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Media Create Sales: Week 27, 2013 (Jul 01 - Jul 07)

*sigh*

Anyone who believes this feature is relevant to the mass market is living in a bubble. Maybe a Sony fanboy bubble, maybe a more general gaming tech-head bubble, but a bubble nonetheless.

Anyone who believes the system will be discontinued by may 2014 is just as delusional
 

test_account

XP-39C²
*sigh*

Anyone who believes this feature is relevant to the mass market is living in a bubble. Maybe a Sony fanboy bubble, maybe a more general gaming tech-head bubble, but a bubble nonetheless.
No need to sigh, i only mentioned that the others hadnt done streaming for comparisons sake, that you cant compare it 1 to 1 to those other things because of that. Sorry if i didnt make that clear. I'm not going to do any prediction on if streaming will be popular or not because i have no idea how well it would work and how much it would be adverticed or wanted by the general consumer.
 

test_account

XP-39C²
So you think stores/retailers are going to buy and sell vita that does 20k a month in the US/Europa compared to the 3DS that does 125-150k a month?
That prediction was/is about that Vita will be completely discontinued by Sony by May 2014 worldwide, not just in the west.
 
So you think stores/retailers are going to buy and sell vita that does 20k a month in the US/Europa compared to the 3DS that does 125-150k a month?
They still stock PSPs. I could walk into Walmart and buy a PS2 in 2011. Vitas take up little to no retail space so it's sells aren't really a big deal.
 
But Vita has been out for almost 2 years compared to almost 1 year of Wii U.

I think you mean almost 18 months compared to 8, but yes, if Wii U is still selling this badly after the holidays, retailer-forced discontinuation will be a very real possibility.

They still stock PSPs.

Where? I mean, I'm sure this is true in some stores somewhere, but I live in NYC and I'm fairly certain I haven't seen PSP on Best Buy or GameStop shelves since at least early last year.
 

guek

Banned
On the contrary, I think the presence of software the market finds desirable is precisely the answer.

We saw similar to this with Mon Hun propelling the PSP to success. Sony first party simply doesn't put out the kind of software that inspires to buy handhelds in droves.

While I agree with this, it doesn't preclude the possibility of fostering unexpected hits on a future handheld platform nor does it mean Sony wont keep trying. That's the main thing, if the roles were reversed here, I wouldn't be surprised if Nintendo dropped out simply due to practicality. Sony on the other hand is the type of company that'll keep plugging along trying to make another hit handheld, especially since the PSP didn't end too terribly for them.
 

muu

Member
While I agree with this, it doesn't preclude the possibility of fostering unexpected hits on a future handheld platform nor does it mean Sony wont keep trying. That's the main thing, if the roles were reversed here, I wouldn't be surprised if Nintendo dropped out simply due to practicality. Sony on the other hand is the type of company that'll keep plugging along trying to make another hit handheld, especially since the PSP didn't end too terribly for them.

The Vita situation doesn't show me that Sony's trying as hard as you make it. They lucked out w/ MHP, and failed to create any other hit in a market where they had a very solid audience of folks that were using their handheld. They coasted on that success and the lackluster library for the Vita shows they have no real idea what to do. Failure to stay on top w/ the PS3 put their pants on fire and I can see them trying with PS4, can' t say I see the same effort for the Vita.
 
Where? I mean, I'm sure this is true in some stores somewhere, but I live in NYC and I'm fairly certain I haven't seen PSP on Best Buy or GameStop shelves since at least early last year.
I live in a decent sized city in Ohio. I just came from GameStop 3 days ago and they had PSPs new in stock. My best buy had them when I last went (which was like 3 months ago). I wouldn't worry about Vita being discontinued because they take up so little retail space and it's unlikely that Sony is loosing money on it.
 
I predict 35-40K hardware, 100-125K range for Pikmin 3.
Sounds about right.

Similar to PSV and Persona, iirc. I don't think it will reach 40K though.
Wii U is selling too much for having literally 'nothing' being released on the system recently.
Too much isn't a phrase I'd use to describe Wii U sales.
Anyone who believes the system will be discontinued by may 2014 is just as delusional
It seems a more viable product now in Japan, but the system is selling 1 or less units per month per big box store in the US. What space is given to it will certainly be scaled back. 15K a month in the US just isn't a product retail will want to carry in quantity.

For reference based on analysis of ASP, Gamasutra calculated the PSP Go likely sold around 6-10K in February 2010.

