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Media Create Sales: Week 26, 2015 (Jun 22 - Jun 28)

Aostia

El Capitan Todd
Honest question: why are you expecting PS4 to be a huge jRPG machine in the West such that DQ can finally find mainstream success, something that didn't happen even on PS2 and DS? To be fair, PS4 Western userbase seems even more skewed towards Western IPs wrt to PS3, which built a niche jRPG fanbase over time, and not in the first few years.

I'm not necessarily expecting. THEY are expecting.
Honestly I think that up to now there was almost no data to judge if this idea is good or bad. I think that the SE support still has to come, so we don't know if the strategy will pay off or not.
But the strategy itself is pretty evident imho.
I'm pretty sure that a PS4 exclusive DQXI will sell a lot less in Japan than a 3DS exclusive DQXI. If you put PS3/Vita version too in the equation, I suppose that the gap would still be there, but smaller. If you count Western sales on, I'd say that a PS4 version (don't count on PS3 version to be localize, if DQH is an indication) and a Vita DD version (even here I'm baseing this on previous examples) could somehow be on par with a 3DS version, considering how "big and active" the PS4 userbase will be in late '16/ mid '17 compared to the 3DS one (not saying that the 3DS isn't viable in the West, but it's evident how the PS4 has an even better pace at sales in US and EU, and I think that for when DQXI will hit the market, the gap in terms of "active" usebase will bre pretty significant)

I'd also add that probably as Nintendo was able to convince (I'm not talking about money-hatting here) some big Japanese publisher in putting their "Japanese-centric" games on DS/Wii/3DS thanks to a localization/distribution/publishing Western support, probably the reason why there will be no 3DS version of DQXI is pretty similar (to backup the obvious smaller sales in Japan)

EDIT: to be more clear: I think that the 3DS will not anymore be a HUGE JRPG environment in the West for when DQXI will come out, and probably PS4 environment in the West will be healthier/more active/bigger, especially considering all the JRPG coming in the next years (from S-E). If this will backup the smaller (I'm pretty sure about this) Japanese sales, I don't know
 

casiopao

Member
Elder Scrolls
Fallout
GTA
Battlefield
Assassin's Creed
Mainline Final Fantasy
Bioshock
Mainline Resident Evil
Batman
Mass Effect
and so much more all skipped out on Wii.

The major 3rd parties avoided it like the plague. It got some party games, a few spinoffs, and lots of licensed stuff but I wouldn't call the 3rd party support decent by any measure.

And yet third party had tons of success in Wii? By selling tons and tons of software. I mean, Ubisoft is huge third parties, and they throw tons of support to Wii. Bamco too. CoD is also there. Hell S-E even give DQ 10 for Wii rather than other consoles. Capcom also give Wii their Mainline MH title and it end being their best selling in the west.

Hell, I think JP publishers give Wii tons of support there. Tales, Samurai Warriors, Sonic, and many other title.

It had stellar third party if u ask me. Just not what so called Hardcore gamer wanted.
 

Jigorath

Banned
This thread focus mostly on JP publisher and developers though - not to mention that most listed games just couldnt run on Wii which was the reason it wasnt an option to begin with.

If NX cant run games like KH3 - of course it wont get them. We are discussing a scenario where the system can actually run these games and is the continuation of their home console and handheld efforts.

Getting major 3rd party support in the West is far more important than getting it in Japan just looking at the differences in market size for home consoles. I have no doubt Nintendo will get Monster Hunter and Yokai Watch and plenty of other Japanese franchises on their next handheld, especially since Sony is exiting the market (though a few may go to mobile), and some of which may port easily to their next console depending on how they're built. But Western 3rd party support is the biggest hurdle to jump over if Nintendo wants to find success with their next console.

