Mmmkay said:
I think VJ was developed to be much more franchise oriented than Okami. Are we really going to see an Okami TV show?
Nearly all games are developed with "franchise potential" in mind. Joe's merchandising and brand expansion came months after it's original summer 2003 release though, I wouldn't be so quick to affirm that as premeditated as compared to Ookami.
Mmmkay said:
If you are talking about something which may be specific to Clover, then I don't think we've seen a precedent for what you're suggesting with Okami. Your opinion of Clover is also seething with bias and I don't think you're being objective.
In what respect? Again, I think Viewtiful Joe shows a very workable precedent, complete with questionable "failure" status.
Mmmkay said:
I again strongly disagree that in Okami's case a port will be a simple affair. Firstly, we're talking about remarketing a 'failed' brand. That in itself is going to make any publisher hesitant. Secondly, there is the delayed exclusive port effect where in the majority of cases the new market underperforms the old one.
Well, that's part of the decision making process Clover (not Capcom) faces... balancing risk and potential. It really comes down to how much they want to push Ookami and how much potential other platforms offer.
Mmmkay said:
On a technical side, while the cost of developing the engine may not have been the focus of Okami's budget, it's unquestionable that it's going to be intimately tied to the PS2 hardware. Lots of assembly code and to the metal solutions. I believe that this engine is going to require more than a little effort to move to another platform, despite being more powerful.
That's part of the advantage in moving to a new platform though, similar results can be achieved with less effort by building a new engine and simply reusing art assets... this is the ideogology behind plenty of low cost PSP ports, though there far more effort is demanded in the codework to reach a PS2-level target result as compared to moving towards higher end platforms.
Mmmkay said:
There will not be a 360 version, it's almost laughable that you've brought that up twice now. I think you're just trying to pad out the options
I do think it's possible, though I'd agree in 360 being a less likely home than some other platforms (Wii/PSP).
Mmmkay said:
I have yet to see a single forecast which suggests the Revolution is going to provide any more support in Japan than it's predecessor did. I am always interested in keeping up to date with events like these, so if you have some sources to indicate a stronger showing from Rev in Japan, then I'd be happy to see them.
Well, I'm going mainly off consumer/industry/retail polls presented by various industry media outlets like
this poll,
this poll,
this poll or
this recent Famitsu poll... I haven't seen anything really concrete from JP investment firms though.
In general, I've found most forecasts to be conflicting at best, especially given how little firms have had to work with in terms of public knowledge... I'm certainly not seeing any "dissapointing" trend here in America though either, care to source the various forecasts which brought you to this conclusion? The only really "dissapointing" one I can recall is from Piper Jaffray for year end 2006, who's track record is fairly open to debate. Equally controversial though, Webush Morgan's Patcher has chimed in highlighting Revolution's potential and even predicts it taking 2nd place ahead of 360 in the US.
Mmmkay said:
All I'm saying is that I don't see Okami's 'apparent' failure as an indication of it appearing on the Revolution. If it does, then it may be part of a longer term strategy for the franchise, but not as a short term measure to recover losses. A Rev port would be an investment in an installed base for profits from a sequel not a solution to bankroll Okami 1.
Well, I'd agree there... again it'd follow Viewtiful Joe's roadmap, which a quick PS2 port paved the way for a quick engine reused mulitplatform sequel. Ookami Wii wouldn't be as much about recouping costs for PS2 Ookami 1 as it would be attempting to provide a wider audience for the brand's future. Clover's sunk a lot into pushing Viewtiful Joe as a sustainable brand, I can definitely see them giving Ookami the same sort of push.