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Media Create Sales: Week 12, 2016 (Mar 21 - Mar 27)

Powwa

Member
A really disappointing week in all fronts, DQM, DS III and Miku underperformed. At least usual suspects (Minecraft, Splatoon) hanging around. Really small boost for PS4 as well. Hoping for a more interesting next week.
 

hiska-kun

Member
All this talk about SO5 doing worse than SO4...

I wonder when we will get a Japanese developed game from a well known IP that releases this year that sells significantly better than previous entries in their own respective series? It's been pretty bad so far and looking at the release schedule there are lots of good looking games, but with the current worsening of the market I don't really feel that any of them will sell beyond what the series as reached in the past (ToB,FFXV,HotShotsGolf,GT,SAO,PowerPro,Basara,Yakuza,Valkyria, etc).

Persona 5 is an obvious one. Maybe Toukiden 2 and Dragon Quest Heroes 2 since they seem to be making some drastic changes to their basic formulas.

Ace Attorney 6 will do better than 5.

Dragon Quest Heroes 2 will decline.
 

Chris1964

Sales-Age Genius
With Dragon Quest Heroes 2 we'll likely have another Pirate Warriors 2 situation when many were so sorry "not to underestimate One Piece power". Nothing has escaped from Musou collaboration second entry curse so far.

I wouldn't hold my breath for Toukiden 2 either with Koei making it open world this time, but maybe this title will have a better transition.
 

horuhe

Member
Pikachu is trying to sabotage Jibanyan domination plan, lol.
Pfypy

vBxYR
 

mao2

Member
All this talk about SO5 doing worse than SO4...

I wonder when we will get a Japanese developed game from a well known IP that releases this year that sells significantly better than previous entries in their own respective series? It's been pretty bad so far and looking at the release schedule there are lots of good looking games, but with the current worsening of the market I don't really feel that any of them will sell beyond what the series as reached in the past (ToB,FFXV,HotShotsGolf,GT,SAO,PowerPro,Basara,Yakuza,Valkyria, etc).

Persona 5 is an obvious one. Maybe Toukiden 2 and Dragon Quest Heroes 2 since they seem to be making some drastic changes to their basic formulas.
[360] Dead or Alive Xtreme 2 - 45,536

[PS4] Dead or Alive Xtreme 3: Fortune - 44,723
[PSV] Dead or Alive Xtreme 3: Venus - 21,959

DOAX3 combined sold more than the previous entry. :p
 

Dash Kappei

Not actually that important
I believe I was thinking of major AAA titles in the west. I'm sure I heard something like that in a NPD thread. I mixed the number up with Japan.

Could someone with more info clarify this? At least the norm (if there is one) for Japan.

The norm (so no shortages and the likes) is around 10%, give or take a couple percentage points depending on platform and title.

Why is that? Do you have more information? Or are you just aggressively asserting your position?

It wasn't meant to be aggressive at all? If the data average is around 10% and you say you don't think that even 20% would be at all an optimistic expectation, then (and I quote myself) "I'm afraid you'd think wrong". What isn't clear about that? If you've felt attacked then I'm sorry, wasn't my intention at all. I don't feel like always ending a post with a smiley, maybe I should do that more often. :)
 

Fisico

Member
Ace Attorney 6 will do better than 5.

Will it really ?
I mean AA5 showed a significant drop from AA4 so there's room to bounce back, but DGS underperformed a bit, yet at the same time the anime may also help (that Phoenix & Maya dynamic)...

I have a hard time seeing it reach 500k for example, but 400k should be managable (AA6 is probably somewhere around 360-380k right now)

Yeah I assumed by digital it meant download cards. So it's just an estimate of the eShop sales after all? Wonder how accurate those numbers are.

[3DS] Detective Pikachu: New Combi Birth _3DS Download Software_ |DL| <ADV> (Pokemon Co.) (¥1.388) - 5.471 (21.749) / 27.220

Bolded number are the download cards, the other the digital estimates
 

hiska-kun

Member
Will it really ?
I mean AA5 showed a significant drop from AA4 so there's room to bounce back, but DGS underperformed a bit, yet at the same time the anime may also help (that Phoenix & Maya dynamic)...