And yet third party had tons of success in Wii? By selling tons and tons of software. I mean, Ubisoft is huge third parties, and they throw tons of support to Wii. Bamco too. CoD is also there. Hell S-E even give DQ 10 for Wii rather than other consoles. Capcom also give Wii their Mainline MH title and it end being their best selling in the west.

Hell, I think JP publishers give Wii tons of support there. Tales, Samurai Warriors, Sonic, and many other title.

It had stellar third party if u ask me. Just not what so called Hardcore gamer wanted.

Umm I think we're just gonna have to agree to disagree on the 3rd party situation with the Wii.
 
I'm not necessarily expecting. THEY are expecting.
Honestly I think that up to now there was almost no data to judge if this idea is good or bad. I think that the SE support still has to come, so we don't know if the strategy will pay off or not.
But the strategy itself is pretty evident imho.
I'm pretty sure that a PS4 exclusive DQXI will sell a lot less in Japan than a 3DS exclusive DQXI. If you put PS3/Vita version too in the equation, I suppose that the gap would still be there, but smaller. If you count Western sales on, I'd say that a PS4 version (don't count on PS3 version to be localize, if DQH is an indication) and a Vita DD version (even here I'm baseing this on previous examples) could somehow be on par with a 3DS version, considering how "big and active" the PS4 userbase will be in late '16/ mid '17 compared to the 3DS one (not saying that the 3DS isn't viable in the West, but it's evident how the PS4 has an even better pace at sales in US and EU, and I think that for when DQXI will hit the market, the gap in terms of "active" usebase will bre pretty significant)

I'd also add that probably as Nintendo was able to convince (I'm not talking about money-hatting here) some big Japanese publisher in putting their "Japanese-centric" games on DS/Wii/3DS thanks to a localization/distribution/publishing Western support, probably the reason why there will be no 3DS version of DQXI is pretty similar (to backup the obvious smaller sales in Japan)

Well, they were also expecting to find some kind of success on Xbox 360 given their early support, but this did not mean it was a wise business decision (it was not; perhaps only a sizeable financial support by Microsoft justified the investment). Video game consoles are two-sided platforms, i.e. bottleneck where one side has to make an investment before knowing whether it will pay off (in terms of userbase on the other side); of course the company has to take some risk at the beginning; this can be argued, though; my point is that it will be unlikely for PS4 to have a decent userbase in Western markets to offset a likely loss in sales in the internal market, because of the issues I previously mentioned. Therefore, I asked what are the reasons you think are relevant for SQEX to investing on that platform.

PS2 and DS were huge platforms, especially in the jRPG genre, and after all DQ sold at most 1m units in Western markets. I just do not believe PS4 will be better than those, and I do think that the market for traditional jRPGs is shrinking in Western markets; niche jRPGs will sell nicely but those are not aiming at 1m+ units.
 

Aostia

El Capitan Todd
Umm I think we're just gonna have to agree to disagree on the 3rd party situation with the Wii.

Well, the discussion started from "decent third party support".
I'd say that the Wii had a decent third party support for being a Nintendo home console.
note: decent doens't mean great, neither good. and the discrimination of being a Nintendo home console is pretty strong: it didn't have a decent third party support for being the console leader in Japane and WW in terms of sales, for being the "hottest item" of them all (for many years it indeed was) and so on.

Looking at it from a Wii U perspective, it was spectacular :D
 

Jigorath

Banned
Well, the discussion started from "decent third party support".
I'd say that the Wii had a decent third party support for being a Nintendo home console.
note: decent doens't mean great, neither good. and the discrimination of being a Nintendo home console is pretty strong: it didn't have a decent third party support for being the console leader in Japane and WW in terms of sales, for being the "hottest item" of them all (for many years it indeed was) and so on.

Looking at it from a Wii U perspective, it was spectacular :D

I wouldn't even call it decent. Maybe like mediocre at best?
 