The word "discontinued" tends to make it sound like a product simply stops being sold and produced instantly, but the PSP Go was a running gag of these threads long after it was formally discontinued, iirc.
 
I think you mean almost 18 months compared to 8, but yes, if Wii U is still selling this badly after the holidays, retailer-forced discontinuation will be a very real possibility.

Yep. The Aeon Department Storein my town had already cut it down to Vita's shelf size (until they put in their Pikmin stuff last weekend, anyway). Now it's a little bigger and there's a poster up. The more specialised stores still stock it at about the same levels at launch, but it needs to prove itself.
 
While I agree with this, it doesn't preclude the possibility of fostering unexpected hits on a future handheld platform nor does it mean Sony wont keep trying. That's the main thing, if the roles were reversed here, I wouldn't be surprised if Nintendo dropped out simply due to practicality. Sony on the other hand is the type of company that'll keep plugging along trying to make another hit handheld, especially since the PSP didn't end too terribly for them.

I think their next handheld is likely to be a streaming receiver first and games console second, basically the opposite of what has been suggested for nintendo's next run on their systems.

The handheld/mobile market has spoken and high tech 3d games aren't what needs to be chased.

Slap some year old phone processors in a vita like form factor and release at a cheap price rather than push out high end tech at a premium.
 
nah it had very current gear in it when it launched that was clocked higher than anything else making the rounds iirc
Kinda, it's still the most capable gaming device but it's essentially a souped up smartphone with buttons. When it fist came out its SoC was valued at 25$. I to this day don't understand why it was 250$. I think it was the screen.


edit: the SoC was actually $16 :lol
 

Jonnyram

Member
It's already a good deal less favorable for PS2-style games on handhelds than it was during the PSP era, if SE's and KojiPro's 3DS/Vita support is any indicaation.
What planet are you living on? KojiPro and SE haven't exactly given stunning console support this gen, either.
 

heringer

Member
Kinda, it's still the most capable gaming device but it's essentially a souped up smartphone with buttons. When it fist came out its SoC was valued at 25$. I to this day don't understand why it was 250$. I think it was the screen.


edit: the SoC was actually $16 :lol

iPad 4 is more powerfull, actually.
 

saichi

Member
He said compared to Inafune Sacrifice, which is true.

I don't think that's the case... it might be smaller but it wouldn't be "so small" comparing to it. Someone specifically reported Toukiden's display was in game stores 4 months before the game was released and there is noticeable marketing push everywhere.

EDIT: it would be hiska-kun
 

jj984jj

He's a pretty swell guy in my books anyway.
Digicomparison

Media Create

08./04. [PSP] Digimon World Re:Digitize <RPG> (Bandai Namco Games) {2012.07.19} (¥5.230) - 31.037 / 116.854 (-64%)
13./06. [3DS] Digimon World Re:Digitize Decode <RPG> (Bandai Namco Games) {2013.06.27} (¥5.480) - 10.690 / 45.041 (-69%)

Famitsu

09./04. [PSP] Digimon World Re:Digitize <RPG> (Bandai Namco Games) {2012.07.19} (¥5.230) - 29.877 / 103.345 (-59%)
12./06. [3DS] Digimon World Re:Digitize Decode <RPG> (Bandai Namco Games) {2013.06.27} (¥5.480) - 11.765 / 48.890 (-68%)

It's a late port with some new content, doesn't seem a bad result to me.

It actually has quite a bit of new content, so who knows what they expected. Hopefully word of mouth is good and it sells well enough for them to continue, since I've heard nice things about it unlike the One Piece RPG. I think Namco should have just let tri-Crescendo make some kind of sequel though.

Fantastic start for EDF BTW!
 

L Thammy

Member
I agree with the assessment that Sony will combine their next handheld with their phone business. There's simply no reason to remain in the dedicated handheld business while they could salvage things in that way.

Sony has repeatedly failed to hit their Vita targets. Could the costs associated with slowing production prevent the Vita from being profitable?

Sony can kill off their handheld game system business without killing off their game system business. If they kill of their TV sector, it'll be more expensive to reenter.

Wasn't the PSP game released when the latest cartoon was airing?
That probably had a big impact.

Didn't Takao say something to that effect in an earlier thread?

- Dat tier 2 console sold 313; that's the number on Donald Duck's car

...Are you Don Rosa?
 
