Captain Toad
Banned
I don’t think their games ever sold very well.EDIT: It seems like Arkane is stuck doing lesser games now. Are they only aproving multiplayer shit for them? Who the fuck is greelighting this?
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I don’t think their games ever sold very well.EDIT: It seems like Arkane is stuck doing lesser games now. Are they only aproving multiplayer shit for them? Who the fuck is greelighting this?
DF said most of the sluggliness there come from the animation system, it’s faster on PC but definitely not a night and day difference, the game is always prioritizing animation smoothness no matter the framerate, it’s still hilariously sluggish on PC too.I wholeheartedly disagree. More frames of animation and snappier feedback to movement absolutely makes a world of difference in any game. Adventure games where you’re dealing with combat and platforming benefits immensely.
Red Dead 2 especially, is my biggest example of how a game can go from feeling like shit, to feeling good. I hated it on PS4, but on PC it’s my GoAT.
I can’t even play the Assassin’s Creed games on Switch (regretted that purchase), because of how awful the games feel. Response is like wading in mud.
DF said most of the sluggliness there come from the animation system, it’s faster on PC but definitely not a night and day difference, the game is always prioritizing animation smoothness no matter the framerate, it’s still hilariously sluggish on PC too.
No idea what higher framerates than 60 would do though. What framerates were you getting?
EDIT: It seems like Arkane is stuck doing lesser games now. Are they only aproving multiplayer shit for them? Who the fuck is greelighting this?
They were one of the best single player focused studio last gen, and late gen before that one too. Getting multiplayer focused games from them feels like eating vegetarian food on mcdonalds, it can still be good, but fuck this shit.
What was the point of Microsoft buying Bethesda if all their games will be launching at 30 fps? I figured the extra money from Microsoft would allow time and optimizations so we wouldn't run into these issues.
Doubt Redfall is going to change that track record.I don’t think their games ever sold very well.
What was the point of Microsoft buying Bethesda if all their games will be launching at 30 fps? I figured the extra money from Microsoft would allow time and optimizations so we wouldn't run into these issues.
All their games launch at 30 ? the games that have launched since the acquisition: Deathloop, Ghostwire, Hi-Fi Rush. All of them have 60 (or 120) FPS modes. Redfall has not launched yet but we already know it will have a 60 FPS mode in a post-launch update, it's not 100% a 30 FPS game like Gotham Knights will remain.
I love the smell of hyperbole in the morning.
All their games launch at 30 ? the games that have launched since the acquisition: Deathloop, Ghostwire, Hi-Fi Rush. All of them have 60 (or 120) FPS modes. Redfall has not launched yet but we already know it will have a 60 FPS mode in a post-launch update, it's not 100% a 30 FPS game like Gotham Knights will remain.
I love the smell of hyperbole in the morning.
Series s is the reason most likely.I will play it. Have been planning with my mates for over a year.
But it's a bigger goof up than Halo Infinite. Arkane should clarify the situation as to what's stopping it from getting to 60, and if there will be a patch.
I apologize I misspoke, I meant upcoming games, red fall and starfield.All their games launch at 30 ? the games that have launched since the acquisition: Deathloop, Ghostwire, Hi-Fi Rush. All of them have 60 (or 120) FPS modes. Redfall has not launched yet but we already know it will have a 60 FPS mode in a post-launch update, it's not 100% a 30 FPS game like Gotham Knights will remain.
I love the smell of hyperbole in the morning.
Funny as they will happily gush over Zelda 30 fps.
Exactly my point. I know about the earlier retracted marketing. Hence "isn't" as in "not currently".It was around launch before the head to heads started coming out and then they changed it to most powerful xbox
Last I checked, the Switch is a portable system that is about 6 years old. Heck, 6 years ago, many big games on consoles more powerful than Switch were only 30fps.
If Zelda was releasing on PS5 or Xbox at only 30fps, I'm sure it would be getting the same criticism. People trying to compare games releasing on new hardware to Zelda is kind of hilarious
People bought series x at launch though. Even with the change, should be at 60 if the s is at 30. It's currently labeled most powerful xbox ever...Exactly my point. I know about the earlier retracted marketing. Hence "isn't" as in "not currently".
