I don't know why but the avatar switch made him seem funnier to me.
Yeah, I usually don't pay much mind to avatars. Now that I looked back at it, its even funnier now!
I don't know why but the avatar switch made him seem funnier to me.
I don't know why but the avatar switch made him seem funnier to me.
I wish I could be excited for it but I'm not. Anyone can tell me why I should be hyped for it?
i think that gaf, as a collective, should start petitioning Old Spice or Dove to sponsor EVO with those mini deodorants.
have like those huge gallon containers with a free sample for all attendants at all entrances and exits!
EMP_BodyOdor
i think that gaf, as a collective, should start petitioning Old Spice or Dove to sponsor EVO with those mini deodorants.
have like those huge gallon containers with a free sample for all attendants at all entrances and exits!
EMP_BodyOdor
Have they announced what the channel for Evo will be this year? A professor I had the last two quarters is interested in checking Evo out after I had talked about fighting games a bunch and I want to send him some info for it.
http://www.twitch.tv/srkevo1 should be the main stream again this year... I know Ultra SF4 is a Capcom Pro Tour thing... so that might be on http://www.twitch.tv/capcomfighters
Hugo definitely can, I'm just really bad at doing it for some reason. Look at all those ex backbreakers I got instead! It whiffed because I did it way too late. I'm pretty sure he's able to punish all ofSloth, I couldn't figure out whether Hugo could punish Blanka ball M without his ultra. It seemed like you punished it once or twice, but then it whiffed a lot. Is it tight? I was surprised to find that Rose can't punish Blanka balls. Wow, that matchup just got easier! Is there something else I can do once her orbs go up?
I was jumping into it a lot because I had already jumped as you activated lolI think WU is best for Blanka. The versatility far outweighs 25% more damage. You jumped into U1 a lot because you thought I was doing U2, and I never used it unless chip would kill anyway. I understand you might think counterpicking is necessary, but that is just not how I fly in any fighting game. I will just work harder if the matchup is bad, and try to win through superior play.
I haven't payed attention to any animation differences, although lariat might be a bit faster than running grab, but he actually says "LARIAT!" out loud during his running lariat versus just growling during his running grab.On the note of ambiguous animations, is there a way to tell whether Hugo is going to lunch or grab during that EX run move?
Oh, cr.lp and cr.lk can be cancelled into ball. You don't have to link it. It might be a bit hard to hit confirm, but it shouldn't be too hard to combo.Re: No Blanka links. You are right, I did none. I linked c.MK into itself a few times, and that plus pianoing the right electricity at different times is what I am focusing on right now.
...don't you owe UltraDavid money?Im dissapointed in you FGC Gaf. And here I had stuff set aside just for aide bets & yet, nothing.
アダマス@ザ・プリテンダー @AdamaS_Alive · 5m
Its 2 streams everyone
http://www.twitch.tv/topanga_charitycup
http://www.twitch.tv/topanga_charitycup2
Translated Team List:
http://wp.me/p3BMIA-KJ
EX Rolling Attack is not safer than other versions. It's -22 on block like all of them. The only thing that changes with the EX version is projectile invulnerability and its movement is significantly faster. It doesn't even do more damage, now that I'm looking at the frame data (so I should stop going for chip kills with it...). The safety of the balls goes in this order, I think:Hugo definitely can, I'm just really bad at doing it for some reason. Look at all those ex backbreakers I got instead! It whiffed because I did it way too late. I'm pretty sure he's able to punish all ofthem except maybe EXnever mind, he definitely can.
I think there's one blanka ball she can punish with her forward.hk, but I don't remember which. Also, U1 will hit all of them off block (except maybe, again, EX).
Gotcha.You can try hitting me with a quick move in between the rotation of the orbs, go for a low hitting move if I'm walking forward and there isn't a an orb in your way (remember you got me with slide once), or use a projectile invincible or fully invincible move if you think I'm about to press a button to get past the orbs and hit me.
Oh, haha!I was jumping into it a lot because I had already jumped as you activated lol
No way!I still think the extra chip damage would have won you more games against Hugo!
Oh! I will have to look for that. I kept doing the wrong thing. -_-I haven't payed attention to any animation differences, although lariat might be a bit faster than running grab, but he actually says "LARIAT!" out loud during his running lariat versus just growling during his running grab.
Oh, I thought you meant this combo: c.LK, c.LK, s.LP, ball H. Lots of links, and I'm just no good at links. It's especially bad in SFIV, because the duration between the linked hits seems so long that I feel like it will drop if I don't press the button sooner.Oh, cr.lp and cr.lk can be cancelled into ball. You don't have to link it. It might be a bit hard to hit confirm, but it shouldn't be too hard to combo.
I'm right there with you!And yeah, I know you're still new to the character which is why I'm not criticizing you for not doing his max damage punishes or cross up blanka ball shenanigans and the like. I think you learn this stuff pretty quickly actually! It took me, like, two years to get to the point that I am and I still drop Rose's bnb. All. The. Time. I am just not good at this stuff. I don't know why I love fighting games so much despite being pretty bad at them.
