There will be specifically solo missions.I wonder if you'll be able to do the 'crew' missions solo. I know DM and stuff requires online, but I mean the story stuff.
This quote means so much to me .... :sniff:
How can GTA Online not feel like a ghost town when there are only 16 players allowed at the same time?
Nope. It's up to ms and don't for when they release the downloadHas there been any information on what time Online will be up on Tuesday?
#1 in GAF street for the two Helicopter Flight School runs
My condolences.
It seems like some of the online features are slowing beginning to work? Maybe I'm only imagining things, lol. Whenever I play now, I'm alerted when a friend beats a mission score. I'm also able to see the crew emblems under some of their names. Strange.
I enjoy the helicopter. If GAF Street ever needs a pilot in their lobby hit me up
There will be specifically solo missions.
Pretty sure I read you can't steal player's cars, they will be locked to other players. I think you can blow up someones car and they can put a bounty on you. They talked about this in an interview but can't remember where it is.So who's going to be the asshole and steal someones expensive car? ;
This is pretty cool. So I'm assuming once you select the fourth character from the wheel, you're free to roam the city by yourself and have others join you as you play if you wish. I was curious if the game would put you into a lobby before starting GTA Online and force a minimum number of players before you could start.
Any idea what time this launches on Tuesday?
Anyone's guess really. I know I'm hoping for a midnight couple of KB download but I'm not sure if that will work out in reality.
Lock-on in multiplayer is one of the worst design choices.
Indeed, that ruined RDR's MP for me. Hopefully there will be a hardcore mode that has freeaim.
The fact that this game is almost two weeks old and I'm still losing cars in my garage doesn't bode well for the online imo.
Lock-on in multiplayer is one of the worst design choices.
Is this confirmed? Is it lock-on/auto-aim? I figured GTA would have learned from the horrible mistake of GTAIV and RDR..
Is this confirmed? Is it lock-on/auto-aim? I figured GTA would have learned from the horrible mistake of GTAIV and RDR..
is there any plan to increase the player count down the road? I just don't see 16 people being enough to achieve what they seem to be going for.
Reliably doing more than 16 people would require dedicated servers instead of peer-to-peer setups...so not likely, no.
It can't be peer-to-peer. It has to be dedicated as it is. Character saves are server-side like Diablo 3 right? The limit seems to be a technical limitation of the consoles.
They haven't patched it yet so what do you expect, lol?
It can't be peer-to-peer. It has to be dedicated as it is. Character saves are server-side like Diablo 3 right? The limit seems to be a technical limitation of the consoles.
No idea, I just assumed most stuff was client-side, the multiplayer side of things never seems to be overly secure with Rockstar's games. I remember how fast cheaters showed up on the PC version of Max Payne 3. :/