I think the reason people bring that up isn't so much about the game itself, but just calling out the grandstanding over the framerate. By next fall or so this might be one of the most hilarious points of conversation in gaming history.
We'll see what Gamesradar thinks down the road.
Is there a more powerful Xbox that we don't know about Frank? Gotham Knights is at 30fps on all platforms and that wasn't the XSS fault when games like Dying Light 2 and Guardians of the Galaxy had higher frames on the higher end consoles which is the way things have been since video gaming was a hobby. No one can point to a game that's doing the same things as Redfall at 60fps on console anywhere else.People bought series x at launch though. Even with the change, should be at 60 if the s is at 30. It's currently labeled most powerful xbox ever...
Yes, of course. I just wanted to remind about the change made ~2.5 years ago, not making any excuse for the launch state of Redfall.People bought series x at launch though. Even with the change, should be at 60 if the s is at 30. It's currently labeled most powerful xbox ever...
No there's a more powerful Xbox than series s. It's a series x. It says so in their marketing. But they're both going to be 30fps versions of Redfall.Is there a more powerful Xbox that we don't know about Frank? Gotham Knights is at 30fps on all platforms and that wasn't the XSS fault when games like Dying Light 2 and Guardians of the Galaxy had higher frames on the higher end consoles which is the way things have been since video gaming was a hobby. No one can point to a game that's doing the same things as Redfall at 60fps on console anywhere else.
Oh I remember. They might have to change their current marketing of most powerful xbox if this continues getting this kind of press and social media attention. If they haven't already...Yes, of course. I just wanted to remind about the change made ~2.5 years ago, not making any excuse for the launch state of Redfall.
Series s is the reason most likely.
Yeah, "a patch is coming" means jack shit to me after living through the Cyberpunk 2077 launch. Some patches came here and there, but the first "meaningful" patch took more than a year to materialize.What's silly here is the defense of "60fps patch is coming". Nobody knows when and even if it ever hits. Not even Arkane, lol.
This is an always online game. If numbers aren't there, it might get shut down in a year for all we know. There are plenty of these examples. Good luck with that patch then.
Games should be evaluated as they are at release. If it's fixed in 6 months or a year, re-evaluate it.
Or if it's f-d up more like Ghostwire that just got Denuvo a year post release, also re-eval it. But the main point is customers should not be buying title with issues on a hypothetical promise of fixes.
What's silly here is the defense of "60fps patch is coming". Nobody knows when and even if it ever hits. Not even Arkane, lol.
This is an always online game. If numbers aren't there, it might get shut down in a year for all we know. There are plenty of these examples. Good luck with that patch then.
Games should be evaluated as they are at release. If it's fixed in 6 months or a year, re-evaluate it.
Or if it's f-d up more like Ghostwire that just got Denuvo a year post release, also re-eval it. But the main point is customers should not be buying title with issues on a hypothetical promise of fixes.
Nah, that’s tilting at windmills. If Series S didn’t exist, developers of any GDK/direct X game would still aim to a minimum PC specs that is probably lower than Series S.Series s is the reason most likely.
Because it's an online only game. So you have to pay for the servers, security, updates and more. It's not just fire and forget now days.Why would a single player game with a coop mode get shut down in a year because of player counts?
I think you've confused it with a BR game that needs hundreds/thousands of players to fill lobbies in order to keep the matches going. This is a game that you play by yourself or with a few of your friends.
Because it's an online only game. So you have to pay for the servers, security, updates and more. It's not just fire and forget now days.
Due to that, if user counts fall, it can get shut down in same manner as other always online games. Which is why always online sucks.
Because it's an online only game. So you have to pay for the servers, security, updates and more. It's not just fire and forget now days.
Due to that, if user counts fall, it can get shut down in same manner as other always online games. Which is why always online sucks.
Last I checked, the Switch is a portable system that is about 6 years old. Heck, 6 years ago, many big games on consoles more powerful than Switch were only 30fps.