I have a hard time seeing it reach 500k for example, but 400k should be managable (AA6 is probably somewhere around 360-380k right now)

Pre-orders already look promising more than two months before the release. The Maya come back effect is real. And today the Anime started airing (with AA6 promotion).
Marketing campaign is obviously higher than the last entry.

Expect better sales than AA5 is a lock.
 
Will it really ?
I mean AA5 showed a significant drop from AA4 so there's room to bounce back, but DGS underperformed a bit, yet at the same time the anime may also help (that Phoenix & Maya dynamic)...

They seem to be spending significantly more in promoting this game over AA5.
 
Pikachu is trying to sabotage Jibanyan domination plan, lol.
There's something that caught my eye but it's outside of gaming.

Are those type of cell phones still popular in Japan? i mean the ones not of the "smart" type and with actual buttons instead of the ubiquitous big touch screens.
 

Chris1964

Sales-Age Genius
Famitsu Sales: Jan 2016 (Dec 28 - Jan 31)

01./01. [3DS] Monster Hunter Generations # <ACT> (Capcom) {2015.11.28} (¥5.800) - 288.291 / 2.730.268 (-68%)
02./02. [3DS] Monster Strike <RPG> (Mixi) {2015.12.17} (¥4.500) - 254.958 / 891.667 (-60%)
03./00. [PSV] Dragon Quest Builders: Alefgard o Fukkatsu Niseyo # <ADV> (Square Enix) {2016.01.28} (¥5.980) - 176.143 / NEW
04./00. [PS4] Dragon Quest Builders: Alefgard o Fukkatsu Niseyo <ADV> (Square Enix) {2016.01.28} (¥7.800) - 137.894 / NEW
05./04. [WIU] Splatoon # <ACT> (Nintendo) {2015.05.28} (¥5.700) - 131.982 / 1.196.879 (-46%)

Top 5

3DS - 2
PS4 - 1
PSV - 1
WIU - 1

SOFTWARE

Nintendo - 837.000
Square Enix - 458.000
Capcom - 363.000

HARDWARE
Code:
+-------+------------+------------+------------+------------+------------+-------------+
|System | This Month | Last Month |  Last Year |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
| 3DS # |    260.203 |    503.619 |    356.801 |    260.203 |    356.801 |  20.297.159 |
|  PS4  |    193.184 |    184.619 |     77.092 |    193.184 |     77.092 |   2.323.917 |
| PSV # |    189.872 |    163.583 |    116.122 |    189.872 |    116.122 |   4.572.289 |
|  WIU  |    112.781 |    253.209 |     73.239 |    112.781 |     73.239 |   3.056.368 |
|  PS3  |     11.221 |      9.288 |     37.188 |     11.221 |     37.188 |  10.217.962 |
|  XB1  |        887 |      1.385 |      2.372 |        887 |      2.372 |      64.938 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |    768.148 |  1.115.703 |    662.814 |    768.148 |    662.814 |  40.532.633 |
+-------+------------+------------+------------+------------+------------+-------------+


Famitsu Sales: Feb 2016 (Feb 01 - Feb 28)

01./00. [PSV] Kan Colle Kai # <SLG> (Kadokawa Games) {2016.02.18} (¥5.800) - 156.884 / NEW
02./00. [3DS] Shin Megami Tensei IV: Final <RPG> (Atlus) {2016.02.10} (¥6.480) - 122.648 / NEW
03./03. [PSV] Dragon Quest Builders: Alefgard o Fukkatsu Niseyo # <ADV> (Square Enix) {2016.01.28} (¥5.980) - 89.306 / 265.449 (-49%)
04./00. [PS4] Attack on Titan # <ACT> (Koei Tecmo) {2016.02.18} (¥7.800) - 76.789 / NEW
05./00. [PS4] Naruto Shippuden: Ultimate Ninja Storm 4 <FTG> (Bandai Namco Games) {2016.02.04} (¥7.600) - 76.338 / NEW

