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DLSS 4 (the new Super Resolution and Ray Reconstruction models) will be compatible with ALL RTX GPUs

Gaiff

SBI’s Resident Gaslighter
Surprised Hogwarts Legacy got updated with DLSS4, thought I'd give it a shot but was pretty mixed on my 3090. The raytraced reflections now look massively improved and DLSS definitely upscales better, but the performance hit was a kick in the nuts. Going from a locked 60 down to 45-55 is certainly noticeable. Dropping the raytracing to medium and DLSS to performance (still a nice upscale but has noticeable shimmering/aliasing along stairs, walls etc) hasn't had me back up to that locked 60 like before. I guess the new DLSS takes a toll on older cards.
Does Hogwarts have a separate toggle for RR? Because this murders Turing and Ampere. A drop of over 30% in Cyberpunk at 4K DLSS P. You have to make do without RR if yes.
 
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Does Hogwarts have a separate toggle for RR? Because this murders Turing and Ampere. A drop of over 30% in Cyberpunk at 4K DLSS P. You have to make do without RR if yes.

Aye it does have a separate toggle, I'll give that a try tomorrow and disable it. I might do the same with Cyberpunk as I was going for a 40fps lock when pathtracing but it would often drop into the mid 30's
 

AFBT88

Member
Still looks garbage in Uncharted 4. Evey game i checked looks miles better with the new DLSS model except the damn U4. It has a lot of noise when dealing with water and waterfalls. FSR looks much better in that game.
RDR2 on the other hand looks sublime, absolutely bonkers. Even 1440p DLSS Performance is usable.
 

yamaci17

Member
Does Hogwarts have a separate toggle for RR? Because this murders Turing and Ampere. A drop of over 30% in Cyberpunk at 4K DLSS P. You have to make do without RR if yes.
eh depends on your settings. I can get quite CPU limited so I actually like ray reconstruction putting some load on the GPU lol

I had to put the game to 1620p ultra/high to get it to become heavily GPU bound. indeed ray reconstruction has a hefty performance cost. but I'd still say it is worth it if you can hit high framerates with it. at settings I play (1440p dlss performance high settings), it is more manageable

and considering 1440p dlss performance looks better than native 1440p taa in this game, I have no complaints lol


1620p gpu bound scenario

1440p gpu bound scenario

I'd personally prefer 1440p dlss performance with ray reconstruction over 1440p dlss quality

and here's a CPU bound scenario in the castle at 1440p

and one last CPU bound scenario at 1080p

considering how CPU limited this game can get with ray tracing, I think I'd prefer keeping it on with 1440p dlss performance. looks amazing, performs rather okay... fine by me lol

after some more observations, I've come to believe that enabling ray reconstruction also increases the rendering quality settings of the ray traced effects (internally). I believe star wars outlaws also did this. I guess digital foundry can figure this out

okay, I'm now certain that with ray reconstruction enabled, game does not care about your actual ray tracing reflection quality setting

ray tracing medium vs ultra
ray tracing medium vs ultra (with ray reconstruction)
 
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TIGERCOOL

Member
Just applied the newest DLL to blackops 6 and got it running with preset K. Performance mode actually looks cleaner than the old quality mode and gives me 20-30 fps more on average. Pretty crazy stuff. Especially for a game with such stubbornly poor performance.

Also nice to know you don't get banned for swapping DLSS out manually in a game with anti-cheat (at least not this one). If they did it would have given me an excuse to uninstall this shitty game lol
 

Gaiff

SBI’s Resident Gaslighter
Do we know which games besides those NVIDIA mention use DLSS4? For instance, does Wukong use it or is it still using 3 by default without the override?
 

MCplayer

Member
So I have a rtx 2070 Max-Q laptop, what benefits can I get from this?... I feel like my GPU is limited and cant get any better fps in games already
 

hinch7

Member
So I have a rtx 2070 Max-Q laptop, what benefits can I get from this?... I feel like my GPU is limited and cant get any better fps in games already
DLSS's image quality has improved dramatically. You can lower DLSS settings and run lower internal resolution (say you set performance, DLSS) and gain fps. And it will likely match the quality of, well quality DLSS.

Also will save you power and battery life when gaming.

Thats assuming the games support DLSS 4. And is available to toggle in the Nvidia app, or manually adding the DLSS DLL's and using Nvidia Profile Inspector.
 
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