Dubbedinenglish said:We had ice cream.
Awww mannnnn!!!!
Dubbedinenglish said:We had ice cream.
.GqueB. said:I swear I'll never understand complaints about shallow profane dialogue in games like this. I couldnt believe Gametrailers actually mentioned that in their review and then showed a clip of someone saying the F word.
NO SHIT
Even playing online in gears or Halo or whatever youll hear nothing but F bombs and people saying foolishness. We arent on there reciting haikus. Am I REALLY supposed to believe that soldiers on the battlefield in reality are holding their tongue? Puh lease. Id fancy a guess and say videogames are probably a bit tame compared to real life.
Iain Howe said:Canada has been everything I hoped it would be. I made the move for personal, not professional reasons (Guerrilla is an awesome company, made even more awesome by its relationship with Sony, and if career was everything in the world, I'd still be there!) and on that front I have absolutely no complaints.
Iain Howe said:Guerrilla has hired both authors and screenwriters for its games in the past, including for Killzone 2. I'm scratching my head to think of a FPS that wasn't an RPG as well that HASN'T had trite dialog, and coming up blanks... I know Shellshock and Killzone 1 got stick for it, but I don't remember enough Liberation reviews to know if that did too.
I have to admit the current reaction is kind of puzzling and appalling to me, in equal measure. One of the things I especially wanted to do was 'de-cheese' things, and I really expected that criticisms might run more along the lines of the dialog being bland and generic than horribly cheesy. I spent a very large chunk of my life growing up around the military, which is why the dialog is a bit 'rugby club' in its use of profanity.
.GqueB. said:I swear I'll never understand complaints about shallow profane dialogue in games like this. I couldnt believe Gametrailers actually mentioned that in their review and then showed a clip of someone saying the F word.
NO SHIT
Even playing online in gears or Halo or whatever youll hear nothing but F bombs and people saying foolishness. We arent on there reciting haikus. Am I REALLY supposed to believe that soldiers on the battlefield in reality are holding their tongue? Puh lease. Id fancy a guess and say videogames are probably a bit tame compared to real life.
Ive played through this demo about 20 times and never once heard one of my comrades call one of the Helgasts a "cunt". THAT is unrealistic to me.
Kittonwy said:Maybe they expect soldiers in the middle of a battle getting shot at to speak like fine english gentlemen.![]()
Sev: Would u like some tea, Rico?
Rico: Well coitainly, Sev. Thank you very much.
MFC: Wat about me, u bloody wankerz?
![]()
Dubbedinenglish said:It wouldn't work, it would be like this
Sev: Would u like some tea, Rico?
Rico: Well coitainly, Sev. Thank you very much.
MFC: Wat about me, u bloody wankerz?
Rico- We're out of tea, sorry.
MFC: Great googles! Now I feel like a spare prick in a gangbang.
Garza- My fine gentlemen, the toilets are clogged. So much for invading a hotel.
MFC- Next time pucker that asshole.
Rico- Shit
Sev- I do think so as well.
Rico- I heard the convoy has tea.
MFC- That's the fuking convoy!!!!
Sev- Throw a grenade to alert them of our tea depletion
Higg- SCATTAH GRENADE!
Kool-aid man- OH YEAH
I should write dialogue![]()
fin said:Jesus @ the OP. Who's got time to read all that?
Played the demo via Europe account. I like it. But not sure if it's day 1, might wait for a used copy. No COOP and the multiplayer may not be up to snuff...
Good question. I was wondering the samecommish said:Is the gaf east team full?
Welcome back man.Torgo said:Awww mannnnn!!!!
LOLDubbedinenglish said:It wouldn't work, it would be like this
Sev: Would u like some tea, Rico?
Rico: Well coitainly, Sev. Thank you very much.
MFC: Wat about me, u bloody wankerz?
Rico- We're out of tea, sorry.
MFC: Great googles! Now I feel like a spare prick in a gangbang.
Garza- My fine gentlemen, the toilets are clogged. So much for invading a hotel.
MFC- Next time pucker that asshole.
Rico- Shit
Sev- I do think so as well.
Rico- I heard the convoy has tea.
MFC- That's the fuking convoy!!!!
Sev- Throw a grenade to alert them of our tea depletion
Higg- SCATTAH GRENADE!
Kool-aid man- OH YEAH
I should write dialogue![]()
McLovin said:Welcome back man.
keyrat said:I find the dialogue, what I've heard in the demo, is actually damn funny and adds to the experience much like the dialogue in Resident Evil 1. I guess if you're looking for some serious story you're out of luck; wrong game.
fin said:Jesus @ the OP. Who's got time to read all that?
Played the demo via Europe account. I like it. But not sure if it's day 1, might wait for a used copy. No COOP and the multiplayer may not be up to snuff...
Truant said:Is that such a good thing, though? I mean, looking at RE1 and making fun of it is all good, but that was over ten years ago. At the time, that shit was as serious as games could get. Killzone 2 presents itself as a serious game. Have you even watched the intro movie? It sets the tone for the entire game, and there is no way of getting around it.
