sonycowboy
Member
Looking over the Wedbush report and thinking about next generation, it became clear to me that many of us are way off base with our comments about: When GT5 / SOCOM 3 / GTA 5 comes out on PS3 or Halo 3 / PGR 3 on the Xbox 3, etc.
1) Time: Given that the PS3 will not launch until 2006, we would not expect to see most of the major sequels until 2007. That's 3 years away. Plenty of time to release another for the current gen. I know that the other systems, specifically Xbox may launch sooner, but I expect that the next generation explosion would still not happen until 2007 for many reasons, especially developer resources and focus.
2) Sales: The PS2 is expected to sell > 120 million units before it's life end, they are currently only at 70+. If you're making a big name game, would you rather sell to 120+ million users (or 25+ million Xbox users) or 1-2 million early adopters? You'd be leaving WAY too much money on the table to not give it another go around.
3) Cost: Given lower sales to a lower user base, why would you spend 3-4 times as much on next generation development when you're getting such a small return on investment? You're getting screwed on both ends. You could make the big name franchise and with the profits, buy another development team which will solidify your in-house capabilities for next generation.
Given all of these factors, I think you should be prepared to see some big name titles being announced on the horizon. Clearly some will be held out for the next generation, but the economics of the situation make it difficult for most publishers to hold them back.
The only real argument is that alot of us "harcore" gamers think that developers have taken this generation about as far as it can go technically. However, historically, this has never (see 8-bit & 16-bit generation) been a reason to stop development. Clearly the actual developers might long for better hardware, but the publishers and other "suits" won't care about that. And neither will 90% of the user base. Especially the 50% that have bought their hardware within the past 2.5-3 years.
It's inevitable. Resistance is futile. Get used to it. Blah, blah, blah.
1) Time: Given that the PS3 will not launch until 2006, we would not expect to see most of the major sequels until 2007. That's 3 years away. Plenty of time to release another for the current gen. I know that the other systems, specifically Xbox may launch sooner, but I expect that the next generation explosion would still not happen until 2007 for many reasons, especially developer resources and focus.
2) Sales: The PS2 is expected to sell > 120 million units before it's life end, they are currently only at 70+. If you're making a big name game, would you rather sell to 120+ million users (or 25+ million Xbox users) or 1-2 million early adopters? You'd be leaving WAY too much money on the table to not give it another go around.
3) Cost: Given lower sales to a lower user base, why would you spend 3-4 times as much on next generation development when you're getting such a small return on investment? You're getting screwed on both ends. You could make the big name franchise and with the profits, buy another development team which will solidify your in-house capabilities for next generation.
Given all of these factors, I think you should be prepared to see some big name titles being announced on the horizon. Clearly some will be held out for the next generation, but the economics of the situation make it difficult for most publishers to hold them back.
The only real argument is that alot of us "harcore" gamers think that developers have taken this generation about as far as it can go technically. However, historically, this has never (see 8-bit & 16-bit generation) been a reason to stop development. Clearly the actual developers might long for better hardware, but the publishers and other "suits" won't care about that. And neither will 90% of the user base. Especially the 50% that have bought their hardware within the past 2.5-3 years.
It's inevitable. Resistance is futile. Get used to it. Blah, blah, blah.