DmC thread backfire

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original thread here:

http://www.neogaf.com/forum/showthread.php?t=473257

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Developers of the new Devil May Cry game, DmC, have got a lot of hate from fans of the series, who claim that the direction the game is going in is too drastically different. Tameem Antoniades was questioned about the game in PSM3, and responding to a comment by a fan who said the game is unlikely to sell well, he replied:

"Usually the worst creative crimes are made when you're trying to make a game for someone else - some perceived demographic that, in all likelihood, doesn't actually exist."

He also said that the only way to make a successful game is to make a game that the developers themselves want to play. He continues:

"So from that point of view I don't care if it sells a thousand units or two million units."

It seems that the developer has confirmed that they are making a game for themselves, rather than the fans of the game. Surely this is a bad idea? After all, Heavenly Sword and Enslaved were not the most successful games, are they relying on the fact that the franchise has enough fans to create sales, whatever they do to it?

http://www.ps3center.net//news/5327/...r-two-million/

In light of DmC bombing how responsible to Capcom and the franchise was the quote. I bet Anton is looking at himself now wishing he hadn't run his mouth off providing such sensationalist headline grabbing quips.

Do you think he cares now that it won't make 1.2 million?

So "only way to make a successful game is to make a game that the developers themselves want to play."


and oh, that demographic exists. the demographic for NT's DmC don't.
 
"only way to make a successful game is to make a game that the developers themselves want to play."

I mean

isn't that Platinum Games motto and we're always on their dick about how they understand us hardcore gamers and not in it for the money and will take risks and all that other shit

I mean, DmC turned out to be ok or whatever, but I'm not about to say, "Haha, this guy followed through on his vision instead of making some shitty focus group shit!"

dumb thread, bad user
 
does anyone here think they can take tameem on in a fight?

he looks a little rowdy but I think I can
 
I've seen an interview or two with Tameem and the things he says really aren't outrageous when you can hear the way he is saying them.

This statement in particular would be praised coming from anyone else.
 
At its heart, that's the right approach. It's just a matter of how closely the mainstream's idea of a perfect DmC game aligns with theirs.
 
Regardless of how people feel about the game...the guy really did have a vision for this game that was seen pretty clearly when compared to pretty much any other game on the market...and damn if the OP doesnt sound like a witch hunt
 
"Usually the worst creative crimes are made when you're trying to make a game for someone else - some perceived demographic that, in all likelihood, doesn't actually exist."

EA & Visceral should take heed.
 
I've seen an interview or two with Tameem and the things he says really aren't outrageous when you can hear the way he is saying them.

This statement in particular would be praised coming from anyone else.

Indeed. There is certainly a "face" and "heel" to NeoGAF's perception of game devs lol.
 
I don't really care much about Tameem, DmC or Capcpom but pulling this old quote up as some sort of ownage makes no sense, as he's not wrong. Devs get criticism for trying to make a game for some non-existent fanbase that they think they can attract.
 
It's a totally fair and understandable comment, especially from a creative person. You want games by committee, go play some middle-of-the road FPS drivel.
 
original thread here:

http://www.neogaf.com/forum/showthread.php?t=473257

ninjatam_1343715180_600.jpg




In light of DmC bombing how responsible to Capcom and the franchise was the quote. I bet Anton is looking at himself now wishing he hadn't run his mouth off providing such sensationalist headline grabbing quips.

Do you think he cares now that it won't make 1.2 million?

So "only way to make a successful game is to make a game that the developers themselves want to play."


and oh, that demographic exists. the demographic for NT's DmC don't.

Did you read the quote? Sounds like the right thing to say to me.
 
I hated on Ninja before DmC was released(being an old time fan and all that) but I don't blame Tameem for the way he speaks his mind. After I saw what they did with dmc, I was convinced with the new direction... I think hes got the right idea, its not suppose to be about sales. I mean Capcom is all about the demographics, but this game actually proved to be worthwhile.
 
He IS right about what he said (except the perceived fanbase did exist).

The only problem is making a game for yourself in this case means making the game Tameem and Ninja Theory want to make, and they're unfortunately a bunch of talentless hacks. So for them, probably not the greatest idea.
 
I have no problem with what he said. That's a good attitude to have. Too bad the product was something I wasn't 100% on

Shouldn't we be hating on TR? This game already dropped
 
"Usually the worst creative crimes are made when you're trying to make a game for someone else - some perceived demographic that, in all likelihood, doesn't actually exist."
Nothing wrong with that. Just look at Dragon Age 2 to see what happens if you try to make a game for some fictional demographic.
 
When will you guys shut the fuck up about this? Jesus, he's absolutely right about what he said.
While I wouldn't put it that harshly, this thread has been done before and there really is nothing wrong said by Tameem in this circumstance.

Man this is just going to get bad on NPD day.
 
It's a decent attitude to have I think. Instead of chasing some demographic for sales and failing (see EA games) they just made the game they wanted to make. Game turned out well in the end too.
 
A problem arises when what the developer wants to play is shit.

Why is it always the bad artists that spew nonsense like this, anyway?

Then the problem isn't the quote, it's the talent of the studio.

What he said is completely true. Games would be better if this was the case. Instead there's Uncharted and CoD clones everywhere and RPGs dumbing everything down to appeal to the CoD fans.
 
why is this shit being brought up again?

Honestly one of the best things Ninja theory could do is sack this jack off.

But he helped found the studio so I dunno.
 
"Usually the worst creative crimes are made when you're trying to make a game for someone else - some perceived demographic that, in all likelihood, doesn't actually exist."

It's a good philosophy to live by when you're in a creative field. I would add that ideally, the two are one and the same. That is, you make games you want to play, and there are a lot of folk out there like you who want to buy it.

Unfortunately, that didn't appear to be the case with DmC; though, the baggage from previous games and the reaction to the reboot probably did more damage than anything.
 
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