Swagballs717
Member
I've been thinking about Bloober Team's upcoming remake of Silent Hill 2, particularly about how it differs from Team Silent's original. The camera perspective is more akin to Resident Evil's over-the-shoulder perspective as opposed to the original's more detached, occasionally fixed perspective, the combat has some more depth to it, and the voice acting has taken a bit of a direction. I hear people saying the remake should be more faithful to the original, but that made me wonder, HOW faithful should a remake be? If it's basically the same game at the end of the day, then why even bother with the remake? In that case, we'd already have the game that's proven to be good and is very likely available for cheaper. You could do what Resident Evil 2 and Final Fantasy VII did and go in a drastically new direction with the gameplay and presentation, but that would risk being accused of not being faithful to the original at all.
What do you all think? What's the balance of new vs. old that needs to be struck for a remake to be good in your eyes?
What do you all think? What's the balance of new vs. old that needs to be struck for a remake to be good in your eyes?