Yeah, since they're announcing their full year, that doesn't seem impossible.I could see an Atlus port of some sort announced Sunday but by and large you're probably right.
Yeah, since they're announcing their full year, that doesn't seem impossible.I could see an Atlus port of some sort announced Sunday but by and large you're probably right.
Honestly I'd be kind of surprised if we got a Switch announcement prior to E3 for things that aren't already announced.
Japan is sloooooooow with new platforms.
Easily the most risk averse publishers on earth.
Just imagine all the people who will stop playing Monster Hunter if Capcom, who opened the can of going multiplatform for MH, releases it on the PS4 as well.
If only Nobunaga's Ambition had sold better![]()
In general I expect a lot of Switch multiplatform development, but I just expect it to be slow going.Regulars in MC threads ? I dont know about that...Monster Hunter is the only IP that comes in my mind and thats a special case.
Either way my main point is that they should embrace multiplatform development for their main systems....it worked for western publishers and they have been doing this since the PS2 era.
Just imagine all the people who will stop playing Monster Hunter if Capcom, who opened the can of going multiplatform for MH, releases it on the PS4 as well.
In general I expect a lot of Switch multiplatform development, but I just expect it to be slow going.
Like the general ramp up procedure for very risk averse companies is:
1.) Developers must get their technology working on the Switch, and improve the pipeline to the point where easy simultaneous releases are possible.
2.) Developers must feel there's s large enough audience (of their specific demographic) to be worth releasing to.
This takes a long time, especially when the console vendor isn't throwing money around like candy to get it done.
If we're sitting here this time next year looking at games for Fall 2018, I would expect Switch ports to be the norm.
Like even just look at Bandai Namco. They had not released a PC game in eight years, then made one super late port after huge demand. Then they made a few late ports of Western games. Then more and more late ports with a few simultaneous releases. Now, almost every game they make has a simultaneous PC release.
This is how Japanese companies operate.
After this http://www.neogaf.com/forum/showthread.php?t=1305643
I think there's actually a very possibility the next MH will be on PS4. You guys laugh but we will see![]()
I think the issue always had and always will be the bolded. You Bandai Namco example is perfect because they only went full blast on PC because Dark Souls(and later Tales) did really well.
I don't think third parties have the willingness to even try building an audience on Switch/x Nintendo platform.
I think it's going to be multiplat, but this obviously isn't true.I don't think anyone disagrees. There's more chance of it being PS4 exclusive than Switch exclusive.
I don't think anyone disagrees. There's more chance of it being PS4 exclusive than Switch exclusive.
I don't really agree with this. We may not be seeing games like FFXV, but we see games coming in an attempt to build an audience.
I think it's going to be multiplat, but this obviously isn't true.
The world wide performance of third titles is the deciding factor here.
With games getting more expensive to make even a Switch will dominate Japan scenario will not make it automatically the main platform for publishers.
Ok, i see.Number of copies.
That is a good question. I would hope for Nintendo's sake that Switch at least gets some multiplatform games that have online play, and at least one version of Call of Duty.Assuming that they were both completely fine with that who would bother? What's the cross over successful games on both platforms that are online.
Yeah, that is more likely at least.Let's begin with easy mode : PC/Switch cross-play titles would be a good start.
Not particularly. Switch so far has the lowest budget, lowest risk titles of any platform in the last decade. When Bomberman is your big third party game there's something wrong.
Even in the context of publishers releasing traditionally PS franchises on Switch(which is what we're discussing) there's only Disgaea. Everything is standard Nintendo fare.
I don't even think people expect/claim Switch should be the main platform, just one of them. It's not even getting that.
Not particularly. Switch so far has the lowest budget, lowest risk titles of any platform in the last decade. When Bomberman is your big third party game there's something wrong.
Even in the context of publishers releasing traditionally PS franchises on Switch(which is what we're discussing) there's only Disgaea. Everything is standard Nintendo fare.
I don't even think people expect/claim Switch should be the main platform, just one of them. It's not even getting that.
Notably they announced their less demanding titles that were on Unity and Unreal. They also announced the game on the Koei Tecmo engine, which works on Switch because of Fire Emblem Musou.Honestly though the majority of major Japan focused SE titles are on the switch those that aren't are likely a pain in the ass to port and SE doesn't feel like it'd be worthwhile or at the very least yet. They have brought some exclusives and appear to have a lot of confidence in the platform. Everyone else Nada though I guess Atlus could perhaps count.
God Eater 3 being PS4 exclusive would be one of the most hilariously boneheaded decisions in recent Japanese gaming. Do Toukiden 2 one better.
I don't think anyone disagrees. There's more chance of it being PS4 exclusive than Switch exclusive.
Honestly though the majority of major Japan focused SE titles are on the switch those that aren't are likely a pain in the ass to port and SE doesn't feel like it'd be worthwhile or at the very least yet. They have brought some exclusives and appear to have a lot of confidence in the platform. Everyone else Nada though I guess Atlus could perhaps count.
The problem with your line of argument from a strategic perspective is like, one high profile 3rd party announcement and your argument goes poof.
Notably they announced their less demanding titles that were on Unity and Unreal, and also the game on the Koei Tecmo engine, which works on Switch because of Fire Emblem Heroes.
Meanwhile, games on things like PhyreEngine (Dragon Quest Builders, Final Fantasy XII) are no where to be seen.
I don't think anyone disagrees. There's more chance of it being PS4 exclusive than Switch exclusive.