Aostia

El Capitan Todd
Well, they were also expecting to find some kind of success on Xbox 360 given their early support, but this did not mean it was a wise business decision (it was not; perhaps only a sizeable financial support by Microsoft justified the investment). Video game consoles are two-sided platforms, i.e. bottleneck where one side has to make an investment before knowing whether it will pay off (in terms of userbase on the other side); of course the company has to take some risk at the beginning; this can be argued, though; my point is that it will be unlikely for PS4 to have a decent userbase in Western markets to offset a likely loss in sales in the internal market, because of the issues I previously mentioned. Therefore, I asked what are the reasons you think are relevant for SQEX to investing on that platform.

PS2 and DS were huge platforms, especially in the jRPG genre, and after all DQ sold at most 1m units in Western markets. I just do not believe PS4 will be better than those, and I do think that the market for traditional jRPGs is shrinking in Western markets; niche jRPGs will sell nicely but those are not aiming at 1m+ units.


I partially agree with you but:

PS4 "choice" is way wiser than Xbox360 back in the days (simply in terms of actual sales, especially Japanese ones)
Neither the 3DS will be as strong for JRPG sales as the PS2 and the DS were back in the days, especially when DQXI will hit the market

those are two strong points, imho.
 

casiopao

Member
Umm I think we're just gonna have to agree to disagree on the 3rd party situation with the Wii.

What is to agree to disagree here when it is wrong? In Japan it is totally wrong. Wii simply had many support and it shows with how much software it sold.

In the West u can said that to a certain degree that it is indeed correct as those big titles don't really come to Wii but some of the big titles right now like Skylander, Just Dance all become popular on Wii and they still stand strong till now.
 

Aostia

El Capitan Todd
I wouldn't even call it decent. Maybe like mediocre at best?

That distinction probably fit "my" previous one: for being a Nintendo home was decent; in general terms was mediocre.
Note that I'm talking about Japanese market specifically
 

Jigorath

Banned
What is to agree to disagree here when it is wrong? In Japan it is totally wrong. Wii simply had many support and it shows with how much software it sold.

No. This is wrong.

It had stellar third party if u ask me.

And so is this.

And yet third party had tons of success in Wii? By selling tons and tons of software.

A couple of franchises finding success on the Wii, compared to the dozens that found success on other consoles is not stellar 3rd party support. Skylanders wasn't just popular on the Wii, it was popular everywhere, So it got late ports of Call of Duty games, whoop dee doo, that sure compares to missing out on almost every single major 3rd party franchise from the last generation.

That distinction probably fit "my" previous one: for being a Nintendo home was decent; in general terms was mediocre.
Note that I'm talking about Japanese market specifically

I'm supposed to argue around your distinctions? I'm sticking with mediocre.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
DQ XI wont hit western market before 2017 - by that point the 3DS will likely already been replaced by NX and its portable version.
Getting major 3rd party support in the West is far more important than getting it in Japan just looking at the differences in market size for home consoles. I have no doubt Nintendo will get Monster Hunter and Yokai Watch and plenty of other Japanese franchises on their next handheld, especially since Sony is exiting the market (though a few may go to mobile), and some of which may port easily to their next console depending on how they're built. But Western 3rd party support is the biggest hurdle to jump over if Nintendo wants to find success with their next console.

They will aim for strategic partnerships with Activision, Warner Bros. Disney and Co. - but i dont think NX will be the system that get the AAA EA and Ubisoft titles, unless its more powerful than expected at this point.

Their main goal will be likely to get the mobile/indie devs supporting the system and getting the next Minecraft sensation for their console.
I partially agree with you but:

PS4 "choice" is way wiser than Xbox360 back in the days (simply in terms of actual sales, especially Japanese ones)
Neither the 3DS will be as strong for JRPG sales as the PS2 and the DS were back in the days, especially when DQXI will hit the market

those are two strong points, imho.

DS wasnt as strong for RPGs in its final years - especially not once Piracy destroyed most of the market outside of Japan. 3DS has proven that real efforts can sell as much as DS predecessors or even outperform them by a bit - Fire Emblem Awakening or SMT4 are some good examples.

