His November report for UK has hardware information:So .. has he shared any HW data this month?
Yeah and I wouldn't be surprised part 3 will have a cut down budget. Which is good news as it perhaps means less useless mini games and less useless checklist open world design (which honestly, was of -early- Ubisoft quality here). And perhaps less bullshit dialogue.
Maybe they pull a Lightning Returns. For what its worth, Lightning Returns was easily the best of the XIII trilogy imo, and its because it was made on a budget. Its a rather focused and short game, and I enjoyed it a fuck ton. I can recommend it on either Xbox or PC.
Lowering for the budget for part 3 might make it a better game.
No, they're "known quantities". Gamers know what they're getting so they have confidence in spending their money. With the current wave of AAA releases, sure, you might get something great like "Indiana Jones and the Great Circle" tucked away in there somewhere, but you'll more than likely just end up with a "Dragon Age: The Veilguard". Gamers have lost confidence in most of the AAA space, so most new games are going to suffer unless word of mouth saves it. Gamers have just retreated to what they know. As I said, current AAA releases are the results of five year long dev cycles, started before the end of the last generation. Games take too long to make for developers to course correct without going bankrupt, so we've got another year or so of AAA games that fit the current mould - a mould no one is buying. After that, dev's will have had time to correct and actually start delivering games made to appeal to the gamers who actually spend money.Most of the top 10 is literally AAA slop that is literally shoveled out...
When I played FFVII Remake, and discovered that it's not a remake, I didn't buy the next one. Seems about half of Remake's audience did the same. And now about half the audience that actually stuck around for Rebirth didn't enjoy the open world bloat that padded out the game. I imagine the final entry's sales will be fucking abysmal. That's not "gamers" fault, that's Square Enix dropping the ball on what should've been the easiest goal in the history of gaming.... And "gamers" are in here celebrating that FF7R underperformed in the EU.
Make it make sense.
I don't think it'd be better but for sure it'd make better financial sense.
I'd expect it to be more like Remake in terms of length and scope. A good portion of the remaining story takes place in areas already covered in the first two games so there's a big opportunity for reuse.
No one should be surprised that fans of the single 40-80 hours game Final Fantasy VII aren't interested in a 3 game excessively drawn out filler stuffed trilogy that takes a 40 hour story and tries to make it 400 hours
The Remake Trilogy is like The Hobbit film trilogy of games. Everyone likes The Hobbit but nobody wanted a time wasting 3 movies about a really short book
Agree, SE achieved the impossible…No, they're "known quantities". Gamers know what they're getting so they have confidence in spending their money. With the current wave of AAA releases, sure, you might get something great like "Indiana Jones and the Great Circle" tucked away in there somewhere, but you'll more than likely just end up with a "Dragon Age: The Veilguard". Gamers have lost confidence in most of the AAA space, so most new games are going to suffer unless word of mouth saves it. Gamers have just retreated to what they know. As I said, current AAA releases are the results of five year long dev cycles, started before the end of the last generation. Games take too long to make for developers to course correct without going bankrupt, so we've got another year or so of AAA games that fit the current mould - a mould no one is buying. After that, dev's will have had time to correct and actually start delivering games made to appeal to the gamers who actually spend money.
When I played FFVII Remake, and discovered that it's not a remake, I didn't buy the next one. Seems about half of Remake's audience did the same. And now about half the audience that actually stuck around for Rebirth didn't enjoy the open world bloat that padded out the game. I imagine the final entry's sales will be fucking abysmal. That's not "gamers" fault, that's Square Enix dropping the ball on what should've been the easiest goal in the history of gaming.
The problem with Rebirth’s sales is how incredibly bad Remake is. I have the collector’s edition because I’m a nostalgic fan, but after playing the first aberration I can’t blame anyone on passing on this. And the press as always is as critic as a rabid fan.
So you ignore one metric in favor of another. Makes perfect sense.
There's plenty of games that the "masses voted with their wallets" and undersold despite them being excellent. Your take is stupid and you should feel bad.
I mean....there are plenty of metrics out there one could use to say Veilguard is a "good" game. Metacritic, Steam user reviews, etc. Could be he played it and that's what he thinks. Either way, Dring describing Veilguard as a "good" game is hardly controversial.
This is absolutely a problem. If they had released Rebirth as the first game, thus trimmed down the Midgar section to like the run time of the original game
, it might've been a succesful project.
He is not there to give his opinion. And sales are not in good position to tell what game is good or not.
Analyze date without giving your damn take.
Ain't playing a remake of a game chopped up into 3 different games and bloated to the extreme. Even if i happen to be dying to play a new JRPG there are better options.People sleeping on Rebirth is honestly disgusting.
Don't know why people want so badly to buy $60 short games, but whatever. Are the Trophy Whores that big of an audience?
The first part sold OK. Plus Sony's money.
And now about half the audience that actually stuck around for Rebirth didn't enjoy the open world bloat that padded out the game.
tbf, people vote with their wallet on fifa and COD, but i dont find it fun.Bla.
