I hope Sony Santa Monica brings back the epic scale of the original saga

Gaiff

SBI’s Resident Gaslighter
The way they used the camera to convey a sense of scale and epicness was brilliant. It also put into perspective just how massively powerful Kratos was going against those divine beings. In contrast, the recent series feels like a bunch of tavern brawls.

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LOL they'll never win. Soon if they made every GoW game like that people will complain it all looks the same, or when is this scale gonna get bigger and bigger, until you're fighting planet sized beings, then galaxy sized beings, then universal sizes LMAO.
 
LOL they'll never win. Soon if they made every GoW game like that people will complain it all looks the same, or when is this scale gonna get bigger and bigger, until you're fighting planet sized beings, then galaxy sized beings, then universal sizes LMAO.
Kratos punching away planets? Yes, please!
 
I doubt the present Santa Monica has the talent to make a game 100% epic and fun like the original trilogy. Not to mention the great pacing, a constant crescendo with no fillers and NPCs who won't stop rambling.
 
Original games were 10x cooler to watch and play. I never played GOW3 and onward, but the first two games were awesome. Missed out on GOW3 as I didnt have a PS3. The more recent realistic looking GOW with the kid look boring as hell to play. And the videos watching people hack and slash enemies and bosses were also Zzzzzzz. I swear the 2018 game, it seemed it was fighting the same boss dude over and over again.

But they'll never make an action game like the older GOW games because they are too low brow compared to the SP narratives they make now, which are skewed to grounded games with family values (LOU Joel and Ellie and Kratos with the boy).

But best boss fights in a game ever.

 
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I vastly prefer the original trilogy especially as time goes on. The new series never matched the epic sense of scale (didn't finish Ragnarok, but for most part at least) and the older games were paced so much better.

The original games are so smooth to play through and don't interrupt you with tedious storytelling. Yeah I know many praise the story of the new games but I'm just not there. To me they're "good for a video game" stories at best and I'm not sure I'd even go there for the second game.
 
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They just need to get davidjaffe davidjaffe on board!
I think he moved on, if you look at his attitude in the last couple of years it's clear he doesn't have it in him anymore.

I would love to be wrong, but he has showed interest in the more "adult/mature" attitude of many games we have these days.

This is not like the og games didn't have stories or anything like that.

Playing through Black Myth Wukong made me realize the giant mistake they did in their approach to the new games, sure move to third person, but keep the flair and some attitude (no unnecessary talk, please)... And responsive controls, like the old games!
 
The way they used the camera to convey a sense of scale and epicness was brilliant. It also put into perspective just how massively powerful Kratos was going against those divine beings. In contrast, the recent series feels like a bunch of tavern brawls.

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They way they did the boss fights were incredible too. Not just the fighting part, but when it's about to end and they do crazy cinematic POV shots like Poseiden starting at the 12:30 part of my video above. Seeing a half hand in your face from that perspective is a very unique kind of camera shot.
 
LOL they'll never win. Soon if they made every GoW game like that people will complain it all looks the same, or when is this scale gonna get bigger and bigger, until you're fighting planet sized beings, then galaxy sized beings, then universal sizes LMAO.
That would be unbelievable haha. Tell me you wouldn't think that's sick.
 
Yeah. Who tf thought it's a cool idea to use 50% of the screen for the character's back.

Just like Horizon, these new Sony games get high critical praise, but when I play them they suck.
 
Even as a Sony fan, I never got the appeal for old God of War. New God of War AND Genji are much, much better.
Yes, this is a stealth "Genji was the better Sony action game of 2005" post.
 
LOL they'll never win. Soon if they made every GoW game like that people will complain it all looks the same, or when is this scale gonna get bigger and bigger, until you're fighting planet sized beings, then galaxy sized beings, then universal sizes LMAO.
Pretty much.

Besides, both the new and old saga have their own strengths and weaknesses. They both did some excellent things. We're fortunate to have both games we can play. No point in not enjoying the variety on offer.
 
I'll be blunt and say god of war 3 is my favorite god of war game. The opening cinematic of you riding a being larger than life and going up to Olympus to whoop some ass is just pure epicness on a scale that i haven't experienced in any god of war game since. I think what holds the new god of war games back isn't the new kratos or the side characters, it's atreus and his obnoxious whiny voice and the constant garbage writing for him. If the new games never had him in their then i'd like them alottttt more. They're still good games though.
 
I'd love that, absolutely incredible what they managed to achieve with those games.

Dad of War is fun too, but not at all the same thing imo.
 
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The original trilogy is much better than the new games.

God of War Ragnarok fucking sucked.

Every single fight felt the same.

God of War 2 and 3 had more varied enemy encounters. And the boss battles were some of the most unique in gaming history.
 
That's the thing I missed the most of the old games.... everything was epic, locations , bosses, story even the deaths lolol

I always said I much prefer the old games, not bashing the news ones, but they are so lackluster in terms of epic moments. And to be honest I still prefer the old gameplay.

Not saying the news ones are bad, I just prefer the old ones.
 
I prefer the newer ones due to exploration, the old ones were fantastic, but it was a one-and-done type of game. 2018 was amazing, Ragnarok was kinda wack with all the non-Kratos sections.
 
They won't. Just like we'll never see a Resident Evil with static cams anymore
 
They're a modern California studio, they'll likely double down on whiny, bitchy protagonists like Atreus and Disney fairy tale styles like Ragnarok, and they clearly want to distance themselves from the original games as much as possible, so I wouldn't expect anything from them in the future. More clunky over-the-shoulder combat and axe-throwing puzzles, I guess.
 
