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Looks like the reports of the Switch 2 being a down clocked 3050 laptop equivalent appears to be true

p8tgQmf.gif
 

Allandor

Member
And forget dlss on something so small. You need a bit of performance for dlss to work. The 3050 is not a bad card, but even slower and downclocked ...
It is just a better switch, nothing more. Btw, the memory must be the bottleneck as many developers can't handle that restriction on series s ....



PS: before somebody gets it wrong... No I don't think the memory size limits, maybe the speed
 
Last edited:

Trilobit

Member
And forget dlss on something so small. You need a bit of performance for dlss to work. The 3050 is not a bad card, but even slower and downclocked ...
It is just a better switch, nothing more. Btw, the memory must be the bottleneck as many developers can't handle that restriction on series s ....



PS: before somebody gets it wrong... No I don't think the memory size limits, maybe the speed

Wait, it won't have DLSS? I've always taken that for granted, but so that was only a rumour?
 

StreetsofBeige

Gold Member
Nobody should be surprised at Ninty dogshit specs from eons ago.

But if it's a 3050, how good gaming visuals and frame rates can you reasonably expect at 720/1080 res? Will a 3050 be pretty good handling that well?
 

Hot5pur

Gold Member
Good enough for indie games and Nintendo games for children with bright visuals and colorful blocky shapes.

Too many players in the portable gaming space, plus Steam has a far broader library of titles and Nintendo stuff doesn't release too often and when it does its ..for children.
 
4K (console) gaming doesn't start until Nintendo says so.

The Switch 2 has a higher memory bandwidth overall, and a faster GPU clock speed. But the CPU seems to be clocked slower than the Switch One in undocked mode? What will this mean for backwards compatibility? surely the extra bandwidth will compensate for the lower clock speed? The Switch 2 will be an 8-core CPU as opposed to a 4-core?

The Switch CPU does not downclock in handheld mode... all sources say that it runs at 1020 MHz reguardless. But the GPU and memory bandwidth down clocks in undocked mode.
 
Last edited:

LordOfChaos

Member
Wait, it won't have DLSS? I've always taken that for granted, but so that was only a rumour?

It will have it at a hardware feature level, the point they're making is that it's not free and it requires a certain level of GPU performance to be good. See ray tracing on this gen's base consoles, not used all that much and not in gobs, and most often sacrificed if going for 60fps

But Nintendo do really make their own hardware sing, so while limited for base ports I'm sure they'll work with it as best they can and do something with it
 
Last edited:

EN250

Member
people bitching about nintendo hardware in the year of our lord, 2025? you don't get it do you?
They can come tomorrow with a literal low spec tablet from 2009 with a Nintendo logo slapped on it and sell bajillions of it because when it comes to this brand, no one gives a flying fuck about processing power and graphics, get real people...
 

Haint

Member
The 3050 Mobile has 33% more cores, nearly twice the memory bandwidth, and 33%+ higher clocks. It's notably more powerful than Switch 2's leaked docked mode specs (>50% delta in real world performance, conservatively), and has basically nothing in common with it. No idea what OP is talking about with downclocked 3050.
 
Last edited:

Buggy Loop

Gold Member
Buggy Loop Buggy Loop boiling inside rn at how wrong he was

Aawww so cute

Again the tech illiterate thinks he understand anything from that video

Literally the leak from a week ago for GPU you dum dum

@ 561 MHz the 1.72 teraflops is higher than steam deck and with architecture difference much better than PS4 base's 1.84TFlops because it can't even do raster and compute concurrently.

Nothing changes since. Nothing from any speculations so far has changed from the 2022 leaks. Everything I said in that thread still holds and DF just reinforces the data we already know on the architecture.

AMD A9-9820 - Xbox One APU - Jaguar @2.35GHz - 294
IPC interpolation means
PS4 - Jaguar @1.6GHz - 200
PS4 Pro - Jaguar @ 2.13GHz = 266

A 3GHz A78 single core performance
Mediatek Dimensity 1200 - A78 @3GHz - 975
Switch 2 A78 @ 1GHz = 325

It would have to downclock to 615 MHz to match Jaguar PS4's 1.6GHz score. for single instructions per clock :messenger_tears_of_joy:

You're telling me that the rumoured clock from DF at ~1GHz will make its IPC 1.63x better CPU than Jaguar in PS4 base and 1.22x PS4 Pro's jaguar clocks?

