It's in the OT dude...When will the online portion be available?
the neogaf crew is full, can anyone here PM another decent crew I can join?
(ps3)
Rejects crew formed?![]()
Rejects crew formed?![]()
I heard a rumor that your online character would be available is SP in a 4th character slot. He/She wouldn't have story missions but rather side missions that directly//indirectly involve Sp characters Can anyone confirm/deny this?
I heard a rumor that your online character would be available is SP in a 4th character slot. He/She wouldn't have story missions but rather side missions that directly//indirectly involve Sp characters Can anyone confirm/deny this?
Is this confirmed? Is it lock-on/auto-aim? I figured GTA would have learned from the horrible mistake of GTAIV and RDR..
I heard a rumor that your online character would be available is SP in a 4th character slot. He/She wouldn't have story missions but rather side missions that directly//indirectly involve Sp characters Can anyone confirm/deny this?
I think it's almost certain, it was in MP3. R* never learn it seems. The idea of deathmatch in an open world is fantastic and it's entirely ruined by free aim. I wish R* weren't so cloistered, I would love to hear their reasons for lock on in multi. And then tell them why they're wrong.
GTAO is going to be all about driving for me anyway. Way more fun.
It's in the OT dude...
GTAIV, RDR and Max Payne all had lock-on as the normal/default mode. This will almost certainly do the same.
Even if lock-on was the alternative mode with free-aim as the default, they'd still be splitting the player-base in a game with multiple game modes and game types.
as i recall, rdr had the free aim option. i don't see why gtav could not offer that.
Can we just have a second PS3 GTA Online Crew?
Your money from story mode carries over to GTA online? That's what the op seems to be insinuating, is that right?
nope... completely seperate
That's not true for Max Payne 3. It had no default setting. It just gave you the option of choosing between soft lock and free aim lobbies. It's not like GTA IV and RDR where those games threw you in to lock on by default. With that said due to the fact Rockstar even gave people an option, for some reason more people ended up playing soft lock than free aim. Though by a much lesser margin than GTA IV and RDR.
I think due to the fact single player of GTA V uses lock on as the default means they're not even going to do it the Max Payne way. Seems pretty clear they're just going to revert back to the GTA IV and RDR method and just throw you straight in to lock on as the default. In a perfect world Rockstar wouldn't even use lock on as an option in multiplayer. It's one thing providing that option in single player, but it does nothing but hurt multiplayer especially when you factor in the split player base.
The top multi mode in MP3 is lock-on. If you just keep clicking after selecting "multiplayer" you'll end up in lock-on lobbies.
Part of the problem is the strain of thought that losing in a game is inherently bad. Instead of someone getting creative because their opponent can aim better, they just have to lock-on before the other person does. Having lock-on encourages people to only use automatic weapons while on foot and discourages getting into vehicles since lock-on works on people in cars too.
I heard a rumor that your online character would be available is SP in a 4th character slot. He/She wouldn't have story missions but rather side missions that directly//indirectly involve Sp characters Can anyone confirm/deny this?
I find it annoying because it doesn't level the playing field so much and flatten it and make it boring. Combat is not all about aim, it's about positioning and dodging and getting advantages. Far to often in lock-on, you have two players running at each other to get in range followed by drawing and shooting as soon as possible. It was so dumb in 4 where you'd bet into crouch-zoom fights with people becasue that would give an extra foot or two of range.
Fucking rockstar, just listen to us you bastards.
Are there going to be GTA Online reviews? I noticed that the GTA V reviews were missing any mention of the online component playing into the review score.
Launch time -- It depends on when Sony and Microsoft release the download. I think it's out of Rockstar's hands.
Reviews: Probably get impressions tomorrow.
I think you can tell that Online is going to be a mess when it launches because Rockstar is doing nothing to hype it up. They're not even mentioning it.
Seems like they would have wished they did a "soft launch" and then a full launch in the middle of the month.
I think you can tell that Online is going to be a mess when it launches because Rockstar is doing nothing to hype it up. They're not even mentioning it.
Just hoping it mostly kinda sorta works.
Can we just have a second PS3 GTA Online Crew?
Please understandI'm not blocking off any time tomorrow for GTAO. From what I "Understand" the servers will be kind of shot. Expect the BAWSAQ and Social Club to come down too.
GTA V o'clock VERDICT
http://www.youtube.com/watch?v=-EIMSVvJZl0