Top 5

PS4 - 2
PSV - 2
3DS - 1

SOFTWARE

Nintendo - 403.000
Square Enix - 294.000
Bandai Namco Games - 240.000

HARDWARE
Code:
+-------+------------+------------+------------+------------+------------+-------------+
|System | This Month | Last Month |  Last Year |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
|  PS4  |    109.867 |    193.184 |     69.974 |    303.051 |    147.066 |   2.433.784 |
| PSV # |     83.071 |    189.872 |     72.003 |    272.943 |    188.125 |   4.655.360 |
| 3DS # |     79.526 |    260.203 |    148.143 |    339.729 |    504.944 |  20.376.685 |
|  WIU  |     14.705 |    112.781 |     25.091 |    127.486 |     98.330 |   3.071.073 |
|  PS3  |      5.131 |     11.221 |     21.298 |     16.352 |     58.486 |  10.223.093 |
|  XB1  |        659 |        887 |      1.708 |      1.546 |      4.080 |      65.597 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |    292.959 |    768.148 |    338.217 |  1.061.107 |  1.001.031 |  40.825.592 |
+-------+------------+------------+------------+------------+------------+-------------+
 

Sakura

Member
There's something that caught my eye but it's outside of gaming.

Are those type of cell phones still popular in Japan? i mean the ones not of the "smart" type and with actual buttons instead of the ubiquitous big touch screens.

Most people seem to have smart phones, but there still seems to be people with the older type. Usually older people from my experience.
 

horuhe

Member
There's something that caught my eye but it's outside of gaming.

Are those type of cell phones still popular in Japan? i mean the ones not of the "smart" type and with actual buttons instead of the ubiquitous big touch screens.

Yes, they are. Not as they used to be in 2010 or 2011, but Keitai still being a thing. Even though they have no Android or iOS, they still could run games done specifically by them, some from big series as Dragon Quest or Final Fantasy, they have TV services, video on demand, etc. Those carried by these kids are PHS, or picchi in Japanese, and are offered by some Softbank subsidiary or something like that.
 
Yes, they are. Not as they used to be in 2010 or 2011, but Keitai still being a thing. Even though they have no Android or iOS, they still could run games done specifically by them, some from big series as Dragon Quest or Final Fantasy, they have TV services, video on demand, etc. Those carried by these kids are PHS, or picchi in Japanese, and are offered by some Softbank subsidiary or something like that.

I've not seen so many old phones around in the last 3 years tbh

Yesterday while I was going to work there was a group of children, probably some sport team, 2 of them were both playing Tsum Tsum on their smartphone

6-7 years ago the same scene would have had the DS as game machine, sign of the times
 
Most people seem to have smart phones, but there still seems to be people with the older type. Usually older people from my experience.

Yes, they are. Not as they used to be in 2010 or 2011, but Keitai still being a thing. Even though they have no Android or iOS, they still could run games done specifically by them, some from big series as Dragon Quest or Final Fantasy, they have TV services, video on demand, etc. Those carried by these kids are PHS, or picchi in Japanese, and are offered by some Softbank subsidiary or something like that.

I've not seen so many old phones around in the last 3 years tbh

Yesterday while I was going to work there was a group of children, probably some sport team, 2 of them were both playing Tsum Tsum on their smartphone

6-7 years ago the same scene would have had the DS as game machine, sign of the times
Thanks for the answers.

Really liked that era of cell phones since makers where more creative with their designs. Motorola amongs them specially. Today is another story.

Now back to our regular programming...
 

horuhe

Member
I've not seen so many old phones around in the last 3 years tbh

Yesterday while I was going to work there was a group of children, probably some sport team, 2 of them were both playing Tsum Tsum on their smartphone

6-7 years ago the same scene would have had the DS as game machine, sign of the times
They represent not even the 5% of phones in Japan, I've read the other day. So, you're right. Don't have the source now, but I saw that they were mostly carried by some salaryman or people who are not interested in the sumaho stuff.
 
