DLAA / DLSS image quality blind test

Which of the screenshots has the best image quality?

  • Screenshot number 1

    Votes: 11 16.4%
  • Screenshot number 2

    Votes: 14 20.9%
  • Screenshot number 3

    Votes: 13 19.4%
  • Screenshot number 4

    Votes: 29 43.3%

  • Total voters
    67
  • Poll closed .
50 is too strong but I am surprised I like the result so much
You like the results because our eyes perceive sharpness as contrast. The sharpening mask tricks our eyes (and mind) into thinking we are seeing more detail.

I however still recommend to use TV sharpening filters, because they are much more advanced (especially on sony bravia TVs) than in-game sharpening. I havent used LG TVs, but I think your OLED should have decent image processing too.
 
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  1. Screenshot 3
  2. Screenshot 2
  3. Screenshot 4
  4. Screenshot 1

Interesting. I had the right order outside of DLAA, which didn't impress me in this shot for some reason.

In real gaming/motion I usually don't see a huge difference between DLSS Quality and DLAA outside of some areas where DLAA cleans up shimmering/aliasing more effectively than DLSS Quality. Still opt for DLAA whenever I have the performance overhead though.


What DLSS/DLAA version was being used here? Hopefully the newest 3.8.10 version.
 
Interesting. I had the right order outside of DLAA, which didn't impress me in this shot for some reason.

In real gaming/motion I usually don't see a huge difference between DLSS Quality and DLAA outside of some areas where DLAA cleans up shimmering/aliasing more effectively than DLSS Quality. Still opt for DLAA whenever I have the performance overhead though.


What DLSS/DLAA version was being used here? Hopefully the newest 3.8.10 version.
Yes, I was using DLSS 3.8.1, but in a week's time we will probably get the much improved DLSS 4.0.
 
Using non-lossy images would make a bit more sense.

Also, webp > jpeg,gif,png folks, embrace it. (it has both lossy and losless modes, both are superior)

PS
Is DLAA relative of nebuloic unstable terminating radionics just announced by NV?
 
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n real gaming/motion I usually don't see a huge difference
As one needs to zoom in, mostly, to see the difference, how is it surprising that such things are not noticed in games?

Also, perhaps people are gaming at resolutions higher than... needed... ))))
 
Heh, it's number 4

QJJ5i0g.jpeg
eKO9uH1.jpeg


The artifacting on the rock's shadow (2nd screenshot) is present in all the other images, except the 4th one (1st screenshot)

Same for the bamboo shadows
James Franco Flirt GIF


Now do it again with DLSS 4, Corporal.Hicks Corporal.Hicks
 
DLAA has better AA especially for hard to notice edges, but ultimately unless you have a beast PC and you already have high fps, theres no reason to use it vs DLSS.
 
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