Euhm, YTD, not YoY. Last year MK8 launched around the same time I think, and YoY can fluctuate depending on what is released that week. YTD is where we should look at.
Code:
+-------+------------+------------+------------+------------+------------+-------------+
|System | This Week | Last Week | Last Year | YTD | Last YTD | Difference
+-------+------------+------------+------------+------------+------------+-------------+
| WIU | 17.713 | 7.611 | 19.312 | [B]212.010[/B] | [B]239.436[/B] | -27.426 |
| 3DS # | 17.636 | 15.257 | 23.773 | [B]827.701[/B] | [B]947.799[/B] | -120.098 |
| PSV # | 13.046 | 11.775 | 13.957 | [B]441.711[/B] | [B]580.819[/B] | -139.108 |
| PS4 | 12.272 | 12.096 | 6.508 | [B]530.219[/B] | [B]587.690[/B] | -57.471 |
So the only thing I pointed out was that the WiiU was keeping it's YTD numbers steady, as low as they may be.