They represent not even the 5% of phones in Japan, I've read the other day. So, you're right. Don't have the source now, but I saw that they were mostly carried by some salaryman or people who are not interested in the sumaho stuff.

exactly, elementary school children have a particular phone which can make phone calls only to a particular set of numbers, so the family can contact their sons and they are not worried about the "dark side" of the mobile.


the old keitai are still used by salaryman and old people as you said, and I also confirm there are still some games available, even internet, but it's so "retro" using it on such old devices :D




Anyway, here is the COMG chart


April 2, 2016

01. [PS4] Final Fantasy XV (combined) - 32pt
02. [PS3] Star Ocean 5 -Integrity and Faithlessness- - 28pt
03. [3DS] Etrian Odyssey 5 (combined) - 24pt
04. [PS4] Dragon Quest Heroes II - 22pt
05. [PS4] Uncharted 4 Deluxe Edition - 22pt
06. [3DS] Ace Attorney 6 - 21pt
07. [3DS] Harvest Moon - 20pt
08. [PSV] ONE PIECE BURNING BLOOD (Normal Edition) - 17pt
09. [3DS] Kirby Roboball Planet - 16pt
10. [PS4] Phantasy Star Online 2 Episode 4 deluxe package - 12pt
11. [PSV] Dragon Quest Heroes II - 12pt
12. [PS4] Jikkyou Powerful Pro Baseball 2016 - 11pt
13. [PS4] Far Cry primal - 11pt
14. [PS4] Yakuza 6 - 10pt
15. [PS3] Dragon Quest Heroes II - 10pt
16. [PSV] Underground labyrinth, the Witch and the Wardrobe Roh brigade of Refrain (Limited Edition) - 10pt
17. [PSV] Rose and the twilight of the old castle first (premium BOX) - 9pt
18. [3DS] Puzzle & Dragon - 8pt



it begins
 
6-7 years ago the same scene would have had the DS as game machine, sign of the times

I saw a massive amount of 3DSs in Japan when I was there in 2013. Those that I didn't see I knew were there because I couldn't leave the house without having to check my 3DS for StreetPasses every 10 minutes because you can only StreetPass 10 people at a time. I got hundreds of StreetPasses in the span of three weeks, I thought it was insane. Several kids were even filming the parade at Universal Studios with their 3DS XLs when that camera is dreadful.

Maybe things have changed a lot in the past three years, which is possible considering the 3DS isn't at its peak anymore, but at least back then the 3DS' popularity in public was impressive.
 
I saw a massive amount of 3DSs in Japan when I was there in 2013. Those that I didn't see I knew were there because I couldn't leave the house without having to check my 3DS for StreetPasses every 10 minutes because you can only StreetPass 10 people at a time. I got hundreds of StreetPasses in the span of three weeks, I thought it was insane. Several kids were even filming the parade at Universal Studios with their 3DS XLs when that camera is dreadful.

Maybe things have changed a lot in the past three years, which is possible considering the 3DS isn't at its peak anymore, but at least back then the 3DS' popularity in public was impressive.


Yes, I clearly remember that too, but even at its peak, the 3DS has never been popular has DS and PSP were during 2005-2009, when trains were filled by people playing handhelds.
then something from Cupertino arrived and it changed everything.
 

test_account

XP-39C²
Regarding Star Ocean 5, if more advertising, showing more of the game earlier and such things could have brought DQMJ3 to a potentially million seller, what could be/been done with Star Ocean 5 in comparison? (assuming that the opening sales will be lowered than expected).


Finally finished !!!

The most completed
DS
chart
is available

1,428 titles listed


PSP 1,485
:D
Nice :)
 

Darius

Banned
Regarding Star Ocean 5, if more advertising, showing more of the game earlier and such things could have brought DQMJ3 to a potentially million seller, what could be/been done with Star Ocean 5 in comparison? (assuming that the opening sales will be lowered than expected).



Nice :)

I got the impression that it was better marketed, gameplay trailers have been presented to the media as early as last year, with several character trailers up to its launch, and official SQEX stream shows presenting the game. Marketing had a retail presence for months and it would surprise me if it had not also an edge when it comes to tv commercials.