Putting DQXI is a future proof decisions - the game will run on current hardware and benefit a system that will be very important for SE for the next 5 years. A 3DS game would be reaping short term benefits on a system that will be replaced soon. The 3DS userbase is already there...they dont need an DQ announcement to make it sell better or have better chances of selling their spin-offs or remakes.

Its not much different than Capcom cutting the MH ties with PSP/Vita when they made the company wide decision to back the 3DS for this generation. The difference is that DQ will end up on Nintendo systems sooner or later because the market is too viable to ignore it.

Two reasons why DQXI will likely skip Nintendo systems 1) 3DS cant run the game since its being developed for HD home consoles 2) WiiU isnt worth the effort compared to PS3/4

So 2016 is the year where Nintendo just doesnt have the suitable platform for the kind of experience the next main DQ will be. Actually thats the reason for most 3rd Party titles that skip their system.....3DS too weak and WiiU not worth it heh.
 

Celine

Member
If you need to know the total software releases by third-parties on a Nintendo system just read here:
http://www.nintendo.co.jp/ir/library/historical_data/pdf/number_of_titles_e1503.pdf

As for quantity the Wii was indeed the best Nintendo home console since NES/SNES (to note however that Wii business was far much stronger in US or Europe).
That said we all should know that Wii rarely received big budget games like PS3 or 360 did.
The strength of the Wii third-party library lies on the medium/small budget games (I'm speaking as a collector).
 
Well, they were also expecting to find some kind of success on Xbox 360 given their early support, but this did not mean it was a wise business decision (it was not; perhaps only a sizeable financial support by Microsoft justified the investment). Video game consoles are two-sided platforms, i.e. bottleneck where one side has to make an investment before knowing whether it will pay off (in terms of userbase on the other side); of course the company has to take some risk at the beginning; this can be argued, though; my point is that it will be unlikely for PS4 to have a decent userbase in Western markets to offset a likely loss in sales in the internal market, because of the issues I previously mentioned. Therefore, I asked what are the reasons you think are relevant for SQEX to investing on that platform.

PS2 and DS were huge platforms, especially in the jRPG genre, and after all DQ sold at most 1m units in Western markets. I just do not believe PS4 will be better than those, and I do think that the market for traditional jRPGs is shrinking in Western markets; niche jRPGs will sell nicely but those are not aiming at 1m+ units.

You think its going to be PS4 exclusive?
What if its PS4/PS3?
 

Principate

Saint Titanfall
You think its going to be PS4 exclusive?
What if its PS4/PS3?

Isn't the PS3 even more dead in the west, and not doing great in Japan either as would be expected in it's lifespan. By the time the game comes out it would be doing even worse.

This is basically a personal project/hope to revive the PS4 in Japan by throwing everything and the kitchen sink at it's, The opportunity cost will likely be too great/ not worth it if they had stuck to handheld and the game likely would have been out by now if they did but that's clearly not why they did it.
 

Chris1964

Sales-Age Genius
So XBO and Vita get the occasional PS4 multiplatform and Wii U gets a Wii port Nintendo likely paid for. Definitely good support./s

Whilst the 3DS has been getting a large number of releases they've all been shockingly low budget(apart from KH) and NX definitely isn't getting half that support.

It won't get a KH because that team is on the mainline
It won't get Bravely because SE self sabotaged it.
Theatrhythm is likely over as a series. It is for FF.
The FF Explorers director is now making Project Setsuna for PS4.
There's not many DQ games left to remake/port.

Because there hasn't been a Nintendo home console with decent 3rd party support since... the SNES? Kind of silly to keep expecting with every Nintendo console that the major 3rd parties are going to come back in droves.