1*qxJgbiSd_B1pxFd28eWDhA.gif


I'm sorry you don't understand these things James

Still the same thing as 2022. Like Zacfoldor Zacfoldor said, this is fucking groundhog day

~PS4 base TFlops in HANDHELD with much better modern features
  • A78 ARM CPUs. As shown above, IPC destroying Jaguar CPU and A78C which is the cluster for 8 cores is a special one for bigger L3 cache and better gaming performances. On top of these CPUs being optimized for AI.
  • 12 GB vs 8GB.
  • UFS 3.1 storage, a much more power efficient storage than SSD but similar speeds, ~2100MB/s read speed.
  • New I/O from either Ampere or the rumoured decompression engine added in the chip.
  • RT cores & ML tensor cores. ~100-125 TOPs with Tegra Orin's DLA. Which their "2050" doesn't have.
  • Ada's gating backported (again from DF) which better optimizes the SMs for better occupancy.
~3.1 TFlops as per DF's docked 1GHz clocks

Again, since you've been triggered with Nintendo switch rumours, I've been CONSTANT, Jan 7, Jan 9. I predicted 3TFlops in one, 3.2TFlops in another.

On top of avoiding stupid mistakes like PC handhelds like Asus Rog ally, chocking 8.6 TFlops with 102GB/s memory banwidth. Switch 2 has that bandwidth for 3.1TFlops. Feeding the usual Nvidia ampere 25GB/s TFLops & ~25GB/s remaining for CPU.

Handheld 1.7 TFlops * 25 + ~25GB/s for CPU = 67.5 GB/s → OH look, DF puts 68.26 GB/s
Handheld 3.1 TFlops * 25 + ~25GB/s for CPU = 102.5 GB/s → OH look! DF puts 102.4 GB/s

You want more examples of Ampere ~25GB/s per TFlops? Its really basic knowledge

3060 @ 12.74 TFlops for 360 GB/s → 28.25 GB/s/TFlops
3070 @ 20.31 TFlops for 448 GB/s → 22.1 GB/s/TFlops
3080 @ 29.77 TFlops for 760 GB/s → 25.5 GB/s/TFlops
3090 @ 35.58 TFlops for 936 GB/s → 26.3 GB/s/TFlops

wow

Oh look, we had this conversation!

PDTv5Sl.jpeg


And DF confirms exactly the design.


If you could actually have better reading comprehension than my 6 years old daughter, we wouldn't have this fucking groundhog day over and over

Bill Murray Punch GIF
 
Last edited:

Mr Moose

Gold Member
The 3050 Mobile has 33% more cores, nearly twice the memory bandwidth, and 33%+ higher clocks. It's notably more powerful than Switch 2's leaked docked mode specs, and has basically nothing in common with it. No idea what OP is talking about with downclocked 3050.
OP is nuts (heh).
They mention downclocked 2050 laptop not 3050.
 

bender

What time is it?
Aawww so cute

Again the tech illiterate thinks he understand anything from that video

Literally the leak from a week ago for GPU you dum dum

@ 561 MHz the 1.72 teraflops is higher than steam deck and with architecture difference much better than PS4 base's 1.84TFlops because it can't even do raster and compute concurrently.

Nothing changes since. Nothing from any speculations so far has changed from the 2022 leaks. Everything I said in that thread still holds and DF just reinforces the data we already know on the architecture.

AMD A9-9820 - Xbox One APU - Jaguar @2.35GHz - 294
IPC interpolation means
PS4 - Jaguar @1.6GHz - 200
PS4 Pro - Jaguar @ 2.13GHz = 266

A 3GHz A78 single core performance
Mediatek Dimensity 1200 - A78 @3GHz - 975
Switch 2 A78 @ 1GHz = 325

It would have to downclock to 615 MHz to match Jaguar PS4's 1.6GHz score. for single instructions per clock :messenger_tears_of_joy:

You're telling me that the rumoured clock from DF at ~1GHz will make its IPC 1.63x better CPU than Jaguar in PS4 base and 1.22x PS4 Pro's jaguar clocks?

