Complistic
Member
Kinda want necro with a bow. Because it's so weird to think about lol
Kinda want necro with a bow. Because it's so weird to think about lol
If you at all like jumping around, definitely head to the Labyrinthine Cliffs and start hunting sky crystals.Thanks for the information guys. Looks like there's been a ton of new things added since I last played so I'll read around and see what I should try.
YESSSSSS. And its coming this year as well. That's all I needed to hear.
The blog post was excellent. So happy to hear practically everything in it. Getting rid of magic find too? Anet has way more huevos than I thought. Plus it sounds like they're going to use my idea of "turning in" magic find gear for account mf. Great change. (though I'm sure I wasn't the first to have that idea)
Kinda want necro with a bow. Because it's so weird to think about lol
I'm new to this game, lv45 and getting annoyed by the lack of auto-group. I've been playing solo so far and trying to get into AC has been a crapshoot.
To make matters worse, I'm on Euro servers, so I cant even ask the nice GAF crowd here for assistance. =/
Each day that server transfer is looking more and more tempting.
I'm just waiting for the living story arc where we finally fight Trahearne.
Not gonna happen. But the best thing is that when new personal story will be added, it will definitely be just you, as your role with Trahearne is over. Something more central to your character (and MORE CHOICES PLS) would be awesome.
You my friend are a prime candidate for the Stormbluff Isle Transfer Fund.I'm new to this game, lv45 and getting annoyed by the lack of auto-group. I've been playing solo so far and trying to get into AC has been a crapshoot.
To make matters worse, I'm on Euro servers, so I cant even ask the nice GAF crowd here for assistance. =/
Each day that server transfer is looking more and more tempting.
Also, I think it'd be cool if our Power/Dignity/Charm aspects ever came into play somewhere.
The few times I've checked it out, it was loading pretty slowly. Not a fan of an extra click to reach the filters. Also I don't think there's a delete function so at times my group gets join requests even after we've completed the run.edit: Huh. http://gw2lfg.net/ is still around and active too. Does anyone know how the initial story ended with it? Still evil? It's so much nicer-looking.
Let's combine our dreams and let me dual wield torches and burn that pretentious asshole to the ground.
So what happens when we find out that we need to spend all our T6 mats in the process of making the pre-cursor? Heh heh.
seeing as t6 mats are used for the legendary themselves, they probably won't be used in crafting the precursor
You my friend are a prime candidate for the Stormbluff Isle Transfer Fund.
Are you in GAF yet?
If not:
1. Join GAF. (Post your account.#### or character name)
2. Register on www.gafguild.com
3. Post in this thread
By the way um, have you tried www.gw2lfg.com ?
edit: Huh. http://gw2lfg.net/ is still around and active too. Does anyone know how the initial story ended with it? Still evil? It's so much nicer-looking.
It may be kind of browser-intensive; it's very speedy for me and works well on phone/tablet.The few times I've checked it out, it was loading pretty slowly. Not a fan of an extra click to reach the filters. Also I don't think there's a delete function so at times my group gets join requests even after we've completed the run.
It does look nicer though.
'Cept my browser frequently stays active while I game. I can't understand why they didn't include this, so that's a big pain.1How do I delete topics?
Your topic is automatically deleted once you close your browser OR you are inactive on your browser for too long.
You my friend are a prime candidate for the Stormbluff Isle Transfer Fund.
Are you in GAF yet?
If not:
1. Join GAF. (Post your account.#### or character name)
2. Register on www.gafguild.com
3. Post in this thread
By the way um, have you tried www.gw2lfg.com ?
edit: Huh. http://gw2lfg.net/ is still around and active too. Does anyone know how the initial story ended with it? Still evil? It's so much nicer-looking.
It also posts to gw2lfg (how...?), so I really don't know. The only communication I see between them is the initial nasty cease and desist drama from 4 months ago. But yeah I can't support it without seeing some assent on the part of gw2lfg.com's creator.gw2lfg.net still pulls data from lfg so it's still scummy.
The LFG system is now in testing and I get the impression it's going to be out during August.
The page loads fine but the actual population of the listings takes a bit longer than the dotcom site. Edit: Wait, it reads from the competitor site too? That might be part of it. :lolIt may be kind of browser-intensive; it's very speedy for me and works well on phone/tablet.
I'm also not sure what you mean by an extra click to reach the filters exactly- so far as I can see it's actually fewer clicks for the stuff you can filter for on, plus there are more filter options. I also like that it updates in real-time and you don't have to leave the view of the ongoing runs to add a new one.
Lewis: You've mentioned in the new blog post about crafting materials and in some respects it feeds in from my last question in regards to money earned - the cost of Tier 6 materials and the availability of them. The amount of CoF runs the entire Guild Wars 2 user base partake in is having an impact on the end game and Tier 6 collection. Are the new crafting materials a result of that and are you trying to reduce their cost - to get them back into the Trading Post system?
Colin: Well, I think the new crafting materials - there are two different kinds. One kind that is a guaranteed reward that you get for completing any core content: a dungeon, mini dungeon, jumping puzzle, keep or castle. Certain types of Guild Missions will earn you one category of the new crafting material. The thing we're trying to get across there is we're trying to have things with less random chance that you get as rewards. Instead they are guaranteed rewards you know you are going to get for doing this content. We want you to look at a timeline and look at all your guaranteed rewards to make this "thing". Those rewards will tie into making a precursor in the future I imagine, certainly they play a part in making crafted ascended weapons and armour if you choose to make those by crafting. That's really the main intent to guarantee their are rewards for doing content.
I think the Champion rewards are intended to help fix the ability to earn the Tier 6 crafting materials. Champions will have a chance to drop rare crafting and Tier 6 materials. The hope would be that it's going to help players get together to hunt down the Champions all across the world or form large groups in Orr or Southsun and work through fights to kill Champions. Those will plug back into the second half of the new crafting materials, sort of like Tier 7 or Tier 8 depending on how you look at it. This other half is a combination of lower tier materials all combined together to make a new material and they're time limited so you can only make X amount of them per day on each character that you own. They're tradable, so if you want to take your character up to max crafting and every day keep making more and more of these materials, it gives an economy to the high level crafters and keeps a value by limit the number that can be made each day. It's trying to help lower tier materials more valuable as they plug back into this new tier, but it's also trying to give crafters that new additional reason to want to max out crafting.
Not a ton of room left; mace, mainhand dagger, off-hand sword. Hmm.
Engineers need an option to hide the Kit Backpack because it just covers the back items.
Would love to have another weapon for Engineer, hammer seems most logical. In my opinion I think the turrets should be totally scrapped, just keep them as part of supply drop. No one uses them as utility for anything, they die so quick.
Not a Thief![]()
There could be, but hearts would be the least likely thing we'd add. The renown system we felt did a nice job to guide players through our world at lower and mid levels, but we feel at higher levels we really can embrace the events system. I think you'll see is a larger sense of innovation and growth in what dynamic events can do for a zone. That doesn't mean vistas and skill points are out the window as it's highly likely you'll see those come back with new zones as well.
OK, how about this then?
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Katoki called it.
Very few of the staves in this game have the model that would fit a melee profession, anyway. It'd look ridiculous beating someone up in melee with them.
I think Jira, Hawk or Retro should be invited by ANET to preview new updates and for interviews because they do so much to promote the game in this forum which gets just as many views as some of the sites that are invited to preview updates.