First post is talking for Nintendo's next handheld 3rd party support. You turned the argument into home console only.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
If they are gonna release FF15 and KH3 exclusive on Ps4 there is no reason to not do the same thing with DQ11.Especially if they want to save japan alone.

KH3 and FF15 wont run on PS3 hardware - which is the reason why they are Current-Gen exclusive.

DQXI being developed in a way where only PS4 level hardware can run it would surprise me. I think its been in development for quite some time starting on PS360/WiiU hardware....with PS4 being added to the mix in the last months. I expect the PS4 game to be an optimized up port of the PS3 version, like we had with Persona 5.
 

Socordia

Banned
KH3 and FF15 wont run on PS3 hardware - which is the reason why they are Current-Gen exclusive.

DQXI being developed in a way where only PS4 level hardware can run it would surprise me. I think its been in development for quite some time starting on PS360/WiiU hardware....with PS4 being added to the mix in the last months. I expect the PS4 game to be an optimized up port of the PS3 version, like we had with Persona 5.

In that case they need to sacrifice DQ11 for FF15/KH3 as a ps4 exclusive if they really want maximize sales for their Holy Trinity on ps4 and hope to save japan.
 

Jigorath

Banned
I don't see the difference, even with NX as a home console/handheld hybrid you still leave completely out 3rd party support Nintendo had at handhelds.

I said in another post that I fully expect their next handheld to continue to get strong 3rd party support in Japan but since the handheld and console might be integrated then the console side should be a part of the conversation as well.
 
Isn't the PS3 even more dead in the west, and not doing great in Japan either as would be expected in it's lifespan. By the time the game comes out it would be doing even worse.

This is basically a personal project/hope to revive the PS4 in Japan by throwing everything and the kitchen sink at it's, The opportunity cost will likely be too great/ not worth it if they had stuck to handheld and the game likely would have been out by now if they did but that's clearly not why they did it.

PS3 software sales are not dead. Look at DQH. We'll see more when Persona 5 and MGSV release.

If they are gonna release FF15 and KH3 exclusive on Ps4 there is no reason to not do the same thing with DQ11.Especially if they want to save japan alone.

FF and KH have their sales far more skewed to the west and the limit to Japanese sales would be 2 million. Meanwhile DQ does 3-4 million in Japan. I doubt the PS3 version will be localised (see what SE is doing with DQH and SO5).
 

thetrin

Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
Code:
20/04/90 [NFC] Fire Emblem: Shadow Dragon and the Blade of Light - ? / 329.000
14/03/92 [NFC] Fire Emblem Gaiden - ? / 325.000
21/01/94 [SFC] Fire Emblem: Mystery of the Emblem - ? / 776.000
14/05/96 [SFC] Fire Emblem: Holy War Story - 228.578 / 498.000
28/08/99 [SFC] Fire Emblem: Thracia 776 - 30.104 / 158.695
29/03/02 [GBA] Fire Emblem: The Sealed Sword - 126.267 / 345.574
25/04/03 [GBA] Fire Emblem: Blazing Sword - 109.429 / 265.286
07/10/04 [GBA] Fire Emblem: The Sacred Stones - 146.026 / 246.719
20/04/05 [GCN] Fire Emblem: Path of Radiance - 100.357 / 156.413
22/02/07 [WII] Fire Emblem: Radiant Dawn - 73.337 / 171.924
07/08/08 [NDS] Fire Emblem: Shadow Dragon - 147.704 / 252.309
15/07/10 [NDS] Fire Emblem: Mystery of the Emblem - Hero of Light and Shadow - 147.045 / 250.592
19/04/12 [3DS] Fire Emblem: Awakening - 262.399 / 469.485
26/06/15 [3DS] Fire Emblem Fates: Black Kingdom / White Kingdom - 353.201 / NEW

So it's already poised to be the best selling in the series. Awesome!
 

Oregano

Member
Hey we've all been wrong before but just going by producer comments and what we know teams at doing I expect less SE output on NX.