1*qxJgbiSd_B1pxFd28eWDhA.gif


I'm sorry you don't understand these things James

Still the same thing as 2022. Like Zacfoldor Zacfoldor said, this is fucking groundhog day

~PS4 base TFlops in HANDHELD with much better modern features
  • A78 ARM CPUs. As shown above, IPC destroying Jaguar CPU and A78C which is the cluster for 8 cores is a special one for bigger L3 cache and better gaming performances. On top of these CPUs being optimized for AI.
  • 12 GB vs 8GB.
  • UFS 3.1 storage, a much more power efficient storage than SSD but similar speeds, ~2100MB/s read speed.
  • New I/O from either Ampere or the rumoured decompression engine added in the chip.
  • RT cores & ML tensor cores. ~100-125 TOPs with Tegra Orin's DLA. Which their "2050" doesn't have.
  • Ada's gating backported (again from DF) which better optimizes the SMs for better occupancy.
~3.1 TFlops as per DF's docked 1GHz clocks

Again, since you've been triggered with Nintendo switch rumours, I've been CONSTANT, Jan 7, Jan 9. I predicted 3TFlops in one, 3.2TFlops in another.

On top of avoiding stupid mistakes like PC handhelds like Asus Rog ally, chocking 8.6 TFlops with 102GB/s memory banwidth. Switch 2 has that bandwidth for 3.1TFlops. Feeding the usual Nvidia ampere 25GB/s TFLops & ~25GB/s remaining for CPU.

Handheld 1.7 TFlops * 25 + ~25GB/s for CPU = 67.5 GB/s → OH look, DF puts 68.26 GB/s
Handheld 3.1 TFlops * 25 + ~25GB/s for CPU = 102.5 GB/s → OH look! DF puts 102.4 GB/s

Oh look, we had this conversation!

PDTv5Sl.jpeg


And DF confirms exactly the design.


If you could actually have better reading comprehension than my 6 years old daughter, we wouldn't have this fucking groundhog day over and over

Bill Murray Punch GIF

TLDR: Summary

Handheld: Awesome
Docked: Fucking Awesome
 

Sentenza

Member
Yuzu 2 please
Speaking of which, I'm not sure if there's anyone currently working (to a significant degree) on any Switch emulator*, but I'd be ready to bet that updating the old ones to support Switch 2 software is not going to be too challenging.

*I know some guys picked up RyujinX, but they are hardly pushing out any meaningful updates recently.
 

Buggy Loop

Gold Member
TLDR: Summary

Handheld: Awesome
Docked: Fucking Awesome

Yup. Everything here is on par with many existing mobile tech.

The advantage over PC handhelds is that I don't know how but Asus keeps bottlenecking their handhelds stupidly. They are on paper more powerful than Switch 2 by far but its really struggling to flex. They are limited by LPDDR memory, since the first iteration even. They keep making the APU bigger and raising prices, but its still LPDDR5. The AMD Z1 Extreme or even Z2 are choking. The later has like 25B transistors, this motherfucker is huge. But still they can't feed the APU. 8.6TFlops of Z1 Extreme or >10TFlop of Z2 completely wasted.

Steam Deck's Van Gogh is much better balanced, Valve did a nice job. But again, you're on the usual bloated windows OS, games made for windows general hardware and API, then transfered to a translation layer on Proton to run....

Had these PC handhelds been closed systems like consoles, metal API like Nvidia's NVN (look what it got switch to do), they would be punching above their weights. Just like trying to build a PC matching the PS4 specs in 2013 would have aged like milk trying to play the later games made for it.

We've never had Nvidia Ampere unchained from PC OS/driver bloat or anywhere close to the metal as their inhouse API. (forget DirectX lol).

Could Sony & Microsoft come in with a way more powerful handheld? Easily.
Nintendo's been sitting on this SoC since 2022 according to Nvidia leaks. But it is what it is, the data for Switch 2 is like that. Anyone complaining having a PS4 handheld with modern console I/O and GPU architecture from Ampere, well I don't know what to tell ya. Did peoples want an handheld PS5? Ain't happening. The low power memory doesn't exist for that yet.

Nintendo can't even push this hardware even if they wanted. The order 1886, Uncharted 4, The Last of Us part 2, Horizon Forbidden west, all on PS4. They have one thing in common, Sony studios.

A good 3rd party at optimization might start to push the tech. I think ID with Doom Dark ages would do something really fucking nice. Asobo are also Wizards.

It'll benefit a LOT from the crossgen we've had so far. As this thread also guesses. Bring in better I/O for streaming data and you expand it even further.
 
Last edited:

Nvzman

Member
Yup. Everything here is on par with many existing mobile tech.

Steam Deck's Van Gogh is much better balanced, Valve did a nice job. But again, you're on the usual bloated windows OS, games made for windows general hardware and API, then transferred to a translation layer on Proton to run....