What happened with that bet you had going against UltraDavid, anyway?Im dissapointed in you FGC Gaf. And here I had stuff set aside just for side bets & yet, nothing.
damn, I was going to paste here the full team list, but it's TOO HUGE
Good games TWILT. I should probably set one of my taunts to say "last game" or something. > . <
Your Link was giving me trouble in a lot of those matches. I couldn't do much with Samus either.
http://www.ign.com/articles/2014/07/02/evo-2014-stage-schedule-revealedBah, Evo schedule needs to be released already.
Maybe you should stop spending your day talking to a bunch of kids, then.If everyone wants to keep using the "UltraDavid" excuse cause they don't have any actual balls, that's fine by me. I dunno why I expected anything else from a bunch of kids.
If everyone wants to keep using the "UltraDavid" excuse cause they don't have any actual balls, that's fine by me. I dunno why I expected anything else from a bunch of kids.
Hypocrisy levels reaching critical.If everyone wants to keep using the "UltraDavid" excuse cause they don't have any actual balls, that's fine by me. I dunno why I expected anything else from a bunch of kids.
Was Adachi not playable?
So he's not gonna be at Evo then.
So we won't know how he plays until the game comes out.
Oh snap, forgot Topanga was today!
http://www.twitch.tv/topanga_charitycup
http://www.twitch.tv/topanga_charitycup2
Should a thread be made for it?
Damn, that Gouken was pretty hype.
So when's curleh
Yeah, you're right. I checked myself after making the post. I really need to practice my execution because I was letting way too many of those go.EX Rolling Attack is not safer than other versions. It's -22 on block like all of them. The only thing that changes with the EX version is projectile invulnerability and its movement is significantly faster. It doesn't even do more damage, now that I'm looking at the frame data (so I should stop going for chip kills with it...). The safety of the balls goes in this order, I think:
Most Safe
L
M
H = EX
Least Safe
Pretty much everyone can punish the H version (even Hugo, with his c.HK I think), only some characters can punish M, and few seem to be able to punish L outside of Ultras. M goes almost as far as H, and their big difference is the safety and that H causes a knockdown. Amusingly enough, the EX version doesn't cause a knockdown; I consider this an oversight, personally.
The truth cares not for your principles!No way!
I believe his arms may not be outstretched as far during running lariat as they are during running grab. Turned the game off so I'm a bit too lazy to check to make sure, sorry lolOh! I will have to look for that. I kept doing the wrong thing. -_-
Ah, I see. Yeah, I see a lot of Blankas hit me with that. You can also combo into super that way I believe.Oh, I thought you meant this combo: c.LK, c.LK, s.LP, ball H. Lots of links, and I'm just no good at links. It's especially bad in SFIV, because the duration between the linked hits seems so long that I feel like it will drop if I don't press the button sooner.
I'm right there with you!
Yeah, I meant that one and the one where after a hard knockdown Blanka does one of his vertical balls to get close to the opponents body then does U1 for an ambiguous crossup on the opponent's wakeup.I did some cross up Blanka ball stuff. Somehow you always blocked it in the right direction, though, so I stopped. And Hugo...lol! - he's too big for it to work! Or do you mean the <-, -> ball that hits in the middle of you on oki? That feels so unsafe to me. >_< I've never seen a top Blanka player do it. The risk is just so huge. I only go for the cross-up ball when I'm either desperate for a last hit against an opponent or I'm so far ahead that I feel like I can risk getting hit if it fails.
I noticed! Yeah, you were letting me pressure you into the corner way too often with Hugo and the corner is where he's at his strongest (although I let you get away with ex rainbow ball way too often). Cr. hp seems like a really great button against him. You should also try out his standing mp.Edit: Oh yeah, and those Hugo matches made me start to be more mindful about my space. In Marvel, screen position isn't too important to me since Firebrand zips around back and forth and Dormammu teleports. Having to manage ground is a new experience, and after a while I said "Wait, why am I letting Hugo back me into a wall so easily?" Then I started to stand my ground more and deal with your presence instead of backing up and baiting attacks when I could.
If anyone cares about my impressions after using Rise in P4U2
http://www.neogaf.com/forum/showpost.php?p=119596562&postcount=18288
The time I spent was limited, and I only played once, but I'm satisfied for now.
fgtv is streaming right now.thats what im wondering.
Do you have a video link to the U1 setup?Yeah, I meant that one and the one where after a hard knockdown Blanka does one of his vertical balls to get close to the opponents body then does U1 for an ambiguous crossup on the opponent's wakeup.
I noticed! Yeah, you were letting me pressure you into the corner way too often with Hugo and the corner is where he's at his strongest (although I let you get away with ex rainbow ball way too often). Cr. hp seems like a really great button against him. You should also try out his standing mp.
thats what im wondering.
fgtv is streaming right now.
According to the event page on Facebook it's supposed to start at 2pm Pacific/5pm EST.