I know nothing about the way this series is planned to play out, so I'm assuming that you'll eventually play as the girl, and item #1 on my mental checklist of stuff they're setting her up to do: Hit a dragon in the eye with an arrow.
In the original King's Quest series, you pretty much play as all of Graham's family at some point.
Looking at the images for each chapter in the menu, this game will focus on Graham all the way through with perhaps a Gwendolyn-focused epilogue. If they make another after that, I hope we get a new Alexander, Rosella or even Gwendolyn story.
Edit:I think it's just by not killing them? First shot only to disarm them and then leave them be? Apparently you get a white flag in the end portrait for it.
Looking at the images for each chapter in the menu, this game will focus on Graham all the way through with perhaps a Gwendolyn-focused epilogue. If they make another after that, I hope we get a new Alexander, Rosella or even Gwendolyn story.
I'd be happy if they went with a mostly-new royal family for future games. Like the original plan for Quest for Glory beyond 5; focus on the children exploring new lands, leave the original hero be.
Played it for a while at a friend's place. I'm a diehard point & click adventure fan, while he is not. And we both didn't like it.
I'm in line with the RPS review on this.
if you only played the first 2 hours, then you missed out on the last 4 hours where it gets to adventure roots.
Are you sure you are a diehard adventure game fan? Sounds like you want some new age streamlined adventure game. This is right in line with all the classics.We got to the part after you get the eye. Got the first mouthpiece and the lantern.
Then the insane amount of legwork and the unskippable dialogues/scenes tired us out and we stopped.
I'm curious why you think it sticks out for running around a lot. That seems very typical to me for an adventure game. I can understand the QTE complaints but that boils down to different tastes I think.More streamlined than this? Running around back and forth just to stretch the play time doesn't mean it's deep. Unskippable dialogues aren't deep.
It's got a mono-key interface where you can't even combine objects together and it's full of QTEs. Can't get more streamlined than this.
On the plus side it's got lots of charm and it's very nicely looking, but the gameplay itself is just terrible.
More streamlined than this? Running around back and forth just to stretch the play time doesn't mean it's deep. Unskippable dialogues aren't deep.
It's got a mono-key interface where you can't even combine objects together and it's full of QTEs. Can't get more streamlined than this.
On the plus side it's got lots of charm and it's very nicely looking, but the gameplay itself is just terrible.
Just finished the game. The RPS review is even more strange now. The only thing that the game owes to The Princess Bride is the character of Manny, and even still it's just his name and thebusiness.powder
Is The Princess Bride literally the only fantasy / swashbuckling / adventure film the reviewer has ever seen?
I'm stuck on something and could use some help -I can't get into the bridge troll meeting. I listened for the password and I have the bell and know what it is but inventory won't let me use the bell.
Just finished the game. The RPS review is even more strange now. The only thing that the game owes to The Princess Bride is the character of Manny, and even still it's just his name and thebusiness.powder
Is The Princess Bride literally the only fantasy / swashbuckling / adventure film the reviewer has ever seen?
This one got me too. The answer is right in front of you.I'm stuck on something and could use some help -I can't get into the bridge troll meeting. I listened for the password and I have the bell and know what it is but inventory won't let me use the bell.
Hint:The bells in your inventory aren't loud enough. Remember what the troll did.
This one got me too. The answer is right in front of you.
I almost skipped this because I thought it was still being developed by Telltale...what a mistake that would have been. It's absolutely reminded me why I loved Sierra adventure games so much and I hereby give permission for a Space Quest reimagining. Justice could definitely be done for Roger Wilco in game done pretty much the same way. I think space janitor fuckup extraordinare could be just as timeless.
That's part of the funThanks. I appreciate you guys telling me without "telling me". (I still felt dumb, tho)
To be fair, The Princess Bride also has a similar framing device (story being told to a child).
Also, you do realize that Manny's voice actor is Wallace Shawn, who was in The Princess Bride, right?
I'm curious though: are there many different paths to take? How much different is the game depending on the choices you make?
Gameplay wise, it's a bit of a mixed bag. I don't feel the need for deaths