No, they will simply not care about porting this late when it becomes clear Switch is as any Nintendo console ever - Nintendo wins, everybody else loses.Will developers create special "RT-less" versions for Switch 2?
ps6 needs to be at least 3x stronger from base ps5, and for that sony needs 3nm tsmc manufacturing process just to keep powerdraw at bay and console form factor viable(we got officially measured 240W peak powerdraw by DF btw, thats how much ps5pr0 can eat from the wall while base ps5 is around 220W).With PS6 coming up in several years, we expect RT to be inbuilt in game engines, right?
Will developers create special "RT-less" versions for Switch 2?
Eh, we haven't see one single game from Microsoft during the direct (a part from Tony Hawk, which was kinda already anounced anyway), which is suprising on its own.Probably why Doom The Dark Age is not on switch 2 at launch.
Isn't RT simpler for developers, than fake lighting, shadows etc?How would Indies and smaller budget games operate in a market like that.
The generational jump from PS5 to PS6 is going to be worse than the PS4 to PS5 jump.I don't think Switch 2 has to worry about running PS6 games at all..
If the devs want to go for an ultra-realistic style.Isn't RT simpler for developers, than fake lighting, shadows etc?
The generational jump from PS5 to PS6 is going to be worse than the PS4 to PS5 jump.
Think DOOM: The Dark Ages, Indiana Jones and The Great Circle, etc… games that assume ET capabilities not to have to create dual lighting setups for the game (higher content costs otherwise) and other gameplay aspects (per pixel collision detection in DOOM for example… and this started for consoles and PCs in 2024).Why RT is going to be mandatory in the first place OP? Doesn't make any sense, especially on a AMD chip.
No. Mandatory RT is not a thing.we expect RT to be inbuilt in game engines, right?
The new RT Cores bring real-time ray tracing, delivering lifelike lighting, reflections and shadows for more immersive worlds.
Considering Indiana jones ran with RTGI on Series S and Switch 2 has better RT blocks than it, I think it'll be fine. Also software RT like Lumen is basically your future proofing 101, and Fortnite switch 2 showcases it.