onken
Member
spwolf said:why should Nintendo care? I see no reason.
Why should Nintendo care that they have no games lined up for their games console? Seriously?
spwolf said:why should Nintendo care? I see no reason.
It's not the new customers that are effected by an empty line-up. They still have several years of backlogged games to buy.spwolf said:why should Nintendo care? I see no reason.
Actually came out December last year, but close enough.duckroll said:It just came out this year. In Jan I think. Budget re-releases are slow burners and sell lover the course of a year or two.
GrotesqueBeauty said:At the risk of beating a dead horse... it continues to boggle my mind the sheer amount opportunity 3rd parties have squandered in the Wii's lifespan. A company like Capcom could have released one serious flagship Wii exclusive a year and they probably all would have sold like gangbusters, not to mention help prop up tertiary sales of all their ports and spinoffs. What a bizarre generation.
M.I.S. said:Not that I disagree with you but, you know, just be thankful that Capcom is providing some level of support - which is more than what can be said of others.
ksamedi said:Great prediction once again. Never knew you were so good at it.
A good magician never reveals his secrets....he exploits them and makes a butt load of cash instead.obaidr said:Could you tell us your independent variables and the t-values of the regression coefficients? we could then get that good at guessing as well![]()
It should surpass it next week. The next milestone is Super Mario Bros. 3, with 3.84 million units, then Super Mario Land with 4.18 million, then a long ~1.5 million stretch to NSMB.Regulus Tera said:Has NSMBW already beaten SMB4:SMW?
schuelma said:Well, because eventually, the bottom will fall out of hardware sales. NSMB Wii is propping them up for the moment, but that will end.
Also, it doesn't seem like good business sense to treat your console like its dead.
While it is holding the Wii on its own, it is ultimately holding the Wii at half its 2007 and 2008 values.markatisu said:And yet here we are with then solely keeping the Wii alive with NSMB
Not sure why we always keep looking to see if something changes, the last few months I kept seeing "Nintendo cannot possibly expect NSMB to hold the Wii" and unless something amazing happens that is what is going on
You would think they learned something from last year, but it appears not I guess
markatisu said:And yet here we are with then solely keeping the Wii alive with NSMB
Not sure why we always keep looking to see if something changes, the last few months I kept seeing "Nintendo cannot possibly expect NSMB to hold the Wii" and unless something amazing happens that is what is going on
We could easily come up with some notables that do even worse, but yeah, the two PS2 games and one PSP game combined come to around 150K.Tmac said:Aint god of war close to nonexistent in japan?
Nirolak said:So apparently Namco Bandai has decided to start porting their GameCube games to the Wii: http://www.siliconera.com/2010/03/2...e-new-play-control-business-with-gundam-port/
I guess this is one way to increase their output on the platform...
Yeah, in retrospect Namco has really tried on the Wii, especially given what else they actually make. I should probably be less harsh on them.Stumpokapow said:to be fair to namco, they took their absolute biggest ongoing franchise, stuck 1.5 installments of it on the wii and 2.5 installments of it on the ds, and that shit don't stick. they also released a kajillion installments of their gundam license on every platform, the the two platforms they haven't had success on are the wii and the ds.
not to say there aren't a laundry list of mistakes. i don't buy many namco games and i'm not a fan of tales... i just don't see what they should be putting on the wii that they are putting elsewhere.
bttb said:http://www.twitter.com/htmk73
Hachimaki's anonymous source can no longer provide data leaks. I guess this means the end of the early EB top 50 charts.
Nirolak said:Yeah, in retrospect Namco has really tried on the Wii, especially given what else they actually make. I should probably be less harsh on them.
I mean, Tales of Graces did essentially sell the same amount as the Symphonia spinoff, so it seems that no matter how much effort they put into a title, they seem to get the same number of sales. GameCube ports in this case might be the best decision for them.
They sure stomp all over this game they're rereleasing, though. This seems a very random choice.Stumpokapow said:to be fair to namco, they took their absolute biggest ongoing franchise, stuck 1.5 installments of it on the wii and 2.5 installments of it on the ds, and that shit don't stick. they also released a kajillion installments of their gundam license on every platform, the the two platforms they haven't had success on are the wii and the ds.
Nirolak said:While it is holding the Wii on its own, it is ultimately holding the Wii at half its 2007 and 2008 values.
While it is also holding it slightly above 2009, it is also doing that at a lower price.
While it's not nearly as bad as it could be, and is even quite impressive considering the current software situation, I would argue this is far from a great win for Nintendo.
onken said:Why should Nintendo care that they have no games lined up for their games console? Seriously?
Stumpokapow said:to be fair to namco, they took their absolute biggest ongoing franchise, stuck 1.5 installments of it on the wii and 2.5 installments of it on the ds, and that shit don't stick. they also released a kajillion installments of their gundam license on every platform, the the two platforms they haven't had success on are the wii and the ds.
not to say there aren't a laundry list of mistakes. i don't buy many namco games and i'm not a fan of tales... i just don't see what they should be putting on the wii that they are putting elsewhere.
