Slightly Live
Dirty tag dodger
Beautiful OP.
I can't wait to see what you guys produce.
I can't wait to see what you guys produce.
It wasn't metric.
It was based on World Units where 1WU = Master Cheif's height. Map coordinates are still as they have always been, it's just the Primitives which changed.
There's a large constituency here who thinks the imperial system is somehow " 'merican"
The irony is that America was formed by revolting against the country who championed the system.
You had 86 or so at one point. Thanks for streaming for as long as you did. Caught part of the saving issue thing. What was happening there?So, how many people were watching my stream earlier? My display said 9 but then i noticed 59 new followers in my inbox.
Also, file saving is broken and the team is looking into it as we speak.
Well that's a major disappointment. I'm not bothering with this unless they improve this.With Halo 5, sharing maps has been changed. This is taken from the Halo Waypoint press release for Cartographer's Gift. "At launch, Forge will support a basic implementation of File Browser, which will allow you to bookmark, play, and share maps and modes created by players on your active roster. This doesn’t require a 'mutual' friendship, but only that you follow the player you want to grab a map from. From the player details page, you’ll be able to view a player’s files and their bookmarks. To grab a map or mode, simply bookmark the file, and it’ll be ready to play in custom games or open up in Forge."
Wait, is Grifball a gametype now?They apparently fixed the saving glitch already. You could Save As but not Save or Quick Save.
Going to go look in 5 minutes and complete the Grifball test court if saving is indeed fixed.
This is only a "basic" implementation of file share. It's quite likely they'll update and improve it.Well that's a major disappointment. I'm not bothering with this unless they improve this.
Is there news on what they plan after launch?
It's hard to believe that we were capable of providing people with a download link to our maps, gametypes, and video clips 8 years ago.
Wait, is Grifball a gametype now?
I thought Assault wasn't in this game.
This is only a "basic" implementation of file share. It's quite likely they'll update and improve it.
I'm a total forge noob, but would it be possible to build a large space station with rotating parts/asteroids around it? How large can things scale up?
It is still pretty shitty that 2 months after launch we only get a "basic" feature that has been here since 2007.
mouse and keyboard plz
Bungie is to metric as 343i is to US customary units.The metric thing is funny because iirc during Reach, Bungie stated that the Halo world is canonically metric because "it's the future, and the future is progress" or something like that.
we non-canon now
So 343 is obviously superior in this situation 😆😆Bungie is to metric as 343i is to US customary units.
I'm half serious with that comment.
mouse and keyboard plz
real time reflections on the glass pieces![]()
still trying to figure out how to make pieces move on a loop.
Why is altitude on A/B and selection on LB/RB? This is exactly opposite of everything ever, and it's not obvious to me how it accelerates anything.
Yeaaaah. I think I agree. Will be good for the community though.This is too complex for me. I appreciate adding more depth for the hardcore forgers, but by doing that the ease of use is gone.
The menus are insanely cluttered and cutting the premade structures was dumb.
They didI think they should have released a tutorial starring - nokyard.
![]()
So, scripting pieces to move is only on the x, y, and z axis? No rotation?![]()
They did
Why is altitude on A/B and selection on LB/RB? This is exactly opposite of everything ever, and it's not obvious to me how it accelerates anything.
I assume it's so you can select/deselect multiple objects at once. Imagine trying to do that while taking your thumb off of the RS.It really confuses me. Especially since while you are moving said camera, your thumb is unavailable for Z movement![]()
Wait, is Grifball a gametype now?
I thought Assault wasn't in this game.
Why is altitude on A/B and selection on LB/RB? This is exactly opposite of everything ever, and it's not obvious to me how it accelerates anything.
I assume it's so you can select/deselect multiple objects at once. Imagine trying to do that while taking your thumb off of the RS.
Or maybe it's secretly a ploy to make you buy an Elite Controller
Why is altitude on A/B and selection on LB/RB? This is exactly opposite of everything ever, and it's not obvious to me how it accelerates anything.
How would you assign the multi-select function instead?You're more often moving around the canvas than you are drag-selecting multiple pieces.