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They they clearly want to distance themselfs from original games as far as possible so i would not expect anything from there coming back. Rather more over the shoulder clunky battles and throw an axe puzzles.
God of War Ragnarok was the most estrogen fuelled experience ever. Kratos was constantly crying like a little bitch. Yes, it is acceptable for men to show emotion, but jezuz qwithe.

None of the boss fights were memorable either - although I did enjoy battling Thor, Heimdall and Odin.

I think the overall story of the original games was more cohesive. God Of War series gets a bad rap for it's story and Kratos as a character - a completely unwarranted criticism.

 
Meh, Just zoom out the current camera a bit and cut the retarded one shot bullshit and i'm gold.

I Could not care less for the old epic gigantic boss fights that are all spectacle and no substance.
 
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God of War 1 2 and 3 remake package for $100 would be epic! Every game would be 4K and game choice of 30FPS for full 4K of course, 60 FPS slightly lowered graphics, and than full 120 FPS with 1440p or 1080p. Oh man it would be epic! Sony knows they would make over a million dollars on that release!
 
I think the first God of War is a perfect game, much thanks to excellent direction and cinematography. Every scene is well thought out and the whole journey is a cohesive experience. The latter games improved many things gameplay-wise, but I still regard the first one as the most coherent package. Still play through it every now and then.

People often give credit to Uncharted 2 as the beginning of Sonys first party era. While I can somewhat agree, to me, playing the first God of War back then realising it was actually developed by a Sony studio was crazy to me. They weren't really known for developing games like that back then, only other I can think of is Syphon Filter and while I enjoyed that series, it wasn't really masterpiece territory. It changed my perception of Sony for sure.

I love all the old God of War games and while it's a bit sad the series changed direction, I can see why they did it and many people even prefer the new games. Santa Monica will never make a oldschool God of War again and that is ok, even though I would've loved a new game in the same vein as DMC5. But smaller studios are getting there and they will fill the void eventually. Stuff like Soulstice gives me hope that we are getting to a point where a smaller studio could put out something like the first God of War. And I also feel like action games like that are somewhat back on the menu after a long Souls-induced drought, looking at recent releases. With that said, I still think we've yet to see a game that combines the gameplay with a tale and vision as strong as the old God of War games. It'll come though, I'm sure of it!
 
I actually miss the OG gameplay the original GoW games had. I got some weird flak for it here by someone claiming the newer games are "better in every way" (paraphrase).

AAA needs to take what was "old" and make it "new"/ en vogue again.
 
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I actually miss the OG gameplay the original GoW games had. I got some weird flak for it here by someone claiming the newer games are "better in every way" (paraphrase).

AAA needs to take what was "old" and make it "new"/ en vogue again.
I am pretty unapologetic about saying that the old GoW games are vastly superior to the newer ones. From the writing, to the presentation to the pacing to the combat. God of War 2018 and Ragnarok are a step back in every department, imho.
 
Original games were 10x cooler to watch and play. I never played GOW3 and onward, but the first two games were awesome. Missed out on GOW3 as I didnt have a PS3. The more recent realistic looking GOW with the kid look boring as hell to play. And the videos watching people hack and slash enemies and bosses were also Zzzzzzz. I swear the 2018 game, it seemed it was fighting the same boss dude over and over again.

But they'll never make an action game like the older GOW games because they are too low brow compared to the SP narratives they make now, which are skewed to grounded games with family values (LOU Joel and Ellie and Kratos with the boy).

But best boss fights in a game ever.


GoW3 is on PS4 so playable on PS5. It's still a very good game, probably the best GoW.
 
If Santa Monica decides to make a new GoW then I want Barlog & crew to get some guts to setup Kratos to go berserk again. Something like Atreus being the catalyst for it. I can honestly see it work and it would serve as a good ramp towards that character direction.
 
I think the first God of War is a perfect game, much thanks to excellent direction and cinematography. Every scene is well thought out and the whole journey is a cohesive experience. The latter games improved many things gameplay-wise, but I still regard the first one as the most coherent package. Still play through it every now and then.

Pretty much this.

The storytelling of the first GOW is so much better than the new ones, with a perfect use of camera angles and a dynamic music that makes you feel you are playing a movie. The pacing is also fantastic, with a constantly rising tension. That's masterful. People who know shit about storytelling believe that "good narrative" is having characters speaking non-stop while forcing them into boring walking sections.

As for the story itself, GOW 2018 is vastly inferior because we are missing fundamental pieces of Kratos's new arc. We don't know shit about her wife, we don't know how he changed his weapon, his struggles as a father... the game doesn't let us go through all that. We find out a new character with an annoying son we don't care about. Why should we, if the game didn't bother to give us context? The story of Kratos transitioning would be far more interesting that the starting point of GOW 2018.

It's elementary writing that you don't omit character development and core events with a time elipsis. It's as ridiculous as Star Wars chapter 9 "The Emperor is alive!!". Amateur level stuff.
 
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I would have loved to see him take on the Hindu gods. But those have active worshippers and it would have been a public relations shit show, so they went with Aesir & Vanir instead.
The cowards. If Kratos takes on another pantheon it'll probably be the Egyptian Eneead.
 
Long time since GoW was the worst Ninja Gaiden/Devil May Cry/Bayonetta clone, everybody wanted a change and new setting in Nordic Myths and hated GoW3 as the worst one of the trilogy
Maybe in 10 Years, after next iteration of the IP (set in JAPAN, every game is better if set in Japan) same users will complain about it and remember how awesome was Ragnarok
 
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