It´s more a problem of a combination of the product itself and still low userbase rather than marketing, since it´s by no means a big system seller.
 

Oregano

Member
Regarding Star Ocean 5, if more advertising, showing more of the game earlier and such things could have brought DQMJ3 to a potentially million seller, what could be/been done with Star Ocean 5 in comparison? (assuming that the opening sales will be lowered than expected).



Nice :)

I think Nirolak would/will probably be able to explain it better but it would probably need to do something to set it apart from the previous four games. Probably adapt itself more to modern sensibilities(see FE:Awakening), not necessarily otaku-pandering though!
 

Sakura

Member
Regarding Star Ocean 5, if more advertising, showing more of the game earlier and such things could have brought DQMJ3 to a potentially million seller, what could be/been done with Star Ocean 5 in comparison? (assuming that the opening sales will be lowered than expected).

Maybe more appealing character designs (for me at least). The 2D art isn't bad, but many of their 3D models don't look so attractive.
Also, it is only the PS4 version that came out, because the PS3 version was delayed... this could've affected first week sales depending on how many people were planning on getting the PS3 version.
 

Takao

Banned
Regarding Star Ocean 5, if more advertising, showing more of the game earlier and such things could have brought DQMJ3 to a potentially million seller, what could be/been done with Star Ocean 5 in comparison? (assuming that the opening sales will be lowered than expected).

Square Enix and tri-Ace would need a time machine. First they need to go back and make sure Star Ocean 3 and 4 are universally loved. Then they need to prevent the erosion of the dedicated Japanese games business (especially the home console market).
 

test_account

XP-39C²
I got the impression that it was better marketed, gameplay trailers have been presented to the media as early as last year, with several character trailers up to its launch, and official SQEX stream shows presenting the game. Marketing had a retail presence for months and it would surprise me if it had not also an edge when it comes to tv commercials.

It´s more a problem of a combination of the product itself and still low userbase rather than marketing, since it´s by no means a big system seller.
Thats possible, but i'm more curious what could be done to sell more, if possible. The serie was afterall more popular before. If marketing was already good, maybe something else could be done?


I think Nirolak would/will probably be able to explain it better but it would probably need to do something to set it apart from the previous four games. Probably adapt itself more to modern sensibilities(see FE:Awakening), not necessarily otaku-pandering though!
I see. I've never played a Star Ocean game before, so i cant say much about that. I just know that the serie used to be more popular than what SO5 is indicated to be selling. I wonder if the delayed PS3 version will affect things noticeably.


Maybe more appealing character designs (for me at least). The 2D art isn't bad, but many of their 3D models don't look so attractive.
Also, it is only the PS4 version that came out, because the PS3 version was delayed... this could've affected first week sales depending on how many people were planning on getting the PS3 version.
Yeah, maybe the delayed PS3 version will have some noticeably effect on the sales.


Square Enix and tri-Ace would need a time machine. First they need to go back and make sure Star Ocean 3 and 4 are universally loved. Then they need to prevent the erosion of the dedicated Japanese games business (especially the home console market).
So no hope, eh? :) But yeah, we have seen that many sequels have sold less than the predecessors in this generation, so maybe its hard to make it sell much more.
 

Darius

Banned
Thats possible, but i'm more curious what could be done to sell more. The serie was afterall more popular before. If marketing was already good, maybe something else could be done?



I see. I've never played a Star Ocean game before, so i cant say much about that. I just know that the serie used to be more popular than what SO5 is indicated to be selling. I wonder if the delayed PS3 version will affect things noticeably.

Basically two options, better game (as in beeing more appealing) and if it was made for handhelds instead.
 
Ace Attorney seems high and Etrian Odyssey seems low.

Can you confirm?

Actually seems the other way around, lol.

68 days before release:

Ace Attorney 5 = 22 points
Ace Attorney 6 = 21 points

124 days before release:

Etrian Odyssey IV = < 17 points
Etrian Odyssey Untold = < 35 points
Etrian Odyssey Untold 2 = < 12 points
Etrian Odyssey V = 24 points
 
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