I love how Sony fanboys were making fun of Gears of War for being so cheesy, are now saying that story and characters don't really matter in a shooter.
I guess in a way, that's true, as I've been enjoying the game a lot, despite some cringe-inducing moments.
Like Halo or CoD... amirite?....icechai said:as much as people say story might not matter, story and proper exposition is what makes a game from awesome -> classic. KZ2 might be a benchmark for console FPS in gfx, stop and pop, multiplayer classes and environment, but from what people say it seems it falls just short of the FPS hall-of-fame type game that Half-Life is. 2 weeks can't come soon enough![]()
Rikyfree said:Like Halo or CoD... amirite?....
Truant said:No, like Half-Life 2, System Shock 2, Bioshock, and Riddick.
The halo games don't have much of a story though,they merely tie one action sequence to the next like in a standard b-fare action movie. The books provide exposition through a separate medium from the game which shouldn't come to play in reviewing said game's story. For instance, I could write a terrific story about the ratchet series seeing as a basic universe and theme has been fleshed out, but should that elevate a game with a bare-bones in-game story to this hall of fame level you speak of?Truant said:No, like Half-Life 2, System Shock 2, Bioshock, and Riddick.
Truant said:Is that such a good thing, though? I mean, looking at RE1 and making fun of it is all good, but that was over ten years ago. At the time, that shit was as serious as games could get. Killzone 2 presents itself as a serious game. Have you even watched the intro movie? It sets the tone for the entire game, and there is no way of getting around it.
I love how Sony fanboys were making fun of Gears of War for being so cheesy, are now saying that story and characters don't really matter in a shooter.
I guess in a way, that's true, as I've been enjoying the game a lot, despite some cringe-inducing moments.
Rikyfree said:Here's an ad they are showing in Icelandic theatres. http://www.sena.is/killzone/
cryptic said:The halo games don't have much of a story though,they merely tie one action sequence to the next like in a standard b-fare action movie. The books provide exposition through a separate medium from the game which shouldn't come to play in reviewing said game's story. For instance, I could write a terrific story about the ratchet series seeing as a basic universe and theme has been fleshed out, but should that elevate a game with a bare-bones in-game story to this hall of fame level you speak of?
nelsonroyale said:Honestly, how old were you when RE1 was released...that was very corny when it was released, but its part of its B movie feel...
Personally I do think narrative is important...its one of the reasons I prefer uncharted over gears... I have yet to play KZ2, but it is a bit of a pity if the story doesn't match up, as the world design etc looks to be very stylized and slick...
I personally think the narrative in bioshock was reasonably interesting, but actually a little to minimalistic to create much of an impression on me, this is probably somewhat influenced by the weak ending, however...I suppose a different standard of critical analysis is applied depending on the products ambitions...
In regards to KZ2, I haven't really played many of the previous games, and I am certainly not purchasing the product because of a narrative hook
Truant said:I think you quoted the wrong guy. I never said anything about Halo.
And BruceLeeRoy, I'm nearly done with it, just one tiny bit left.
I have to say I really like it for what it is. Since the game is so linear, there's not much replay value for me, although some of you will go crazy trying find all the Intel cases and the Helghast Symbols scattered throughout the levels. Will I play it again? Probably not.
Truant said:I think you quoted the wrong guy. I never said anything about Halo.
And BruceLeeRoy, I'm nearly done with it, just one tiny bit left.
I have to say I really like it for what it is. Since the game is so linear, there's not much replay value for me, although some of you will go crazy trying find all the Intel cases and the Helghast Symbols scattered throughout the levels. Will I play it again? Probably not.
SappYoda said:
FFObsessed said:Seems more like a teaser building up to a bigger marketing campaign when the game launches... I hope :lol
Bugnology said:Please don't feed the troll, thanks.
:lol I'm so glad that's just a teaser. Way too short to have any kind of real impact.SappYoda said:
I think they're referring to Truant, even though he isn't. He's someone that values story very highly and judges it very harshly in all games. He also has the game and has almost finished it so he's definitely in a position to know what he's talking about.Orlics said:Wait who's trolling?
I completely agree, Bioshock was the best experience for me this gen due to it's story. The audio tapes created a sound and convincing backstory which made my motives and context real. I felt immersed and present in the games narrative. Take away the story, Bioshock wouldn't have had the same impact on me.Truant said:No, like Half-Life 2, System Shock 2, Bioshock, and Riddick.
I love that teaser. It really builds excitement, imagine if you had never seen the game before and that popped up on your TV. I prefer that to the Iclandic one as they have removed the OTT voiceover. "Heelghaan, weve beeen hera 4 threeee weeekz", just doesn't resonate with me.SappYoda said:
SappYoda said:
That was actually pretty sweet.SappYoda said:
Dante said:God...I can only hope the real ads are better.
I really hope they show footage of the game being shown from the fps perspective.