If Zelda was releasing on PS5 or Xbox at only 30fps, I'm sure it would be getting the same criticism. People trying to compare games releasing on new hardware to Zelda is kind of hilarious
Yeah the article told me .. so now I hate 30 fps... not everyone is a shill who listens to phil "the god" spencer talks and turn into gospel ....some of us can read something and think for ourselfs.. gtfo
The issue is why bother with his mediocre looking and playing title at all? I guess it's fine for folks with GamePass to take a look and likely immediately delete, but for everyone else, it's going to tank in sales.In a world where MS can't afford to keep servers online that are primarily doing check-ins and stat tracking, I guess you'd have a point. Maybe they could open a donations website to keep it going.
In reality though, I don't think MS will cut bait on first-party games in a year due to server costs. Last I checked Bleeding Edge was still online and fully playable 3yrs later.
It's not online only. They have removed that requirement.
Thing is with MS why not have them work on what they do best which are single player great games?After this Arkane, will most likely be used to help Activision pump out more COD games. At least then they might learn how to make a 60 fps title.
The issue is why bother with his mediocre looking and playing title at all?
Is ghostwire Tokyo 30fps as well? I was watching my son play it yesterday on series x and I thought it looked below average. I’m pretty sure it was 30. Am I wrong?
The issue is why bother with his mediocre looking and playing title at all? I guess it's fine for folks with GamePass to take a look and likely immediately delete, but for everyone else, it's going to tank in sales.
Thing is with MS why not have them work on what they do best which are single player great games?
I like you.....I like you alot.christ, this article is everything wrong with modern gaming, journalists, and lack of drive, competition and ambition.
0/10. Would not subscribe.
Lmao I hope he isn't talking about graphics. The game does not look awesome. These journalists are ridiculous.
Both cross gen releases. They are not "powerhouses".
And yet I bet his jaw dropped at all the UE5 tech demos the other day. I bet you want your games to look like that in the future. But screw it, lets just stop graphical progression right here. Hogwarts and Forspoken are good enough.
Just buy a PC and play on low at 500fps.
Some of us have higher ambitions than "nice-looking". We want NEXT GENERATION GAMING.
Destruction.
Insane Fidelity.
Next Gen physics.
Larger scale battles.
Smarter A.I
Advanced Game design.
Where are the articles about that?
How come NONE of these journalists ever write about that? Why is it always framerate? Like, you can't think of anything else that would enhance your gaming experience more than.. 60fps?
Not as snappy as mobile games. Next gen is here.
Ah yes. high framerate. Next gen is here.
Maybe if you dudes wrote articles calling out the complete lack of advancement in spaces like: Destruction, physics, AI, fidelity, larger scale battles, game design being stuck in the PS360 era, we'd have more to look forward to than fucking framerate and quick loading times.
Let devs make the game they want. Sacrificing everything else in the name of framerate is a stupid thing to do. You'll get a 40fps Performance mode and you'll be fine. Otherwise buy a PC.
He never said he was upset it wasnt pushing the hardware. He said he couldnt play games anymore @30fps which is most likely BS.Zelda doesn't release on a 12tf console tho.
You really believe this horseshit, don’t you?They started work on Redfall YEARS before the acquisition, and are very happy to make this game...it's their most ambitious title thus far. For Arkane, this is what they do best.
What misinformed chatter ? The game doesn't look good in previews, in released videos or most of commentary. We shall see in reviews, but expectations should be very low for this one. Developer pulled 60 fps performance mode close to release. This is an online only game.You've gone forward in time and read the reviews? Played the game?
They started work on Redfall YEARS before the acquisition, and are very happy to make this game...it's their most ambitious title thus far. For Arkane, this is what they do best.
You're really on a roll today with a constant stream of misinformed chatter.
Eh, most big games have 60 fps mode now days, or at least 40 fps in case of Sony. Its rare that we don't even get 1080p option with upscaling.While disappointed that it won't be 60fps, 4k or have Ray tracing....im gonna put on my big boy pants and play the game. Maybe play it again when it get 60fps patched in.
Let's also not pretend Redfall is the lone bastion keeping the 30fps flame alive. This entire gen has been a fucking disappointment for both Sony and XBox as far as technical achievements in console gaming.