It's not impossible that the Theatrhythm and Bravely teams will have something new for NX and I expect it will still get a few DQ spinoffs but with increasing budgets output will drop anyway.

I also don't think KH3 will be NX bound because it won't scale down to handheld and I don't think SE would want it to even if they could.
 

Sandfox

Member
Hey we've all been wrong before but just going by producer comments and what we know teams at doing I expect less SE output on NX.

It's not impossible that the Theatrhythm and Bravely teams will have something new for NX and I expect it will still get a few DQ spinoffs but with increasing budgets output will drop anyway.

I also don't think KH3 will be NX bound because it won't scale down to handheld and I don't think SE would want it to even if they could.

People were saying the same thing about SE and the 3DS a while back. I don't think we know enough yet to say either way.
 

Xenoboy

Member
Didn't some SE guy say that DQM3 has was in development last year or something?
It wouldn't surprise me if it releases next year and that'll be the 3DS DQ game.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
Hey we've all been wrong before but just going by producer comments and what we know teams at doing I expect less SE output on NX.

It's not impossible that the Theatrhythm and Bravely teams will have something new for NX and I expect it will still get a few DQ spinoffs but with increasing budgets output will drop anyway.

I also don't think KH3 will be NX bound because it won't scale down to handheld and I don't think SE would want it to even if they could.

So increasing budgets will make the stop working on spin-offs ? Wouldnt that exactly be the reason to get the games on as many viable options as possible ? SE wouldnt want to have KH3 on NX if it was possible...why exactly ?

Your mindset seems to be limited on SE only being able to develop some high budget exclusives for NX instead of just porting over whats already there and adding the system to their development pipeline. Even the Vita is able to get stuff like WoFF or DQH2 and you act as if SE will go outta there way to not have any of their content be on NX heh.
 

Dee Dee

Member
Back to the age-old discussion of "which console will the next mainline DQ be on???", eh?

I think no one can deny that the latest (but old) statements and the fact that S-E is moving its fat ass to actually localize the current versions of VII and VIII, together with the E3 statements (putting their eggs in PS4's basket) strongly indicate that the entry will be on PS4 and also come to the west.
Now whether it's worthwhile for S-E to drop PS3 / Wii U and handheld versions, that depends on their trust in / and / or bribe from Sony.

Also it seems the latest Kickstarter successes (Mighty No 9 and Bloodstained to Shenmue 3, maybe even starting with Broken Age and Elite and such) have inspired a weird trust in "fan demand" in developers and publishers. So far, these projects have at best been cheap indie hits or barely self-sustainable, at worst non-existant as of now. Really interesting to see Sony, Square and also Aksys pick up on internet hype to decide what to greenlight. I honestly wonder if it will pay off (including the hopefully soon announced DQ 3DS localisations for the west).
 

test_account

XP-39C²
No I was suggesting that if the 3DS is your base platform your future options are limited. Yes you can port it if you want to, but I think there is a huge difference in terms of how even a high profile handheld game plays and functions and what an HD console one does. Look at Type-0 HD. Making the 3DS the base platform for DQXI does not mean you can't port it, but it does mean the whole game will be designed around the capabilities of the 3DS in terms of world size, battle system, scale, quest length, multiplayer integration. An up-port to PS4 would be even more noticibly limited by its roots than what we've seen with up-ports of Toukiden/God Eater which really haven't played well or Type-0. And efforts to port Toukiden to PC haven't really paid off either.

I don't think indies, or games like One Piece are equivalent examples. Basing the next-mainline Zelda on 3DS, and then trying to port it to WiU or NX would be a better one. You of course could do so, but it would be a very different game than Zelda U is envisioned. Ditto for Resident Evil 7. It is one thing for a downloadable side-game, another for a mainline title.

If you want the handheld audience, I think a console focus on PS4 is wise, provided you maintain the option to port it to the NX regardless of whether it is portable/handheld.
Ah ok, i see what you mean.