We've seen several times this year alone that media and fan opinions aren't worth a dime. The broad mass has voted with their wallets, deal with it.
Bro stop this dumbfuckery that it's somehow a bad thing that awful games like Outlaws and Dragon Age didn't sell well.
Straight up gaslighting at this point.
Many players bailed after Remake finding out it bloats the fuck out of the prologue chapter of FFVII and thats all there is to it.
If people aren't cool with this approach, and aren't cool with the first release, they drop out.
Said this back when they first announced the trilogy. Splitting it killed the game.On top of all this, you're being reset to level 1 each time. You'll have to grind to unlock Firaga yet again. And in the next game yet again. You bested ultra powerful enemies in Remake, and in Rebirth you start off weaksauce again with only your base weapon and no perks. Narrative wise it just doesn't work.
To be honest, I really can't imagine playing all 3 in succession once the trilogy is completed. They are so fucking bloated this has to be hilariously terrible.
Really, Square could've saved all the hassle and just HD-2D FFVII instead. What they did to SO2 and DQ3 is just perfect.
I loved FF7 Remake, but the huge amount of side quests in FF7 Rebirth put me right off.People sleeping on Rebirth is honestly disgusting.
I've never played Rebirth, but everywhere people talk about the game, the sheer bloat is always one of the chief topics discussed outside of reviews. Case in point: the thread your posting in. Calling me purposefully dishonest while posting in a thread where exactly what I described is happening is frankly fucking shameful. Why bother posting at all if this is the best you can contribute?I don't get that impression at all, unless you've collated all the figures from the random keyboard warriors and a few critics online that make up a tiny fraction of the buyer-base and then came to the incorrect conclusion on purpose.
But Stellar Blade is also in that basket of new IP that failed to crack the top 30.
I loved FF7 Remake, but the huge amount of side quests in FF7 Rebirth put me right off.
I've never played Rebirth, but everywhere people talk about the game, the sheer bloat is always one of the chief topics discussed outside of reviews.
You are worked up because he used the word "good" in reference to three games from established franchises? Bit of an overreaction, but ok....
Astro Bot is not a new IP.I'm using his full quotation. Astro Bot and Wukong are new IPs, so is out of his quote.
So don't play them?
(Really though, they are good. Much better than FF16's, that's for sure)
FF13 was what did FF inSad for rebirth, but this proves my theory that current game pays for what the last game did. Even if Intergalatic is shit, ND won’t pay till the next game.
There is a delay in public recognition for bad game development. It lasts one game cycle.
For rebirth, because remake was so full of filler and boring, people did not buy rebirth. That is a shame because rebirth is way, way better than remake, though it still has plenty of filler in the story sections.
this is very common and easy to recognize in films. (because there is a more transparent Box Office report)Sad for rebirth, but this proves my theory that current game pays for what the last game did. Even if Intergalatic is shit, ND won’t pay till the next game.
FOMO, be part of the "Conversation" or just enjoy things sooner/first.What's the point of buying games the year they come out when you can just wait a year and get them for half price or cheaper and fully patched?
Not many 'fans' showed up then.
Game sold very mediocre (Square disclosed nothing about it, which is telling). And the fun part is, even more noped out after Rebirth making the third game sell worse by default.
Basically what this says is they should start finding and growing the fans on other platforms.
The solution is going back to the FF7 roots… Not others platforms.Basically what this says is they should start finding and growing the fans on other platforms.
I'll play the third installment if it's optimised well and not full of bloat.
as a ff16 diehard i feel your pain.People sleeping on Rebirth is honestly disgusting.
For real. Was one of the best games I play for this generation, if not the bestPeople sleeping on Rebirth is honestly disgusting.
Bla.
We've seen several times this year alone that media and fan opinions aren't worth a dime. The broad mass has voted with their wallets, deal with it.
I've tried two or three times to get going in the game, but there's so much filler and fluff that it's hard to focus on any single thing. Guess I'll try again after I finish Visions of Mana.People sleeping on Rebirth is honestly disgusting.
They simply chose the wrong path, or to be more precise, greed ruined them. There was absolutely no reason to split one 40-hour game into 3 parts and increase its duration by 3-4 times. All they had to do was what Capcom does and their recipe for Remakes - take an old game, create a neat remake of a classic, refresh it a little in places so that it looks normal from a gameplay point of view and make nice modern graphics, that's all. It would have been one game for 40-60 hours, on 2 disks and everything would have been great for them and there would have been no problems with sales.Sad for rebirth, but this proves my theory that current game pays for what the last game did. Even if Intergalatic is shit, ND won’t pay till the next game.
There is a delay in public recognition for bad game development. It lasts one game cycle.
For rebirth, because remake was so full of filler and boring, people did not buy rebirth. That is a shame because rebirth is way, way better than remake, though it still has plenty of filler in the story sections.
I'll be buying Intergalactic day one because of their previous games and I rarely buy anything on release.this is very common and easy to recognize in films. (because there is a more transparent Box Office report)
Intergalactic is going to suffer due to what TLoP2 did.
People sleeping on Rebirth is honestly disgusting.