Had these PC handhelds been closed systems like consoles, metal API like Nvidia's NVN (look what it got switch to do), they would be punching above their weights. Just like trying to build a PC matching the PS4 specs in 2013 would have aged like milk trying to play the later games made for it.

We've never had Nvidia Ampere unchained from PC OS/driver bloat or anywhere close to the metal as their inhouse API. (forget DirectX lol).

Could Sony & Microsoft come in with a way more powerful handheld? Easily.
Nintendo's been sitting on this SoC since 2022 according to Nvidia leaks. But it is what it is, the data for Switch 2 is like that. Anyone complaining having a PS4 handheld with modern console I/O and GPU architecture from Ampere, well I don't know what to tell ya. Did peoples want an handheld PS5? Ain't happening. The low power memory doesn't exist for that yet.

Nintendo can't even push this hardware even if they wanted. The order 1886, Uncharted 4, The Last of Us part 2, Horizon Forbidden west, all on PS4. They have one thing in common, Sony studios.

A good 3rd party at optimization might start to push the tech. I think ID with Doom Dark ages would do something really fucking nice. Asobo are also Wizards.

It'll benefit a LOT from the crossgen we've had so far. As this thread also guesses. Bring in better I/O for streaming data and you expand it even further.
What am I even reading here? Steam Deck is basically the closest thing to exactly what you're describing that exists, with a custom APU that balances power consumption with actual hardware power and Linux/SteamOS to actually optimize the drivers better than Windows ever could. There's quite a few games on SteamOS with proton that actually run better than they do on windows, the translation layer doesn't actually hamper performance like you're acting like it does.

The answer is yes, Sony and Microsoft could develop a way more powerful handheld, but there is no way it wouldn't also be SIGNIFICANTLY more expensive. Nintendo isn't deliberately picking weak mobile hardware, they're picking the most cost-effective mobile hardware available. If someone shopped out Nvidia's SoC into a handheld and used a more powerful/newer chip, I can guarantee you that shit is not coming in under $1,000. They're notoriously fucking difficult as sin to work with (see: OG Xbox and PS3 GPUs), there's no way they would go even remotely cheap or affordable.
 

Buggy Loop

Gold Member
What am I even reading here? Steam Deck is basically the closest thing to exactly what you're describing that exists, with a custom APU that balances power consumption with actual hardware power and Linux/SteamOS to actually optimize the drivers better than Windows ever could. There's quite a few games on SteamOS with proton that actually run better than they do on windows, the translation layer doesn't actually hamper performance like you're acting like it does.

I did say that Steam deck is well balanced...

I mean, there's a cost to everything. Games on PC are built "generic" and to a broad variety of hardware. The ones that make the effort to be at least steam deck verified already do much better. But it'll never match a closed platform with metal API. That's the only console advantage.

The answer is yes, Sony and Microsoft could develop a way more powerful handheld, but there is no way it wouldn't also be SIGNIFICANTLY more expensive. Nintendo isn't deliberately picking weak mobile hardware, they're picking the most cost-effective mobile hardware available. If someone shopped out Nvidia's SoC into a handheld and used a more powerful/newer chip, I can guarantee you that shit is not coming in under $1,000. They're notoriously fucking difficult as sin to work with (see: OG Xbox and PS3 GPUs), there's no way they would go even remotely cheap or affordable.

I still think Nvidia could have updated the SoC for even being more modern but Nintendo is like "eh, this is beyond what we'll ever push". It's cheap to make, they'll make money on it.
A Sony or Microsoft being able to live with losses on hardware and so on could push a mobile Series S easily imo. Not the main consoles.
 
Last edited:

LiquidMetal14

hide your water-based mammals
This thing will get trashed by any of the last set of handhelds. I sure hope they bring a decent amount of exclusives and not just "Multiplatform game" except it's portable!

One thing to expect and be somewhat optimistic about is a new Mario. That will be a new adventure whether it's a tried and true formula, it's going to be fun.

They need more than just the gimmick this time though.
 

Buggy Loop

Gold Member


I saw this earlier today and it was very informative

And this is Nintendo. They aren't the ones that will push hardware. Well until Monolith or them working on next Zelda engine could do something crazy, but still the problem with this hardware level is that you can throw over $100M budget on a game to push fidelity like Sony did on PS4 and prices of labour has only climbed up since then. These kind of studios nowadays are like a flop away from closure unless you have big pockets ala Microsoft / Sony. Ubisoft is almost bankrupt after a couple of fails. That's not Nintendo's philosophy for sure.
 

