R6Rider
Gold Member
Same. A shame we will never see a sequel as it probably would have been even better.Sucks! I actually like the game.
Same. A shame we will never see a sequel as it probably would have been even better.Sucks! I actually like the game.
Same. A shame we will never see a sequel as it probably would have been even better.
Callisto Protocol was an attempt at budget AAA gaming
He blocked me on Twitter because I told him that just because someone doesn’t agree with him that doesn’t make them a bad person….Schreier isn't a journalist. He's just a narcissist who gets incredibly salty if someone else gets a "scoop" (like the shit that happened at Blizzard) or outright attacks people who call him out on his bullshit and double-standards.
Sure didn't feel like those 162 million went into the game's design, maybe into the visuals or someone's pockets.Uh...it cost 162 million to develop.
It was anything but "budget"
And what the fuck kind of oxymoron is "budget AAA"
I feel the gameplay really hurt it. I never got through it because I got tired of the gameplay. lol.
The hype surrounding the game pre launch didn't help it either. When you're touting it as a AAAA game and it releases with an underwhelming combat system with pretty graphics its going to leave people disappointed.
They didn't start it though?Exactly. This game was doomed from the moment they started talking about it as "the first AAAA game" and all that dumb shit.
They didn't start it though?
The Initiative’s first game — What’s the so-called ‘AAAA’ studio making?
The Initiative is probably not making a Perfect Dark. At least, not exactly. The Xbox blockbuster studio is instead dabbling in the game's universe.venturebeat.com
(still agreed, the term is stupid)
Sucks to be them (or right for them, a matter of perspective I suppose) - instead of "AAAA" they got "AAAARGH".The publisher themselves used the phrase "Quad A (AAAA)" in an investor briefing in regards to Callisto Protocol.
Sucks to be them (or right for them, a matter of perspective I suppose) - instead of "AAAA" they got "AAAARGH".
Final Transmission + the excess gameplay/combat "fixes" they did ruined the game for me.Why’s it bad?
It all would have been fine. The simplicity and linearity are not a problem.In the end, Dead Space had a lot more variety to it.
Callisto Protocol was an attempt at budget AAA gaming and the end product showed: not that many different activities, limited enemy designs, overreliance on a single gameplay loop, hollow backstory and lore, B-tier Hollywood cast to compensate for the above.
If the game had been cheaper, it would've been an acceptable package. Even with its limitations, but they went for that AAA marketing push and the game couldn't support that expectation.
I was hoping a sequel could bring the franchise closer to Dead Space in terms of design, but without the original creator the point is kind of lost now.