I'm looking forward to seeing how MH3 does. Firstly, because it would give us some idea as to the sheer size and dedication of its fanbase; secondly, it would give us some impression as to the userbase for the Wii in Japan; and thirdly, there is no excuse for it failing to make a dent sales-wise.
The climate is right for it to be big on a console. There's no reason why it shouldn't be. This isn't like Animal Crossing, where being on the Wii sees little advantage to being on a handheld due to the nature of its graphics; and it's not like Mario Kart.
Its fanbase is very, very hardcore by the very nature of its mechanics. If its community refuses to show up to the party, then that's outright a rejection of the Wii.
There will be virtually no good excuses this time. If it fails, then the Wii is a casual machine; if it sells, 'it's Monster Hunter - of course it sells!' will be heard on here for months.
The climate is right for it to be big on a console. There's no reason why it shouldn't be. This isn't like Animal Crossing, where being on the Wii sees little advantage to being on a handheld due to the nature of its graphics; and it's not like Mario Kart.
Its fanbase is very, very hardcore by the very nature of its mechanics. If its community refuses to show up to the party, then that's outright a rejection of the Wii.
There will be virtually no good excuses this time. If it fails, then the Wii is a casual machine; if it sells, 'it's Monster Hunter - of course it sells!' will be heard on here for months.