So what are we expecting for OPPW3? Less than 200k?
So what are we expecting for OPPW3? Less than 200k?
Media Create Sales: Week 9, 2012 (Feb 27 - Mar 04)
01./00. [PS3] One Piece: Pirate Warriors # <ACT> (Bandai Namco Games) {2012.03.01} (¥8.190) - 655.774 / NEW <92,07%>
Media Create Sales: Week 12, 2013 (Mar 18 - Mar 24)
02./00. [PS3] One Piece: Pirate Warriors 2 # <ACT> (Bandai Namco Games) {2013.03.20} (¥8.190) - 274.625 / NEW <67,51%>
05./00. [PSV] One Piece: Pirate Warriors 2 <ACT> (Bandai Namco Games) {2013.03.20} (¥7.140) - 60.315 / NEW <75,69%>
Second game declined almost 50% at first week. There will be a softer drop this time but still it won't top 250k at best.
Any reason? The first game even had good legs.
Did type 0 hd come out for xbox one in Japan?
Actually even leadership is mostly Silicon which is why it exists (since internal directors were all pointed elsewhere).The bulk of development for both was by Silicon Studio lead by a few people from Square Enix.
Yes. Sales are just so low it didn't chart.
1st Course, separate question, what happened to Dengeki's top 3 games on each platform?
Nice to see retailers pushing Minecraft and Vita. Hopefully it'll continue to sell well.
Media Create Sell-through
01./00. [PS4] Final Fantasy Type-0 HD # <RPG> (Square Enix) {2015.03.19} (¥7.344) - 92.094 / NEW <59,59%>
00./00. [XB1] Final Fantasy Type-0 HD <RPG> (Square Enix) {2015.03.19} (¥7.344) - 1.000 / NEW <59,59%>
Same sell-through?
Media Create Sell-through
01./00. [PS4] Final Fantasy Type-0 HD # <RPG> (Square Enix) {2015.03.19} (¥7.344) - 92.094 / NEW <59,59%>
00./00. [XB1] Final Fantasy Type-0 HD <RPG> (Square Enix) {2015.03.19} (¥7.344) - 1.000 / NEW
Media Create Sell-through
00./00. [XB1] Final Fantasy Type-0 HD <RPG> (Square Enix) {2015.03.19} (¥7.344) - 1.000 / NEW
Exactly 1k? can't tell if someone was lazy or they really tracked 1k, either way that's XO sales for ya right there.
Disgaea 5 ...
The only games that will need a second shipment at weekend are Bloodborne and Disgaea 5.
First day sell-through.
Bloodborne 75%
Senran Kagura: Estival Versus >60%
It's not really about how fast PS4 drops after this week, but how much it drops as it stabilises.
The baseline needs to at least go up from 10k to 15k weekly even on dead weeks. PS4 is effectively dead long-term if it can only do good numbers on major software weeks.
What does this mean? No info or really low?First day sell-through.
Disgaea 5 ...
First Day Sell-through
[PS4] Bloodborne # <RPG> (Sony Computer Entertainment) - 75% (won't be enough for this weekend)
[PS4] [PS3] [PSV] One Piece: Pirate Warriors 3 <ACT> (Bandai Namco Games) - 40-50%
[PSV] [PS3] Sword Art Online: Lost Song # <RPG> (Bandai Namco Games) - more than 60% (already passable for a sequel)
[PSV] [PS4] Senran Kagura Estival Versus # <ACT> (Marvelous) - more than 60%
[3DS] Theatrhythm Dragon Quest <ACT> (Square Enix) - 30% (big shipment)
[PS3] Pro Baseball Spirits 2015 <SPT> (Konami) - 40%
[PSV] Pro Baseball Spirits 2015 <SPT> (Konami) - 30%
(where is the PS4 version, Konami?)
[PS4] Disgaea 5: Alliance of Vengeance # <SLG> (Nippon Ichi Software) - If only it had been released the beginning of march...
Agreed, a console should at some point start selling based on the strength its catalogue rather than merely spiking at every big release. Over time those spikes should get smaller and smaller.
What surprises me is how many people seem to expect a complete collapse in sales after the next month or so. Does a big percentage of the audience in Japan really buy based on weekly releases rather than on the size/content of a consoles catalogue?
[PS3] Pro Baseball Spirits 2015 <SPT> (Konami) - 40%
[PSV] Pro Baseball Spirits 2015 <SPT> (Konami) - 30%
(where is the PS4 version, Konami?)
First Day Sell-through
[PS4] Bloodborne # <RPG> (Sony Computer Entertainment) - 75% (won't be enough for this weekend)
[PS4] [PS3] [PSV] One Piece: Pirate Warriors 3 <ACT> (Bandai Namco Games) - 40-50%
[PSV] [PS3] Sword Art Online: Lost Song # <RPG> (Bandai Namco Games) - more than 60% (already passable for a sequel)
[PSV] [PS4] Senran Kagura Estival Versus # <ACT> (Marvelous) - more than 60%
[3DS] Theatrhythm Dragon Quest <ACT> (Square Enix) - 30% (big shipment)
[PS3] Pro Baseball Spirits 2015 <SPT> (Konami) - 40%
[PSV] Pro Baseball Spirits 2015 <SPT> (Konami) - 30%
(where is the PS4 version, Konami?)
[PS4] Disgaea 5: Alliance of Vengeance # <SLG> (Nippon Ichi Software) - If only it had been released the beginning of march...
Actually even leadership is mostly Silicon which is why it exists (since internal directors were all pointed elsewhere).
Asano is the producer, but the director and lead designers are Silicon staff.
Too soon, dude.They were waiting for Kojima to finish the PS4 version
god...
well, taht could be a WW number, right?
What is the reasonable prediction for Bloodborne in Japan next week? I am not sure if Souls games did well in Japan before. Can we expect PS4 to increase the previous week's numbers or atleast hold this number?
What is the reasonable prediction for Bloodborne in Japan next week? I am not sure if Souls games did well in Japan before. Can we expect PS4 to increase the previous week's numbers or atleast hold this number?
god...
well, taht could be a WW number, right?
Sorry, I was in a hurry so I couldn't post everything. No numbers were given for Disgaea 5. hiska-kun already translated the comments above.What does this mean? No info or really low?
Dang, what happened to zeromcd73? Why was he banned? D:
Sorry, I was in a hurry so I couldn't post everything. No numbers were given for Disgaea 5. hiska-kun already translated the comments above.
Also missing are the numbers for Deception IV: Another Princess. I guess it sold poorly too.
Dang, what happened to zeromcd73? Why was he banned? D:
Yeah, you're most probably right. Wouldn't be surprised if it ends up in the bargain bins with Disgaea 5.Well, the vanilla version debuted at 24k on PS3 and 18k on PSV so I think numbers won't be as higher, probably around 2/3 or a half of that.