Hero of Legend said:You gotta remember that in Graces' case, there was far too much against it, from being beside FFXIII to being so bugged a recall was necessary which of course brought a lot of badmouth around against it.
I'm personally certain that sales would've been much higher had it not been for the above.
A Twisty Fluken said:I'm trying to remember who made this argument, but someone suggested that the one namco franchise that they should have put on the Wii that they did not was Katamari. I agree with that, but other than that, I think you're on point.
They seem to be stacking Fiscal Q1 2011 with a ton of product and game releases (NA/EU DSi XL launch, Galaxy 2, Metroid: Other M, and some less financially notable stuff). I kind of get the feeling that the reason we're not seeing any games right now is because of a combination of development difficulties and a strong urge to show year over year growth for Q1 FY2011, since Nintendo has been having a lot of trouble showing growth lately.markatisu said:I do not think one person here is arguing the decision is great, good, or smart
But it is what it is, if Nintendo truly cared you would think they would have released something instead of watiing patiently for the bottom to drop
Nirolak said:They seem to be stacking Fiscal Q1 2011 with a ton of product and game releases (NA/EU DSi XL launch, Galaxy 2, Metroid: Other M, and some less financially notable stuff). I kind of get the feeling that the reason we're not seeing any games right now is because of a combination of development difficulties and a strong urge to show year over year growth for Q1 FY2011, since Nintendo has been having a lot of trouble showing growth lately.
Yeah that is kind of odd. According to their IR page, their fiscal year earnings release is on May 6th, so that seems to be far too late to announce a May release. Usually the results briefing doesn't happen until the day after also, which means they would be making those announcements on a Friday afternoon, which is the opposite of press friendly.gerg said:Nevertheless, that wouldn't really explain their silence regarding games in Japan. I imagine that, at this point, we're looking at late May releases at the least...? Would announcements at their end-of-fiscal-year meeting be able to make that time frame, or would they have to be pushed into June?
That's what's so confusing, I guess: the fact that we have dates for games everywhere except Japan.
gerg said:Nevertheless, that wouldn't really explain their silence regarding games in Japan. I imagine that, at this point, we're looking at late May releases at the least...? Would announcements at their end-of-fiscal-year meeting be able to make that time frame, or would they have to be pushed into June?
That's what's so confusing, I guess: the fact that we have dates for games everywhere except Japan.
bttb said:http://www.twitter.com/htmk73
Hachimaki's anonymous source can no longer provide data leaks. I guess this means the end of the early EB top 50 charts.
gerg said:Nevertheless, that wouldn't really explain their silence regarding games in Japan. I imagine that, at this point, we're looking at late May releases at the least...? Would announcements at their end-of-fiscal-year meeting be able to make that time frame, or would they have to be pushed into June?
That's what's so confusing, I guess: the fact that we have dates for games everywhere except Japan.
How LOLdolemite said:Looks like the PS3 crushed the competition badly this week.
LiquidMetal14 said:How LOL
noobie said:No hardware numbers yet.? i think they released a report of like 70% jump in PS3 hardware due to torne i think..
dolemite said:Looks like the PS3 crushed the competition badly this week.
dolemite said:Looks like the PS3 crushed the competition badly this week.
noobie said:No hardware numbers yet.? i think they released a report of like 70% jump in PS3 hardware due to torne i think.. so it is going to be above Wii this week certainly... wot abt others?
Andria Sang said:Retail reports from last week's launch suggested great initial success for PlayStation 3's "Torne" DVR kit. ASCII Media Works has come through with solid figures to back up the anecdotal evidence.
According to ASCII, as passed along by Impress Watch, Sony sold 62,000 Torne units over the week of March 15 through March 21. The device was released on the 18th -- a Thursday release, similar to most game software.
The 62,000 figure includes sales of both the Torne kit on its own and as part of a bundle with a special 250 gigabyte PlayStation 3 hardware set. The peripheral version accounted for 75% of sales, with the bundle making up the rest.
Thanks the simultaneous release of Torne and this week's number one game Yakuza 4, PlayStation 3 hardware saw a sales boost of 69.5% over the prior week to 45,000 units. The system topped ASCII's hardware charts for the first time in three months and has now sold a total of 4.95 million units.
This site usually sources Media Create for hardware sales data. Media Create will release its figures on Friday. It often releases numbers for major peripherals and accessories as well, so we may get another indication of Torne's success.
Road said:The thread is not even on the 2nd page yet and the amount of times the same PS3/torne thing has been repeated as it had never been mentioned before is amusing.
Sorry for the rant. Now let's have some MC hardware following this post.
Well I read that of courseZoe said:
Elios83 said:PS3 50,164
PSP 38,017
Wii 31,101
DSi LL 20,765
DSi 14,256
DS Lite 3,953
Xbox 360 2,419
PS2 1,711
PSP go 1,491