Played a bit from the demo. Is there a way to unlock higher framerates in cutscenes? Going between smooth and choppy so often is really distracting.
I probably would if it would go back and forth between 100 and 24 fpsWhen you watch a movie at the theater do you go back to the box office and demand your money back because it's a choppy unwatchable 24 FPS mess?
Coming up next: "Games used to be 10-15fps..."When you watch a movie at the theater do you go back to the box office and demand your money back because it's a choppy unwatchable 24 FPS mess?
Exact same.I feel like I played a different game than all these fanboys praising the game to the heavens.
The linear story stages and Eikon/boss fights were fucking amazing, some of the coolest things I’ve ever seen in a video game. The other 80% of the game however is some of the most boring garbage I have ever experienced. The game put me to sleep multiple times.
I’m convinced that this game began as a FF spinoff that was just those linear stages/bosses. All the rest (exploration zones, sidequests, crafting system, etc) just feels like the most bland, soulless shit that was added so they could justify calling it Final Fantasy XVI
Here’s a screenshot I took of the amazing rocks from Rebirth.Wait till y'all PC folks see the Rebirth rock textures in 4K
Here’s a screenshot I took of the amazing rocks from Rebirth.
Here's one from my playthrough, and I played the game exclusively in the Quality mode.
Here's one from my playthrough, and I played the game exclusively in the Quality mode.
Gave it whirl last night on the deck, can confirm it runs like total ass. Consistently below 20fps, lots of judder. I suppose if I was more invested in the game I would attempt more settings configurations but I got too tired, might try again later. The frame generation option makes the input lag atrocious and unplayable. I'm not really fond of maxing the gpu at a constant 99% for a subpar performance, it just aint fair to the little guy.I hope it runs well on PC/Steamdeck
I just tested out FF16 Demo on Steamdeck and it works fine for me. Yes there bugs but nothing game breaking. I can still play the game portable
Odd. A few stutters even on Steam Deck on Windows here and almost zero on Desktop.Tried the demo last night and compared back and forth with my PS5 version. The game is a stuttering mess on my 4070 Super. Run around the garden in the town after the training area and it's big hitching every few seconds. It's a shame as the game would otherwise run very well. I reached a point where I preferred just playing on PS5 at 30fps because it least it's consistent. No hitches and no extremely jarring lurches from 90fps down to 30fps whenever a cutscene plays (and this game has a lot of them). Every version of upscaling included looks like ass with only DLAA being just about passable although very blurry. Ironically after all the bitching and moaning on here about the resolution on PS5 ("iT's OnLy 720p!!!"), the TSCMAA + FSR1 implementation ends up looking the best next to native. I also noticed in the woods section several instances of textures not loading in their full resolution compared to PS5. Shouldn't be an issue with a card with 12gb VRAM yet here were are. HDR also did not look quite as good as on PS5 and needed a ton of tweaking and messing around in the Nvidia control panel to get it looking okay. And after all that it visually doesn't appear to boast any real advantage over the PS5 version. Just a barebones port with no extra RTX features or anything.
Hopefully DLSS is not a blurry mess now.Just posting this here as well, new nvidia driver 560.94 is out. It says "This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS 3.5 technology including Star Wars Outlaws. Further support for new titles leveraging DLSS technology includes Black Myth: Wukong, FINAL FANTASY XVI, and Concord which support DLSS 3. In addition, this driver supports the launch of Warhammer 40,000: Space Marine 2."
Driver Details | NVIDIA
Download the <dd~LanguageName> <dd~Name> for <dd~OSName> systems. Released <dd~ReleaseDateTime>www.nvidia.com
They wouldn’t be side quest if you couldn’t skip them.Would watching the game on YouTube enough? My playtime is quite limited, I don't want to play a single player MMO for 60 hours... Can those side quests be skipped?
Exact same.
I actually got a hint of what the game was gonna be when I played the second demo of the PS5 demo. (And knowing the team behind FF14 was working on this.)
