DryvBy
Gold Member
I have a clear history of wanting this game but having it and playing it? This isn't what I really wanted. This feels too much like a side project and not a real sequel to the 2.5D Mario games.
The way the previews and even DF puts it, they're over romanticizing the game. They're fancying their words to describe something in microscopic detail to give it that extra push I don't think it deserves. Fans of a series usually put blinders on and then crap on a game later. This is one of those that won't be as graciously remembered as some of the other games.
The biggest problem with how they're pushing the game is that it's the best 2D Mario since SMW and this is just not true. Nothing about the levels feel connected how SMW felt. It's just you rushing right to the exit and try to grab stuff along the way.
The Wonder mode is cool but it's just another way to quickly blast through these short levels. And people kept -- again, romanticizing -- talking up how the Wonder mode would just change how things worked and you wouldn't know what to expect. This is correct but only one time. Really all it is on a level, you activate it and its running you through some chaos until you find a seed. It's the same effect on the level every single time.
Another fun reviewer point is how you can just explore around the map and take things at a different pace. Translating that, you go to an area and pick between a few maps until you get the seeds you need. It doesn't feel much drastically different than Super Mario 3D World.
If anyone has played the DKCR games, they felt like they were a branch from those previous games. SMB Wonder feels like a party game of sorts. It just feels off and comes off gimmicky. Like this is the Sunshine of the 2.5D games to me and Sunshine, while it's a decent game is not a good Mario game. This also is not a great Mario game. It's just a decent game.
And boy, don't let anyone in a co-op game use a Yoshi. You'll accidentally ride the stupid Yoshi trying to make jumps or grab something. Why they needed cheese characters for an already easy game is beyond me.
I'm a stupid Mario fan and I'm not going to say this is a horrible game but my hype factor outsold what this is. This doesn't even feel like it was made by Nintendo but some off brand that licensed it for Nintendo.
Graphics and music are spot on great though. At least they nailed that. Great children's game but if you are like me and thinking the "best since SMW" and actually grew up paying SMW? You're gonna be old man yelling at the clouds like me on this one.
The way the previews and even DF puts it, they're over romanticizing the game. They're fancying their words to describe something in microscopic detail to give it that extra push I don't think it deserves. Fans of a series usually put blinders on and then crap on a game later. This is one of those that won't be as graciously remembered as some of the other games.
The biggest problem with how they're pushing the game is that it's the best 2D Mario since SMW and this is just not true. Nothing about the levels feel connected how SMW felt. It's just you rushing right to the exit and try to grab stuff along the way.
The Wonder mode is cool but it's just another way to quickly blast through these short levels. And people kept -- again, romanticizing -- talking up how the Wonder mode would just change how things worked and you wouldn't know what to expect. This is correct but only one time. Really all it is on a level, you activate it and its running you through some chaos until you find a seed. It's the same effect on the level every single time.
Another fun reviewer point is how you can just explore around the map and take things at a different pace. Translating that, you go to an area and pick between a few maps until you get the seeds you need. It doesn't feel much drastically different than Super Mario 3D World.
If anyone has played the DKCR games, they felt like they were a branch from those previous games. SMB Wonder feels like a party game of sorts. It just feels off and comes off gimmicky. Like this is the Sunshine of the 2.5D games to me and Sunshine, while it's a decent game is not a good Mario game. This also is not a great Mario game. It's just a decent game.
And boy, don't let anyone in a co-op game use a Yoshi. You'll accidentally ride the stupid Yoshi trying to make jumps or grab something. Why they needed cheese characters for an already easy game is beyond me.
I'm a stupid Mario fan and I'm not going to say this is a horrible game but my hype factor outsold what this is. This doesn't even feel like it was made by Nintendo but some off brand that licensed it for Nintendo.
Graphics and music are spot on great though. At least they nailed that. Great children's game but if you are like me and thinking the "best since SMW" and actually grew up paying SMW? You're gonna be old man yelling at the clouds like me on this one.