Nope. The only release in recent years of those games were the Wii collection I think.
You can play those games if you hack the 3DS =) PC and mobile are also capable of playing all Dragon Quest mainline games (and then some more as well).
 

Socordia

Banned
FF and KH have their sales far more skewed to the west and the limit to Japanese sales would be 2 million. Meanwhile DQ does 3-4 million in Japan. I doubt the PS3 version will be localised (see what SE is doing with DQH and SO5).

If they want maximize sales of FF15/KH3 and cannot downgrade them they need DQ11 too as ps4 exclusive and if they also hope to save ps4 in japan it´s easy decision.I don´t expect them to do that but it´s not impossible either.

Ps4 is just another console that is screwed compared to it´s predecessor in japan.DQ11 exclusivity will be probably the best chance it has to be less screwed though.

I´m just interested about DQ11 selling power if it´s ps4 exclusive, but probably not gonna happen.
 

Wiggy

Member
So XBO and Vita get the occasional PS4 multiplatform and Wii U gets a Wii port Nintendo likely paid for. Definitely good support./s

Whilst the 3DS has been getting a large number of releases they've all been shockingly low budget(apart from KH) and NX definitely isn't getting half that support.

Putting some of your biggest selling franchises on a platform is good support. 3DS by any measure has had great support. NX isnt even released yet, we dont know what it is, you shouldnt nintendoom it so quickly.
 
So "SQEX wants to save PS4 in Japan" has become the new thing, uh? :)

You think its going to be PS4 exclusive?
What if its PS4/PS3?

Better (and it will be multi, since a producer said that the times where DQ was exclusive to one platform are over). I'm skeptical about how much active PS3 will be active in late-2016 / 2017, though.

I partially agree with you but:

PS4 "choice" is way wiser than Xbox360 back in the days (simply in terms of actual sales, especially Japanese ones)
Neither the 3DS will be as strong for JRPG sales as the PS2 and the DS were back in the days, especially when DQXI will hit the market

those are two strong points, imho.

At least, 3DS is a powerhorse in Japan and already proved that it can sell jRPGs in the West.
 

Oregano

Member
So increasing budgets will make the stop working on spin-offs ? Wouldnt that exactly be the reason to get the games on as many viable options as possible ? SE wouldnt want to have KH3 on NX if it was possible...why exactly ?

Your mindset seems to be limited on SE only being able to develop some high budget exclusives for NX instead of just porting over whats already there and adding the system to their development pipeline. Even the Vita is able to get stuff like WoFF or DQH2 and you act as if SE will go outta there way to not have any of their content be on NX heh.

Yes, bigger budgets because they need bigger teams for longer to develop software. From DS to 3DS we went from two original DQM games(with an expanded rerelease), two mainline remakes and one port to two DQM remakes, one mainline remake and two ports(counting streaming only DQX).

I don't think they'll rule out NX for all projects(I expect some mobile ports) but KH3 won't be one of them for the same reason Type-0 HD wasn't on Vita. It damages the games perception as an AAA experience if they can scale it down to a handheld.
 
Didn't some SE guy say that DQM3 has was in development last year or something?
It wouldn't surprise me if it releases next year and that'll be the 3DS DQ game.

Yes, a new DQM is in development but we haven't heard anything since last year. I guess at this point either August or TGS might be good occasion to announce it. Terry's Wonderland 3D was announced during TGS 2011.
 

Aostia

El Capitan Todd
So "SQEX wants to save PS4 in Japan" has become the new thing, uh? :)

At least, 3DS is a powerhorse in Japan and already proved that it can sell jRPGs in the West.

I don't get why yuo are sarcastic about our take on SE PS4 support. Isn't it pretty evident? I mean, it's not that we decide what they decide, uh?
Btw, I've already said that I firmly believe that a DQXI 3DS exscluvise would sell way more than a DQXI PS4 exclusive in Japan.
A different picture is shaped if you include PS3/Vita and Western market to that picture.

