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Forza Motorsport |OT| Step on the GaaS

xrnzaaas

Member
Haven't touched the game in a while. Are the new events they add still removed after a couple of weeks? I'm not touching the game again until everything stays available, RT or not.
Yes, they have promised to offer SOME timed feature events as permanent ones, but with no timeline when exactly that will happen. It's definitely too late for that imo.

Anyway celebrating first anniversary with a shitload of Mustangs and a drift mode is pretty much the opposite of what I find interesting.
 
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GHG

Member
I hate the cafe system, I still play GT4 over any of the new ones lol. Spec II mod is amazing

I was just going to suggest this, it's incredible (and sad) how modders have managed to basically release the best "classic" GT campaign of recent years.
 

xrnzaaas

Member
Which is a shame because some aspects are quite good, but the package they wrapped them in is worse than many free to play shit.
Yup, the game has good physics, it's fun to play with a controller and features a huge garage of cars. Yet there are major issues and missing content preventing me to have fun with it. If this wasn't a Forza game I wouldn't keep hoping things will improve, but simply forget about it after the initial contact (which was horrible due to the progression bugs).
 
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Turk1993

GAFs #1 source for car graphic comparisons
The game has improved significantly since launch, from gameplay to graphics to the sounds. It still lacks some things that was promised before launch but the improvements they made and added content are really good. The wheel and FFB update changed this game for me. It has one of the best FFB and wheel support after the TrueForce update. The FFB is soo detailed and accurate that the driving and physics feel incredible.

Over a year later and still no RTGI that was promised by T10.
Yup, thats the only thing im still mad at them for. The previous build you could activate it and it made the game look significantly better. But they made some impressive upgrades to the graphics, improved lighting, grass, trees, foliage, textures, draw distance, reflections, effects, RTAO and image quality. And all that while running smoother.

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But the biggest upgrade will be the RTGI no doubt
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RoboFu

One of the green rats
If they would have just left the career mode alone. It was the thing that made it fun and separated from GT. They replaced that with practice laps.. 😵‍💫
 

GinSama

Member
It seems is a habit with the motorsport edition, 7 was the same when it came it had way too much issues and missing content, after few updates the game got so good

Fm7 after all the updates is a really great racing games....
Too bad they tend doing the same with this one.
 
I used to love Forza, this is the worst entry by quite some margin. I tried to love it but its awful.

The handling feels great on a controller though ...my biggest isdue with the game has always been the downgraded visuals on console. Whereas PC kept getting upgrades to bring the graphics closer to the level of the initial trailer.
 

Danknugz

Member
i held off playing career mode until i got to level 50 with 10 or so cars but only have about 5 or 6 of them, crazy how you have to not only be perfect on every single turn but also have the perfect parts and probably even tweak the gear ratios (specific for each track) perfectly just to get half a second ahead, or just hope someone else messes up
 
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clarky

Gold Member
The handling feels great on a controller though ...my biggest isdue with the game has always been the downgraded visuals on console. Whereas PC kept getting upgrades to bring the graphics closer to the level of the initial trailer.
Yeah the controller does feel good to drive with i'll give it that.

I'm on PC btw and trust me when i say your better off on Xbox.
 
It has improved graphically with a newer patch. I find it to be quite a beautiful looking game. Hopefully they add some more tracks or cars as well. I like that you can play it offline and have access to all cars and tracks unlike GT7 which offers a paltry 13 tracks and less cars as well.
 

clarky

Gold Member
It has improved graphically with a newer patch. I find it to be quite a beautiful looking game. Hopefully they add some more tracks or cars as well. I like that you can play it offline and have access to all cars and tracks unlike GT7 which offers a paltry 13 tracks and less cars as well.
The bolded should be standard, not a feature.

Also does it still run like dogshit on PC does any one know? The frame rates where all over the place depending on the track and conditions, and sometimes just all over the place for no reason at all.
 

Danknugz

Member
The bolded should be standard, not a feature.

Also does it still run like dogshit on PC does any one know? The frame rates where all over the place depending on the track and conditions, and sometimes just all over the place for no reason at all.
when it first launched it was embarrassing with random hard locks and performance drops but since then i never had any issues. 13900k / 4090
 

clarky

Gold Member
when it first launched it was embarrassing with random hard locks and performance drops but since then i never had any issues. 13900k / 4090
Nah not my experience I'm on a similar desktop set up and the performance when in multiplayer was all over the shop last time i checked, around 3-4 months ago. Big drops for no reason, stutters etc. Even when it was locked to 60 for MP and getting over 100 maxed on the bench.

Same issues on the 2 laptops i have (3070ti & 4090).

It ran like shit and didn't even look that great. Racing games need to be silky smooth, this was anything but.

Edit: It is/was totally track dependant though, some run fine others did not. I lost patience with it in the end, shame because when it worked it's a pretty good drive.
 
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Danknugz

Member
Nah not my experience I'm on a similar desktop set up and the performance when in multiplayer was all over the shop last time i checked, around 3-4 months ago. Big drops for no reason, stutters etc. Even when it was locked to 60 for MP and getting over 100 maxed on the bench.

Same issues on the 2 laptops i have (3070ti & 4090).

It ran like shit and didn't even look that great. Racing games need to be silky smooth, this was anything but.

Edit: It is/was totally track dependant though, some run fine others did not. I lost patience with it in the end, shame because when it worked it's a pretty good drive.
no clue but i just keep it simple with an old 60hz monitor and run vsync
 

xVodevil

Member
FUCKING FINALLY RTGI

also Bathurst looking nice

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Yeah I was really looking forward for this track since they announced it few months ago!
As for RTGI .. depends on the performance, game is still acting weird sometimes with the loading screens and before race, but at least rarely crashing lately.
 

