Thank you BLR and Wollan. I can't begin to fathom the effort you put forth on our behalf. Much appreciated. And now that it has been sent to the grave, thank you to everyone that kept the Hype thread focused in the face of overwhelming dissention. 2 weeks and 2 days . . . early release please, Sony?!
I would like to two points in the "Classes" section.
First, (in the beta) Riflemen did not get to choose any secondary badges. They have a broader range of weapons and are the only ones who get to use the LMGs, but they could not set up support abilities. Has this been changed?
Second, it was initially stated that the Scout's Spot and Mark ability would reveal the enemy to the Scout and their team. In the beta these details were revealed only to the Scout. Perhaps GG initially wanted the info to be revealed to everyone, but decided that that would unbalance everything as everyone would almost always be revealed on the map . . . Or perhaps they are indicating that because it is a secondary badge it can be used by every other class? Can anyone confirm that the locations are only revealed to the Scout in the final build?
The Spot and Mark ability works by revealing all enemies (even if they are cloaked or disguised) who should be visible on your monitor. These enemies are then marked until either you die or they die. This means that once you have marked them you can track them everywhere they go (even after they leave your field of vision).