I think this is less of a problem when there isn't a platform they can buy where they end up not having the game.I still think at some stage you're replacing the Vita and I think if there's no clean break it will become more difficult. I think if you were to go Diva 3 on Vita/PS4 with a late port on NX you're probably not communicating that Vita probably isn't getting Diva 4. If Vita does receive Diva 4 it becomes even more difficult with Diva 5 IMO.
Even with Monster Hunter's relatively clean break you still saw people wondering why 3U wasn't on PSP and/or Vita. I think it's even worse with the perception that Nintendo handhelds are week, many think the 3DS is inferior to the PSP for instance.
Well wouldn't updating the engine to PS4 quality probably imply they're going the PS4 only route. Nintendo's handheld won't be able to run that. EDIT: Especially if they're pushing VR.
Right, the only way I see Dragon Quest XI not being on 3DS is if it's a creative decision and they're writing off the lost sales as a way to push the PS4 for all their other games.sörine;170977844 said:The mental gymnasics flavious is performing to argue against DQ (and 3rd party games in general) on 3DS making business sense are astounding.
I think this is less of a problem when there isn't a platform they can buy where they end up not having the game.
Like the Monster Hunter issue you describe here is driven by people transitioning from the PSP and picking a Vita (which would not have Monster Hunter) versus a 3DS (which does have Monster Hunter).
If there's no Vita successor, whether you picked a NX or a PS4 (the only two viable platforms in the market), you'd end up with the game.
Unless someone intends to stick with their Vita until 2020 I don't really see this as an issue.
Possibly. It's not impossible they make a new Miku series on NX that isn't a chibi game (hence the end of Mirai) and put Diva F on PS4.
The scalability depends what's actually in the NX since you can do mobile downports of engines like Frostbite while retaining the general render pipeline to modern mobile hardware. We've seen that with things like the Plants vs. Zombies: Garden Warfare tech demo that was shown when Metal was first announced.
Here's what Unreal Engine 4 looks like running on a Tegra K1 from June 2014: https://www.youtube.com/watch?v=X-tAZtbDZ8E
It's non-interactive, but so is Miku. It's not too hard to imagine being able to scale.
Of course, if the NX is just above the Vita in computational power, obviously that's vastly more of a problem and you'd probably have to split the series.
Right, the only way I see Dragon Quest XI not being on 3DS is if it's a creative decision and they're writing off the lost sales as a way to push the PS4 for all their other games.
They announced it for Western release on Vita already, and did so at a presentation at E3. If they wanted to leave it up in the air they would have shown it at TGS. They may well go digital only, but unless something has gone horribly wrong in development, I cannot imagine what would possess them not to release it at least digitally. I suspect dropping the PS3 version of DQH and SO5 was Sony's decision due to trying to move consumers from the PS3 to PS4, and wasn't Sony involved with the localization of the former? I doubt the Vita is seen as competing with the PS4, so if Square wants to, and it costs effectively nothing to insert the PS4 localization, why not? It would probably recoup(the very low) costs, and canceling it post announcement would be bad press.
Of course, if the NX is just above the Vita in computational power, obviously that's vastly more of a problem and you'd probably have to split the series.
Was the K1 UE4 demo confirmed to be running on tablet ? Because if it was just a board, it doesn't take into account throttling.
sörine;170977844 said:The mental gymnasics flavious is performing to argue against DQ (and 3rd party games in general) on 3DS making business sense are astounding.
Plans might change. Will PSV ever exist in Western territories in late-2016?
3. Hence X game will have the best chance of selling better if on 3ds
But even if #3 is true, which I concede it sometimes is(it obviously was for Monster Hunter) it does not mean that it is true for every product, or that those are the only concerns. You also have concerns regarding cost, timing, future plans.
At retail? Perhaps not.
Will Sony be supporting it through PSN, games being released on their? I suspect so, it is probably fairly close to free money for Sony as long as other companies are willing to keep up releases. my guess is that if say Xseed wants to release a digital game that sells 20K, Sony probably makes much more from its cut than it costs to keep servers up.
What would make Sony pull the plug I suspect is third parties losing interest, because at that point you would rapidly begin reaching saturation through sales, and hence Sony's income would fall.
So I see "support" continuing as long as releases do, but I could easily see Sony pulling the plug very abruptly if they cease given their treatment of PSM.
Will PSV ever exist in Western territories in late-2016?
I think this is less of a problem when there isn't a platform they can buy where they end up not having the game.
Like the Monster Hunter issue you describe here is driven by people transitioning from the PSP and picking a Vita (which would not have Monster Hunter) versus a 3DS (which does have Monster Hunter).
If there's no Vita successor, whether you picked a NX or a PS4 (the only two viable platforms in the market), you'd end up with the game.
Unless someone intends to stick with their Vita until 2020 I don't really see this as an issue.
Possibly. It's not impossible they make a new Miku series on NX that isn't a chibi game (hence the end of Mirai) and put Diva F on PS4.
