Nice post.
Valiant Force is a game you want to put time in because it has decent and satisfying progression gamplay, but most of it still screams SEA-based P2W mobile game.
Coming from games like Granblue, FF:Exvius and Terra Battle, you will easily see the difference.
It's still playable, but wish some other devs (jp ones) would've handled it.
As soon as i finished my rant i pulled my most desired Hero. A tank who goes up to 5* and even ahs a good faith and a good aura. Ranting on Gaf always helps. For PVE the Game is perfectly fine, if you don't spend money it will take you just more time.
For PvP...well my f2p 4* team faces a lot of full 5* teams...on the entry level of PvP. Who pays more get's better units. But i will continue the game.
I couldn't find a thread about an oldish game called Summoner's war, so I decided to post here. Hope that's ok as SW is most definitely a gacha game...in the worst sense.
Anyway, I decided to start playing again after quitting a few years back and just wanted to see if GAF had a guild presence in the game. Anyone here play?
Tried it a good while ago. The gameitself is kinda fun. It's a solid game. In Japan i didn't saw any promotion for it, maybe because it is a korean game. In the US on the other Hand i saw a lot of Promotion. Iirc Burger King or an other fast food game has a promotion for it. The Game is solid, has a high user base but for me was the Artstyle a no go. I don't like this over chibi-esque designs, which most of South Korean game have.
Looks interesting. Art is okay. I like that they have ff xiv characters. Also i want a chocobo unit.
Hunh, somehow I missed that one. Looks interesting. Though we definitely need another FF gacha game....
In other news, I'm HOPING SAO releases tonight/tomorrow. TalesOfLink has a collab going with it starting tonight, but it's unclear if the "new mobile SAO game" is the PS portable one or a phone game.
We will see. No informations on Bamcos FB or Twitter. Right now Bamcos Twitter is in full SAOHR Mode. So the collab with Tales of Link might be for the Main Game Launch. Maybe later this month so they will grab the hype for the main game but don't split their userbase.
I'm fairly new to the gacha genre, I've played monster strike, ff, p&d, and nowe am checking out guardian codex. What is the new hotness in this area/what would you recommend to someone who doesn't read japanese?
Valiant Force, but it is only South East Asian so far
FF Brave Exvius - my fav. game atm
One Piece TC- one of the more fair gachapon, even though it is only because of how the handle Gameplay.
Naruto - Was interesting, friend of mine is really into it. Too much Gacha for me.
Guardian Codex - I really don't like the representation, but it looks solid.
Gungho - the maker of P&D announced their new game, looks promising. Only japanese though.
18: Dream World - I'm really really looking forward this, looks super promising. The art is awesome.
Monster Super League - Also Korean, and mostly the same as Summoners War.It is like Battlefield and Cod. Different Brand, same game, but different.
Mobius Final Fantasy - Fairest Gacha of all games. Get's a steam release soon.
Sahdowverse - if you like hearthstone, you will like this one
Tales of Link - celebrates his 1 year anniversary right now. I found it pretty boring.
For myself. I have OPTC, FF BE and Valiant Force as active Games, with BE as my main game. It is just too good. Really love it.
Mobius and Naruto on the substitute's bench.
I didn't want to open a new thread, so apologies in advance for any derail caused by asking here instead:
I figured you guys might be knowledgeable in the systems enough, so maybe someone can give me some clues. I am trying to look into the "Tutorial Gacha draw" that will give you a sure good draw, like a top tier card or something. What I mean is, when the game handholds you up to your first gacha draw, and then pre-determines what you draw (usually a pretty good / useful card or hero).
I don't even know if there is a set term for it, which makes it even harder to find research or statistics on it - I am interested if there is any data or speculation on the effect this has - does it entice players to spend more on gacha, as they have been conditioned to expect a high pay out, or will it shy them away even more since they feel they got lucky once and can go far enough with their high tutorial draw without chancing spending more.
Anyways, happy to hear experiences or opinions on this too, but if anyone can link an article or some data, that would be 5* awesome.
People tend to remember bad things more than good things. If you let them start your game with a positive impact, they are much likely less affected with bad impacts. It's the same as in MMORPGs or even the real life. People remember only the bad things.
F.e. i pulled a lot, a lot of trash over my Gacha life and it always feels like i have super bad luck, but i have really good units, i can clear every content but i'm still unhappy sometimes. why? Because 3 bad pulls are heavier than one really really good pull.
I just pulled the two most wanted units from the current Banner in FF BE with only 15 pulls. But when the next banner hits and i pull nothing and the memory of these bad pulls will overwrite the good pulls from the last days.
The negativity biasalso known as the negativity effect, refers to the notion that, even when of equal intensity, things of a more negative nature (e.g. unpleasant thoughts, emotions, or social interactions; harmful/traumatic events) have a greater effect on one's psychological state and processes than do neutral or positive things. In other words, something very positive will generally have less of an impact on a person's behavior and cognition than something equally emotional but negative. The negativity bias has been investigated within many different domains, including the formation of impressions and general evaluations; attention, learning, and memory; and decision-making and risk considerations.
https://en.wikipedia.org/wiki/Negativity_bias
All this goes in Confirmation bias
Confirmation bias, also called confirmatory bias or myside bias, is the tendency to search for, interpret, favor, and recall information in a way that confirms one's preexisting beliefs or hypotheses, while giving disproportionately less consideration to alternative possibilities.It is a type of cognitive bias and a systematic error of inductive reasoning. People display this bias when they gather or remember information selectively, or when they interpret it in a biased way. The effect is stronger for emotionally charged issues and for deeply entrenched beliefs. People also tend to interpret ambiguous evidence as supporting their existing position. Biased search, interpretation and memory have been invoked to explain attitude polarization (when a disagreement becomes more extreme even though the different parties are exposed to the same evidence), belief perseverance (when beliefs persist after the evidence for them is shown to be false), the irrational primacy effect (a greater reliance on information encountered early in a series) and illusory correlation (when people falsely perceive an association between two events or situations).
https://en.wikipedia.org/wiki/Confirmation_bias
A person who don't know how Gachpaons work will think they got something good, and when they get their first streak of bad pulls, they will instead of dropping the game, remember that they have a solid unit which they have invested time and maybe money in. an will continue, even though they think their luck is horrible, then they will have some good pulls, maybe with an 1 to 4 ratio of bad pulls. They will be bragging about their bad luck but don't mention the one good pull, but continue, and so on and so on.
But that are only my thoughts.
Sorry for the grammar etc. I'm super sleepy and it's kinda late here.