I'm supposed to argue around your distinctions? I'm sticking with mediocre.

For what concerns me, you're not supposed to argue around anything, honestly.
 
DQXI on PS4 ( and PS3?) isn't going to come close to potential 3DS sales but it's still going to sell a lot. Hori gets to make a pure vanity project (those kind of games tend to turn out real good), the game is one of the very few things that can actually contribute decently to the Square-Enix plan of saving console gaming and it's going to make money. As far as vanity projects are concerned this is actually pretty safe and provides some decent merits.

The discussion about how much more money they could make doesn't seem very interesting to me. Nobody is risking anything here.
 
So "SQEX wants to save PS4 in Japan" has become the new thing, uh? :)



Better (and it will be multi, since a producer said that the times where DQ was exclusive to one platform are over). I'm skeptical about how much active PS3 will be active in late-2016 / 2017, though.



At least, 3DS is a powerhorse in Japan and already proved that it can sell jRPGs in the West.

Lord Nomura outright said it didn't he?
 
I don't get why yuo are sarcastic about our take on SE PS4 support. Isn't it pretty evident? I mean, it's not that we decide what they decide, uh?
Btw, I've already said that I firmly believe that a DQXI 3DS exscluvise would sell way more than a DQXI PS4 exclusive in Japan.
A different picture is shaped if you include PS3/Vita and Western market to that picture.

I'm not sarcastic; it's just funny that people are using this PR spin as a reply for everything ;) that said, as already stated plenty of times (but that is just my humble opinion), I just don't think adding PS3/PSV and counting Western markets justify the risk; SQEX does but let's see how DQ Heroes will perform over here.
 
DQH is already a success regardless of how it does in the West. DQH2 adding Vita is too stop the sales decrease usually seen in Musou titles and their sequels in Japan right?
I don't think DQH would be a good litmus test either. What are the notable JRPGs coming to PS4 in the West? 2015 has Persona 5 and Disgaea 5. I reckon Star Ocean 5 will also be coming early 2016 also. They'll give us a better indication.
 
DQH is already a success regardless of how it does in the West. DQH2 adding Vita is too stop the sales decrease usually seen in Musou titles and their sequels in Japan right?
I don't think DQH would be a good litmus test either. What are the notable JRPGs coming to PS4 in the West? 2015 has Persona 5 and Disgaea 5. I reckon Star Ocean 5 will also be coming early 2016 also. They'll give us a better indication.

D5 wil give us a good indication of how a DQ might sell on PS4... What?
 

Alrus

Member
DQH is already a success regardless of how it does in the West. DQH2 adding Vita is too stop the sales decrease usually seen in Musou titles and their sequels in Japan right?
I don't think DQH would be a good litmus test either. What are the notable JRPGs coming to PS4 in the West? 2015 has Persona 5 and Disgaea 5. I reckon Star Ocean 5 will also be coming early 2016 also. They'll give us a better indication.

That certainly didn't help One Piece Musou.
 

maxiell

Member
The funny thing about the Square Enix talk is that they really don't have a choice. PS4 is going to be the jRPG console in the world of note, and they make role-playing games. By the time some of their titles come out, 3DS won't be an option or isn't powerful enough to run the games they want to make. Waiting to support PS4 down the road is biting off their hand to feed their Pennywise.
 

Vena

Member
The funny thing about the Square Enix talk is that they really don't have a choice. PS4 is going to be the jRPG console in the world of note, and they make role-playing games. By the time some of their titles come out, 3DS won't be an option or isn't powerful enough to run the games they want to make. Waiting to support PS4 down the road is biting off their hand to feed their Pennywise.

This is true of the "sometime this decade releases". But the general 2016, especially FF:World, doesn't really fit the criteria. They're just throwing everything they have at it, irregardless of if it makes the most sense.
 
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