Not particularly. Switch so far has the lowest budget, lowest risk titles of any platform in the last decade. When Bomberman is your big third party game there's something wrong.
Even in the context of publishers releasing traditionally PS franchises on Switch(which is what we're discussing) there's only Disgaea. Everything is standard Nintendo fare.
I don't even think people expect/claim Switch should be the main platform, just one of them. It's not even getting that.
I'm sure Capcom agrees with you. Obviously they want to sell 500k copies first week in Japan and maybe slowly crawl to a million lifetime sales. Then send it out to die in the West with no advertising.
I mean Capcom has done some crazy things before, but not on that level.
It would never be PS4 exclusive. Like, you're a crazy person for even letting that pass through your mind.
That doesn't really go against what I said about third parties trying to build an audience. If you look at the actual games coming you would see them attempting to do so even if the games aren't high budget or "risky".
They'd almost certainly get Sony to match(or exceed) whatever co-marketting deals they have with Nintendo.
There's no precedent for that. You're talking out of your butt.
Wait, actually there may be. Didn't Sony help advertise Street Fighter V? How did that work out for Capcom? Lol.
I don't think anyone disagrees. There's more chance of it being PS4 exclusive than Switch exclusive.
They'd almost certainly get Sony to match(or exceed) whatever co-marketting deals they have with Nintendo.
I don't think the act of releasing games really counts as building an audience in a meaningful way. Especially when it's shit like Seiken Densetsu and Ultra Street Fighter 2.
They'd almost certainly get Sony to match(or exceed) whatever co-marketting deals they have with Nintendo.
I don't think the act of releasing games really counts as building an audience in a meaningful way. Especially when it's shit like Seiken Densetsu and Ultra Street Fighter 2.
Making Monster Hunter exclusive on PS4 would be a death sentence to the franchise. Especially if we look at the fact that Monster Hunter lives on portabilty.
We've already seen most of Capcom's franchises on a decline and if Monster Hunter their strongest franchise declines then they are screwed.
You're saying there's incentive to fractionalize sales in the biggest market for the game to trade in a pre-existing marketing deal in the West for another?
Do you understand how that sounds? I mean, just try to say that out loud.
Well looking at MHXX that ship has already sailed.
They would assume a massive increase in western sales, rightly or wrongly.
Well looking at MHXX that ship has already sailed.
They would assume a massive increase in western sales, rightly or wrongly.
TBF though think about it. How exactly do you expect Sony to advertise it in the west? The Psp MH games didn't sell particularly well and the game has been Nintendo exclusive for an entire gen. Despite having a similar combat system to Dark souls etc it doesn't have remotely the same kind of tone likely won't have the budget and appearance of something like Horizon and you'd be hardpressed to point out an indicator that it's audience is even in the west on PS4 in large enough amounts.They'd almost certainly get Sony to match(or exceed) whatever co-marketting deals they have with Nintendo.
Because I was obviously referring to those games and not the original/bigger stuff. Also, you build up an audience by releasing content that appeals to them and that's what these games would do. Where do you think the niche japanese game and VN audience on the Vita came from?They'd almost certainly get Sony to match(or exceed) whatever co-marketting deals they have with Nintendo.
I don't think the act of releasing games really counts as building an audience in a meaningful way. Especially when it's shit like Seiken Densetsu and Ultra Street Fighter 2.
Well looking at MHXX that ship has already sailed.
Well looking at MHXX that ship has already sailed.
They would assume a massive increase in western sales, rightly or wrongly.
MH ships about a mill to the west these days. it's a large reason multiple entries have managed to reach a total 4.1 million shipped consistently.Lol... MHXX is an expanded version of a spinoff, which they promised not to have an expansion of, and is the fifth Monster Hunter title on 3DS. It still sold 1M units in its first week. It's definitely a decline for this particular title, but if it wasn't for their crappy prediction I wouldn't even say it is that worrying. I do think it signals it's probably high-time to start on a Monster Hunter 5 if they haven't already.
Also, if I'm not mistaken, thanks to Nintendo co-marketing, they managed to have the series best US launch in MH4U at over 270K iirc (3+ times their previous best launch if I'm not mistaken), which released alongside the new 3DS. MH Generations did somewhat worse, but still decent (like 170K US 1st month?) considering it was a spinoff and not many western fans would have much attachment to the older games it references. If you're going to choose a next platform, simply jumping straight to PS4 exclusive would be a horrible idea, especially when the franchise counts on portability for its sales.
It needs to stay on something portable, and the best options would be 3DS or Switch in that case, since they've ignored the Vita up until this point (and it's slowly fading away) and have been doing well on 3DS. Adding a PS4 or PC SKU is fine, but the primary platform better remain the portable (probably 3DS still tbh) in order to not suffer like Toukiden 2.
Let's not falsey attribute stuff. The marketing for SFV was way better than the terrible end product. That was all on Capcom.
The initial PSX reveal for SFV is still hype as fuck.
I don't think anyone disagrees. There's more chance of it being PS4 exclusive than Switch exclusive.
Oregano gonna oreganate...
Okay now. Like I am still in the camp that they are actually gonna do MH5 on PS4 but you can't.seriously think XX is indicative.of thenhealth of the franchise right? This is the 5th MH game on the 3DS. It's been milked for a lot of MH.
XX is probably more a combination of platform fatigue and expansion annoyance tham the brand actually in serious decline.