James Sawyer Ford

Gold Member
Aawww so cute

Again the tech illiterate thinks he understand anything from that video

Literally the leak from a week ago for GPU you dum dum

@ 561 MHz the 1.72 teraflops is higher than steam deck and with architecture difference much better than PS4 base's 1.84TFlops because it can't even do raster and compute concurrently.

Nothing changes since. Nothing from any speculations so far has changed from the 2022 leaks. Everything I said in that thread still holds and DF just reinforces the data we already know on the architecture.

AMD A9-9820 - Xbox One APU - Jaguar @2.35GHz - 294
IPC interpolation means
PS4 - Jaguar @1.6GHz - 200
PS4 Pro - Jaguar @ 2.13GHz = 266

A 3GHz A78 single core performance
Mediatek Dimensity 1200 - A78 @3GHz - 975
Switch 2 A78 @ 1GHz = 325

It would have to downclock to 615 MHz to match Jaguar PS4's 1.6GHz score. for single instructions per clock :messenger_tears_of_joy:

You're telling me that the rumoured clock from DF at ~1GHz will make its IPC 1.63x better CPU than Jaguar in PS4 base and 1.22x PS4 Pro's jaguar clocks?

1*qxJgbiSd_B1pxFd28eWDhA.gif


I'm sorry you don't understand these things James

Still the same thing as 2022. Like Zacfoldor Zacfoldor said, this is fucking groundhog day

~PS4 base TFlops in HANDHELD with much better modern features
  • A78 ARM CPUs. As shown above, IPC destroying Jaguar CPU and A78C which is the cluster for 8 cores is a special one for bigger L3 cache and better gaming performances. On top of these CPUs being optimized for AI.
  • 12 GB vs 8GB.
  • UFS 3.1 storage, a much more power efficient storage than SSD but similar speeds, ~2100MB/s read speed.
  • New I/O from either Ampere or the rumoured decompression engine added in the chip.
  • RT cores & ML tensor cores. ~100-125 TOPs with Tegra Orin's DLA. Which their "2050" doesn't have.
  • Ada's gating backported (again from DF) which better optimizes the SMs for better occupancy.
~3.1 TFlops as per DF's docked 1GHz clocks

Again, since you've been triggered with Nintendo switch rumours, I've been CONSTANT, Jan 7, Jan 9. I predicted 3TFlops in one, 3.2TFlops in another.

On top of avoiding stupid mistakes like PC handhelds like Asus Rog ally, chocking 8.6 TFlops with 102GB/s memory banwidth. Switch 2 has that bandwidth for 3.1TFlops. Feeding the usual Nvidia ampere 25GB/s TFLops & ~25GB/s remaining for CPU.

Handheld 1.7 TFlops * 25 + ~25GB/s for CPU = 67.5 GB/s → OH look, DF puts 68.26 GB/s
Handheld 3.1 TFlops * 25 + ~25GB/s for CPU = 102.5 GB/s → OH look! DF puts 102.4 GB/s

You want more examples of Ampere ~25GB/s per TFlops? Its really basic knowledge

3060 @ 12.74 TFlops for 360 GB/s → 28.25 GB/s/TFlops
3070 @ 20.31 TFlops for 448 GB/s → 22.1 GB/s/TFlops
3080 @ 29.77 TFlops for 760 GB/s → 25.5 GB/s/TFlops
3090 @ 35.58 TFlops for 936 GB/s → 26.3 GB/s/TFlops

wow

Oh look, we had this conversation!

PDTv5Sl.jpeg


And DF confirms exactly the design.


If you could actually have better reading comprehension than my 6 years old daughter, we wouldn't have this fucking groundhog day over and over

Bill Murray Punch GIF

feels game of thrones GIF


Can't wait for your illiteracy to be on full display once the specs are revealed

TLDR: Summary

Handheld: Awesome
Docked: Fucking Awesome


TLDR:

Meme Crypto GIF by Forallcrypto
 
Last edited:

Buggy Loop

Gold Member
So DF is wrong when it's 8nm

But now they are right?

Which DF are you talking about, broseph?

8nm or 5nm doesn’t change clocks, SMs, or A78 dummy, just battery life

And DF is guessing node. There’s no leaks on that, contrary to clocks, SMs, or A78.

DF in fact is reporting rumours from other places. There’s not an ounce of anything coming from them. But you called me here for the specs that DF details, so there you go.

Linus thinks its 5nm



I think it’s 5nm, because of many factors.

