’re ridiculous. Got the shield ability yet?

The volleys can go through the shield. I tried that and a got chunked to 50% health with one volley. I got past it by just cheesing by sniping them behind something.
 

cormack12

Gold Member
Loving the pacing of this game

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EmotionalDistortedJavalina-size_restricted.gif


SlightDependableCats-size_restricted.gif


InfatuatedDelightfulChimneyswift-size_restricted.gif
 

Spukc

always chasing the next thrill
played it for about 1 hour,
game is boring as fuck

environment destruction is great.
texture are ok.


surroundings are so bland man dear god.
tripple A gaming eh?
all i see is copy pasta rooms

look at max payne 2 THAT was great or alan wake.
heck even quantum break was better
 

Hostile_18

Banned
played it for about 1 hour,
game is boring as fuck

environment destruction is great.
texture are ok.


surroundings are so bland man dear god.
tripple A gaming eh?
all i see is copy pasta rooms

look at max payne 2 THAT was great or alan wake.
heck even quantum break was better

I definitely think Alan Wake is the better game by a fair margin but this is still decent. I get where your coming from with the office room copy and paste.

If your coming to this for anything other than gunplay or graphics then other "weird" story telling games like Deadly Premonition beat Control hands down :)
 

DragoonKain

Neighbours from Hell
For anyone having issues with
Tommasi, I found a way to beat him quite easily. I saw a lot of people saying they struggled with him and I wondered why, so I googled Tommasi fight, and didn't see any strategies using the one I did. So maybe I just found a cheap way to beat him.

If you climb up the steps in the back of the room and levitate over to the center rafter hanging above the room at the top, one side has a kind of a step down to where you can protect yourself. Even if he levitates all the way up, it's really hard for him to hit you from that angle. Nothing he shot at me hit me, and he didn't even bother to shoot stuff at me most of the time anyway. But also, it doubles as a great spot, because at least in my fight with him, when he levitates all the way up to try to get an angle on you, he is no longer able to dodge things you toss at him with telekenesis. So basically I just bombarded him with projectile after projectile and he died in a couple minutes, because he simply wouldn't or couldn't evade at that height.

And in that step down part of the rafter, there is a railing, and I found those flying exploding things that come after you would explode and I was protected by the railing so I could sit there and not worry about anything hurting me. Unless I just got lucky.
 
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