I don't claim to know how sales are scheduled on Steam, but if they deliberately placed a sale after they knew development was winding down then you're right, it's slimy. I'd like to think it was more a case of oversight or steam sales just not working that way, but you never can tell I guess.
They weren't really anticipating that kind of success though. Just hoping for it. They're nothing if not optimists at Double Fine.
It is getting a bit annoying that you are such an avid defender of Double Fine, that you are willing to overlook any and all terrible decisions that DF has made on this game - essentially pushing it to the side. Please just stop.
They were anticipating the success, it says so in the Q&A - they were hoping for it to last 5 years, instead, due to their failures to properly assess their investments into the project, they have failed to deliver not only a quality product, but a half-baked one as well. These responses are essentially just pandering to the masses - we as supporters do not care that you have mismanaged your projections and funds on this title, you promised features, you must deliver on all, if not most of the ideas set forth.
Oh and by the way, hoping and anticipating are synonyms, there is no difference. Your staunch position on such lazy developers (in terms of this title), is honestly mind-boggling.
As for myself, knowing how DF cannot properly handle their own Kickstarters and Early Access titles, I'll be staying away. This has left a sour taste in my mouth with these developers, despite my love of all old Tim Schafer games.
And that assumption is based on the feature list published by DF and repeated comments of development not being abandoned. This is misleading at least or downright fraudulent at worst. Nobody would have bought the game on Early Access without that feature list / roadmap published. As the game was being funded on EA sales alone, this is equivalent to a Kickstarter not delivering a finished product.
Well said.