My fears were confirmed more than imagine on the full game. The only part of the game that I can say I fully enjoyed was the Dion arc, but that was all cutscenes, so that could've just had been a movie basically. The rest of the time I found myself yelling at myself for wasting money on a PS5 for the game or at the game for so many lame design choices. Beating this almost destroyed my faith in gaming, but BG3 served as a nice rebound.
I think people that like this game, like flashy action games, which there is nothing wrong with at all. I like them too occasionally, but this didn't hit the mark for me. I actually enjoyed the combat much better in Strangers of Paradise of all games. I will probably just skip the next FF if it's like this again, especially if it's another timed exclusive.
Sometimes in MMO, you need to do x side quests to progress in content. Since it's the FFXIV team, I prefer to be sure. Because from what I read, side quests are meaningless.They wouldn’t be side quest if you couldn’t skip them.
We have different definition of side quest then. All the side quest in 16 are skippable and are meh at best imo. It feels like they are just there because fans expect a Final Fantasy to have them, but they were just added to pad game time. I would totally recommend to skip them, if you really enjoy the game you could always do them in a new game+ playthrough.Sometimes in MMO, you need to do x side quests to progress in content. Since it's the FFXIV team, I prefer to be sure. Because from what I read, side quests are meaningless.
FF11 is the better FF MMO as it feels more like a FF game whereas XIV feels like a modern Theme Park MMO that is most similar to WoW more then anything and I would actually consider WoW to be the better game overall. An issue I have with XIV is that it's a rather linear experience in the long term while 11 is all about having your own adventures and having a real sense of mystery, intrigue and danger. There is more strategy involved in player decision making in 11 then in XIV which also is a factor I think.Before someone says FF14, that should have been a spinoff title instead of Mainline title
So that part with 2 "boss" fights are the best the game has? Because the intro was very "skip" inducing.Demo is better than the main full game.
So....no Xbox version...then what the fuck where all these FF to Xbox rumors?
PS5
PC
Almost certain texture quality is the same. It's probably FSR that hurts the PS5 look.IQ and texture quality is significantly better on the PC version. Not to mention that 100FPS+ you'll be getting on a high end rig.
Will be interesting to see in-depth comparisons. Hopefully DF is on it.
those are just bugs.Here's one from my playthrough, and I played the game exclusively in the Quality mode.
Almost certain texture quality is the same. It's probably FSR that hurts the PS5 look.
Now lets see performance mode outside of photo mode and in motion...PS5
PC
If we're talking about the Highs of the game, then yeah the Demo isn't the best part. But if we're talking about storytelling, pacing, characterizing, cutscene quality, and dynamic camerawork and directing, then yes the Demo is the best part of the game. I was fiending hard for this game leading up to realize. It was ticking every single right box for me. So I didn't go in looking to criticize it. FFXVI has banger moments that are few and far between, and in the middle of those moments are some of the worst pacing and gameplay loop I've seen in a long time.
those are just bugs.
Game actually has some pretty decent rock textures in the open world. it's just classic UE4 texture streaming they cant seem to figure out.
It is pretty much the only thing i like about the game's visuals.
A lot of people didn't like XII when it came out either. It was considered FFXI's offline counterpart, due in large part to the gambit system. It makes sense though. FFXII came out right when the ToAU expansion was getting released in FFXI, which had the same setting and aesthetic. The pseudo political story and characters, especially Vaan, were heavily criticized too. If I recall, Basch was originally supposed to be the MC, not Vaan, and it definitely shows.I will agree that the last good 3D FF games are still X and XII. Everything after that for mainline has just been "underwhelming". And when you admit that and realize there hasn't been a great mainline game since 2006 I think there is a problem.
Thanks for the comparisonYeah maybe. They do look dramatically different though:
PS5
PC
Was curious and Steam reviews has the game at 50%. That's not great.
I don't know what Square's expecations are for sales, but they better lower them, lol.
There are reviews for the demo.But there are no Steam reviews. The game only launches in mid September.
There are reviews for the demo.
That's what PS players thought before the game released.But that's a demo. And most people are complaining about performance.
There is still time for optimization and for optimized drivers.