The scalability depends what's actually in the NX since you can do mobile downports of engines like Frostbite while retaining the general render pipeline to modern mobile hardware. We've seen that with things like the Plants vs. Zombies: Garden Warfare tech demo that was shown when Metal was first announced.
Here's what Unreal Engine 4 looks like running on a Tegra K1 from June 2014: https://www.youtube.com/watch?v=X-tAZtbDZ8E
It's non-interactive, but so is Miku. It's not too hard to imagine being able to scale.
Of course, if the NX is just above the Vita in computational power, obviously that's vastly more of a problem and you'd probably have to split the series.
Right, the only way I see Dragon Quest XI not being on 3DS is if it's a creative decision and they're writing off the lost sales as a way to push the PS4 for all their other games.
That''d take some mighty fine wizardry to pull off unless Nintendo builds a 50$ handheld and charges 200$ for it.
Everyone claims my points are absurd, yet the argument being made is that professionals who have worked in this field for decades and are paid enormous amounts of money to think about these things and get them right are being accused of being irrational and suicidal financially, rather than any sort of effort being to made to understand why they might think what they are doing makes sense.
I think there's a few factors at play. Firstly there's whether or not NX is a decent leap from Vita and whether they take advantage of that. The bigger the tech difference the easier to convince people to upgrade will be.
The second factor is whether people will know to transition from Vita. Does the general public really know how bad Vita has done? Do they know it won't get a successor?
Sony won't publically announce that it won't get a successor so people could hold on expecting a Vita successor. Even with MH3 and MH4 announced for 3DS before Vita release people still went with Vita with the expectation of getting MH.
The Vita has only sold 4 million units, suggesting it's overwhelmingly owned by diehards. I feel comfortable saying that the vast majority of that audience is well aware of pretty much everything happening in the game industry, and probably also owns several other platforms like mobile phones and a 3DS as well.
You'd think that but there's quite a few people here on GAF that believe Vita is a)actually successful in Japan and b)getting a successor. I would say GAF is a step above the average enthusiast too.
You'd think that but there's quite a few people here on GAF that believe Vita is a)actually successful in Japan and b)getting a successor. I would say GAF is a step above the average enthusiast too.
Sure, but it becomes self evident as game announcements happen.
Like I really doubt there are many people sitting around in Japan going "Oh Diva F 4th was announced for PS4 and NX only? I'll just wait out the assured Sony handheld successor that hasn't shown up for two years past the NX now!!!!!!"
If people were dumb and obstinate the general behavior we see in the market revolving around platform switches (SNES -> PS1, PS2 -> DS/PSP, PSP -> 3DS, Wii/DS -> Mobile) wouldn't happen. Your average person just buys the system that plays the games they want.
We will see. I did not say the game will not come out; I just said that it might well be that the PSV version will be ditched in the West because the platform will likely be sort of dead in the West at the end of the next year.
It's been "sort of dead" in the west since last year (arguably 2013 even), and yet the game still got announced. I don't see it making any huge difference.
sörine;170980664 said:Not to say there isn't strategic reasoning behind a PS-ecosystem DQXI release (and Nirolak summed it up perfectly imo) but foregoing 3DS in Japan for this specific title is unquestionably going to lose significant sales. It's so readily self-evident that to deny it is, yes, totally absurd. It isn't an argument worth having mostly because it's so obvious.
lol, that's basically it. They're sacrificing DQ to potentially build up PS and their other franchises (FF/KH/SO) in that ecosystem. Also there could possibly creative reasons for doing it.Sorry, where's this post from Nirolak? I'm still struggling to understand how this makes sense from any perspective other than "SE has lost it and thinks they can revive the Japanese console market by sheer force of will."
Right, the only way I see Dragon Quest XI not being on 3DS is if it's a creative decision and they're writing off the lost sales as a way to push the PS4 for all their other games.
sörine;170985260 said:lol, that's basically it. They're sacrificing DQ to potentially build up PS and their other franchises (FF/KH/SO) in that ecosystem. Also there could possibly creative reasons for doing it.
I also heard Capcom is bringing MH5 to PS4 to help Deep Down downloads and Dragon's Dogma Online adoption rate!
No, that one was paid for.You mean Sfv right?
sörine;170985584 said:No, that one was paid for.
I don't think anyone really is. It's the reasoning that's being argued over now.why are we still arguing against a ps4 dqxi after hori's sentences?
why are we still arguing against a ps4 dqxi after hori's sentences?
Sorry, where's this post from Nirolak? I'm still struggling to understand how this makes sense from any perspective other than "SE has lost it and thinks they can revive the Japanese console market by sheer force of will."
Project Setsuna is also asking for Unity experience, so it's unlikely to be a 3DS game.
Well yes, I think they're obviously insane and/or extremely bullish about their odds in the West.