8nm doesn’t change a thing above if the clocks are what you are pointing at for performance Nintendo put in an handheld. 🤷‍♂️

Very hard to follow I know James.
 
Last edited:

Mister Wolf

Member
I keep hearing that it's 5nm from other sources.

 
Last edited:

bender

What time is it?
I keep hearing that it's 5nm from other sources.


I heard it was 5,000 Picometers.
 

Hero_Select

Member
Aawww so cute

Again the tech illiterate thinks he understand anything from that video

Literally the leak from a week ago for GPU you dum dum

@ 561 MHz the 1.72 teraflops is higher than steam deck and with architecture difference much better than PS4 base's 1.84TFlops because it can't even do raster and compute concurrently.

Nothing changes since. Nothing from any speculations so far has changed from the 2022 leaks. Everything I said in that thread still holds and DF just reinforces the data we already know on the architecture.

AMD A9-9820 - Xbox One APU - Jaguar @2.35GHz - 294
IPC interpolation means
PS4 - Jaguar @1.6GHz - 200
PS4 Pro - Jaguar @ 2.13GHz = 266

A 3GHz A78 single core performance
Mediatek Dimensity 1200 - A78 @3GHz - 975
Switch 2 A78 @ 1GHz = 325

It would have to downclock to 615 MHz to match Jaguar PS4's 1.6GHz score. for single instructions per clock :messenger_tears_of_joy:

You're telling me that the rumoured clock from DF at ~1GHz will make its IPC 1.63x better CPU than Jaguar in PS4 base and 1.22x PS4 Pro's jaguar clocks?

1*qxJgbiSd_B1pxFd28eWDhA.gif


I'm sorry you don't understand these things James

Still the same thing as 2022. Like Zacfoldor Zacfoldor said, this is fucking groundhog day

~PS4 base TFlops in HANDHELD with much better modern features
  • A78 ARM CPUs. As shown above, IPC destroying Jaguar CPU and A78C which is the cluster for 8 cores is a special one for bigger L3 cache and better gaming performances. On top of these CPUs being optimized for AI.
  • 12 GB vs 8GB.
  • UFS 3.1 storage, a much more power efficient storage than SSD but similar speeds, ~2100MB/s read speed.
  • New I/O from either Ampere or the rumoured decompression engine added in the chip.
  • RT cores & ML tensor cores. ~100-125 TOPs with Tegra Orin's DLA. Which their "2050" doesn't have.
  • Ada's gating backported (again from DF) which better optimizes the SMs for better occupancy.
~3.1 TFlops as per DF's docked 1GHz clocks

Again, since you've been triggered with Nintendo switch rumours, I've been CONSTANT, Jan 7, Jan 9. I predicted 3TFlops in one, 3.2TFlops in another.

On top of avoiding stupid mistakes like PC handhelds like Asus Rog ally, chocking 8.6 TFlops with 102GB/s memory banwidth. Switch 2 has that bandwidth for 3.1TFlops. Feeding the usual Nvidia ampere 25GB/s TFLops & ~25GB/s remaining for CPU.

Handheld 1.7 TFlops * 25 + ~25GB/s for CPU = 67.5 GB/s → OH look, DF puts 68.26 GB/s
Handheld 3.1 TFlops * 25 + ~25GB/s for CPU = 102.5 GB/s → OH look! DF puts 102.4 GB/s

You want more examples of Ampere ~25GB/s per TFlops? Its really basic knowledge

3060 @ 12.74 TFlops for 360 GB/s → 28.25 GB/s/TFlops
3070 @ 20.31 TFlops for 448 GB/s → 22.1 GB/s/TFlops
3080 @ 29.77 TFlops for 760 GB/s → 25.5 GB/s/TFlops
3090 @ 35.58 TFlops for 936 GB/s → 26.3 GB/s/TFlops

wow

Oh look, we had this conversation!

PDTv5Sl.jpeg


And DF confirms exactly the design.


If you could actually have better reading comprehension than my 6 years old daughter, we wouldn't have this fucking groundhog day over and over

Bill Murray Punch GIF
There's no use in arguing with people who are just going to console fanboy HURDUR SWITCH 2 BAD LOL.

You can see they have nothing to add except memes when you present actual numbers
 

James Sawyer Ford

Gold Member
I keep hearing that it's 5nm from other sources.


It's possible. DF has been wrong on nodes before. That's why they aren't really all that trustworthy.

Can't wait for the benchmark comparisons on this thing.

It's not a monster
 
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