Turk1993

GAFs #1 source for car graphic comparisons
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My new pc with Ryzen 7 9800X3D is ready, only thing left is the GPU which is coming in January (RTX5000). Also bought a PS5 Pro for GT7, so in the coming months im eating Goooooooddddd. And ofcourse i will make alot of comparisons.
 

Senua

Member
VGWg.gif
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My new pc with Ryzen 7 9800X3D is ready, only thing left is the GPU which is coming in January (RTX5000). Also bought a PS5 Pro for GT7, so in the coming months im eating Goooooooddddd. And ofcourse i will make alot of comparisons.
Keep doing the awesome comparisons and fuck what the fanboys say!
 

nikos

Member
Unless they uncap the frame rate in multiplayer on PC, there's pretty much no reason for me to give this another shot.

Such a shame because I was really looking forward to it and it ended up being a massive disappointment.
 

skyfinch

Member
Assuming Series X can't handle this. But I'd definitely take rtgi over raytraced reflections any day of the week.
 

Senua

Member
Assuming Series X can't handle this. But I'd definitely take rtgi over raytraced reflections any day of the week.
You'd be correct. GT7 on the Pro doesn't even have RTGI.

How's this running these days? I've not checked in on it for at least 4-5 months.
It's a lot better, better CPU usage. The game looks loads better too, they've fucked around with the tonemapping and more.
 
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clarky

Gold Member
You'd be correct. GT7 on the Pro doesn't even have RTGI.


It's a lot better, better CPU usage. The game looks loads better too, they've fucked around with the tonemapping and more.
Cool thanks. I have over 100 hours in the game but mostly on Le Mans because that track ran pretty good. The actual driving and racing was decent when it was working correctly.

I may reinstall it for the nineteenth time.
 

SimTourist

Member
Looks different but not really more realistic or anything. It's mostly held back by crappy art direction rather than tech, been this way since the very first game, they just struggle with materials and lighting settings compared to PD.
 

Turk1993

GAFs #1 source for car graphic comparisons
Looks different but not really more realistic or anything. It's mostly held back by crappy art direction rather than tech, been this way since the very first game, they just struggle with materials and lighting settings compared to PD.
But it does make it look more realistic, and it makes the materials look far more realistic and accurate.

This is how it looked with the visual setting mod few months ago which was not 100% stable. Even than the difference was massive, especially in the cockpit.
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SimTourist

Member
But it does make it look more realistic, and it makes the materials look far more realistic and accurate.

This is how it looked with the visual setting mod few months ago which was not 100% stable. Even than the difference was massive, especially in the cockpit.
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It just highlights the low poly models more than anything, the underlying assets and materials are still poor. Pixar cartoons use pathtracing but that doesn't make them realistic by default because the artstyle is aiming for a cartoon look. Same with forza.
 

Skifi28

Member
In anticipation of the RTGI, I thought I'd jump in again after months to see what's changed. Jumped to my favourite Audi S4 for a few races and let's just say my expectations took a nosedive.

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These are the stock wheels. Jesus Turn10.



Edit: Also, DLSS implementation is still terrible for me producing very pronounced ghosting on everything and very thin elelements often flicker in and out of existence even at close proximity. And that's on 1440 quality and DLAA. I don't want to imagine how much worse it'll be if I have to lower it to balance or performance for RTGI.

This issue is very apparent during motion, but here's a still picture where it's still quite obvious.

NCAbsI1.png


Look at all those poles in the distance and imagine them constantly flickering as you move. I've seen less issues in FSR performance, how did they fuck DLSS up so much?
 
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In anticipation of the RTGI, I thought I'd jump in again after months to see what's changed. Jumped to my favourite Audi S4 for a few races and let's just say my expectations took a nosedive.

wLMw1ik.png


These are the stock wheels. Jesus Turn10.



Edit: Also, DLSS implementation is still terrible for me producing very pronounced ghosting on everything and very thin elelements often flicker in and out of existence even at close proximity. And that's on 1440 quality and DLAA. I don't want to imagine how much worse it'll be if I have to lower it to balance or performance for RTGI.

This issue is very apparent during motion, but here's a still picture where it's still quite obvious.

NCAbsI1.png


Look at all those poles in the distance and imagine them constantly flickering as you move. I've seen less issues in FSR performance, how did they fuck DLSS up so much?

The image quality on this game is generally dogshit. There’s a post on the Forza forums that recommends you use DLAA and pump up the internal resolution scale to 125% in an .ini file. It looks much better that way. I’ll post the thread once I’m not on mobile.
 
In anticipation of the RTGI, I thought I'd jump in again after months to see what's changed. Jumped to my favourite Audi S4 for a few races and let's just say my expectations took a nosedive.

wLMw1ik.png


These are the stock wheels. Jesus Turn10.



Edit: Also, DLSS implementation is still terrible for me producing very pronounced ghosting on everything and very thin elelements often flicker in and out of existence even at close proximity. And that's on 1440 quality and DLAA. I don't want to imagine how much worse it'll be if I have to lower it to balance or performance for RTGI.

This issue is very apparent during motion, but here's a still picture where it's still quite obvious.

NCAbsI1.png


Look at all those poles in the distance and imagine them constantly flickering as you move. I've seen less issues in FSR performance, how did they fuck DLSS up so much?
Looking at this kind of QC I can't believe some people still shill for this game.

RTGI will look good alright, but how could all this garbage happen? Those wheels are borderline unplayable, of course you can ignore them but wtf
 
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