I mean who would look at the PS4's sales in the OP and greenlight this based on those:
-Final Fantasy XV
-Kingdom Hearts 3
-Final Fantasy VII Remake
-Nier 2
-Dissidia: Final Fantasy (also on Arcade)
-Star Ocean 5 (also on PS3)
-Dragon Quest Heroes 2 (also on PS3/Vita)
-World of Final Fantasy (also on Vita)
Project Setsuna is also asking for Unity experience, so it's unlikely to be a 3DS game.
Like to illustrate how far off the deep end Square Enix is here, World of Final Fantasy is a Pokemon competitor and it's launching on PS4/Vita.
Well yes, I think they're obviously insane and/or extremely bullish about their odds in the West.
I mean who would look at the PS4's sales in the OP and greenlight this based on those:
-Final Fantasy XV
-Kingdom Hearts 3
-Final Fantasy VII Remake
-Nier 2
-Dissidia: Final Fantasy (also on Arcade)
-Star Ocean 5 (also on PS3)
-Dragon Quest Heroes 2 (also on PS3/Vita)
-World of Final Fantasy (also on Vita)
Project Setsuna is also asking for Unity experience, so it's unlikely to be a 3DS game.
Maybe everything is secretly on NX and they just can't announce it.
That's why Final Fantasy XV and Kingdom Hearts III are so far.
Think about it, it makes sense.
So as a side note we've already seen Miku on PS4 as shown at E3:
I really doubt they bothered to significantly update the engine and build new higher detail models to only release a tech demo.
Out of those I only see World of Final Fantasy and Nier 2 being on weird platforms (Nier 2 even existing is a miracle). Otherwise those games have Vita or PS3 versions substituting for lower Japanese sales of PS4 or are titles that will sell a lot more in west and PS4 is pretty much only logical platform for those (KHIII, FFXV and FFVIIR). Dissidia is also probably pretty easy to port from Arcade to PS4 so it makes sense in that way.
And I mean really just look at how well that Valkyria franchise is going now. It's not like the team got moved on to a mobile/Vita f2p game along with Sega's huge pullback out of dedicated device games.Sega went from Valkyria Chronicles on PS3 to two sequels exclusively on PSP, so I really doubt they have as much concerns about technical abilities as some believe, it´s more important where they think the audience will be going forward.
Segas announcement of the next 7th Dragon in style of the two previous PSP for 3DS instead of PSV is also pretty interesting but not that surprising after PS Nova bad performance and the actual market situation in Japan.
Sega went from Valkyria Chronicles on PS3 to two sequels exclusively on PSP, so I really doubt they have as much concerns about technical abilities as some believe, it´s more important where they think the audience will be going forward.
Segas announcement of the next 7th Dragon in style of the two previous PSP games for 3DS instead of PSV is also pretty interesting but not that surprising after PS Nova bad performance and the actual market situation in Japan.
console needs big games to sell a lot
console needs to sell a lot to get big games
Many a platform can get caught in this death spiral, good on Square Enix for trying to break the cycle. I guess they assumed that having only one viable platform for games is not good for the industry and understand the importance of diversifying their revenue streams.
console needs big games to sell a lot
console needs to sell a lot to get big games
Many a platform can get caught in this death spiral, good on Square Enix for trying to break the cycle. I guess they assumed that having only one viable platform for games is not good for the industry and understand the importance of diversifying their revenue streams.
Right. Diversifying was more what they did last gen with FF, DQ, KH, Star Ocean, Ogre, Mana, Nier and other franchises spread across PS3, PSP, DS, Wii and 360. No one system had the majority of support or all major games.Except they're totally fine with having one viable platform as long as that platform is the PS4.
When you put it that way I must agree. I was thinking these platforms choices too much just as a single decisions. It seems Square is trying to transform to same kind of publisher as big western publishers. Go big or go mobile.Consider the path we walk. The PS3 is on its deathbed and the Vita is a dead end product.
Companies don't make one shot products in 2015, so the clear intent is to keep these franchises going.
When you increment the number by one and spin the clock forward a couple of years, they're definitely hoping to revive the PS4 by sheer will or to have great success in the West to make up for it.
Well yes, I think they're obviously insane and/or extremely bullish about their odds in the West.
I mean who would look at the PS4's sales in the OP and greenlight this based on those:
-Final Fantasy XV
-Kingdom Hearts 3
-Final Fantasy VII Remake
-Nier 2
-Dissidia: Final Fantasy (also on Arcade)
-Star Ocean 5 (also on PS3)
-Dragon Quest Heroes 2 (also on PS3/Vita)
-World of Final Fantasy (also on Vita)
Project Setsuna is also asking for Unity experience, so it's unlikely to be a 3DS game.
console needs big games to sell a lot
console needs to sell a lot to get big games
Many a platform can get caught in this death spiral, good on Square Enix for trying to break the cycle. I guess they assumed that having only one viable platform for games is not good for the industry and understand the importance of diversifying their revenue streams.