Sony can kill off their handheld game system business without killing off their game system business. If they kill of their TV sector, it'll be more expensive to reenter.

They cannot - it would be huge blow to whole 10 year plan image they built with PS2 and now PS3/PSP.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
It actually has quite a bit of new content, so who knows what they expected. Hopefully word of mouth is good and it sells well enough for them to continue, since I've heard nice things about it unlike the One Piece RPG. I think Namco should have just let tri-Crescendo make some kind of sequel though.

Fantastic start for EDF BTW!

Well, it already had a good second week drop, considering it's an RPG (less than 70%), let's see if it can reach 100k in the end.
 

Takao

Banned
Wasn't the PSP game released when the latest cartoon was airing?
That probably had a big impact.

No, Xros Wars ended a few months prior and given the Xros Wars branded games sold like shit, I doubt that had much impact on Re:Digitize's sales. The 3DS port has been doing well, if you expected better you were insane. This wasn't a 360 game getting ported to PS3, nor was it a kids game joining Pokemon.
 

hiska-kun

Member
Media Create Top 30:

21./26. [3DS] New Super Mario Bros. 2 # <ACT> (Nintendo) {2012.07.28} (¥4.800)
22./14. [PS3] The Elder Scrolls V: Skyrim - Legendary Edition <RPG> (Bethesda Softworks) {2013.06.27} (¥7.140)
23./28. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800)
24./25. [PS3] FIFA 13 (EA Super Hits) <SPT> (Electronic Arts) {2013.06.27} (¥1.995)
25./65. [WII] Play on Wii: Pikmin 2 <ACT> (Nintendo) {2009.03.12} (¥3.800)
26./38. [3DS] Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire! <ACT> (Bandai Namco Games) {2012.07.05} (¥5.040)
27./22. [PS3] Terraria <ADV> (Spike Chunsoft) {2013.05.23} (¥4.179)
28./30. [NDS] Pokemon Black 2 / White 2 <RPG> (Pokemon Co.) {2012.06.23} (¥4.800)
29./35. [WIU] New Super Mario Bros. U <ACT> (Nintendo) {2012.12.08} (¥5.985)
30./37. [3DS] Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb <ACT> (Bandai Namco Games) {2012.07.12} (¥5.040)

Top 30

3DS - 13
PS3 - 9
PSP - 2
WII - 2
WIU - 1
360 - 1
PSV - 1
NDS - 1

---

Look at number 25 of the superior tracker.
 
Media Create Top 30:

21./26. [3DS] New Super Mario Bros. 2 # <ACT> (Nintendo) {2012.07.28} (¥4.800)
22./14. [PS3] The Elder Scrolls V: Skyrim - Legendary Edition <RPG> (Bethesda Softworks) {2013.06.27} (¥7.140)
23./28. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800)
24./25. [PS3] FIFA 13 (EA Super Hits) <SPT> (Electronic Arts) {2013.06.27} (¥1.995)
25./65. [WII] Play on Wii: Pikmin 2 <ACT> (Nintendo) {2009.03.12} (¥3.800)
26./38. [3DS] Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire! <ACT> (Bandai Namco Games) {2012.07.05} (¥5.040)
27./22. [PS3] Terraria <ADV> (Spike Chunsoft) {2013.05.23} (¥4.179)
28./30. [NDS] Pokemon Black 2 / White 2 <RPG> (Pokemon Co.) {2012.06.23} (¥4.800)
29./35. [WIU] New Super Mario Bros. U <ACT> (Nintendo) {2012.12.08} (¥5.985)
30./37. [3DS] Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb <ACT> (Bandai Namco Games) {2012.07.12} (¥5.040)

Top 30

3DS - 13
PS3 - 9
PSP - 2
WII - 2
WIU - 1
360 - 1
PSV - 1
NDS - 1

---

Look at number 25 of the superior tracker.

Lol why are people buying Pikmin 2 before Pikmin 3 release. You'd think they would have played it buy now.

Anyone Pikmin predictions:

150k and 50k WiiU.
 

Metallix87

Member
The handheld/mobile market has spoken and high tech 3d games aren't what needs to be chased.

It was never about the tech, it was always about the games. Put games that consumers want to play exclusively on your device, and consumers will shower you in money. It's that simple.
 

Nibel

Member
No, Xros Wars ended a few months prior and given the Xros Wars branded games sold like shit, I doubt that had much impact on Re:Digitize's sales. The 3DS port has been doing well, if you expected better you were insane. This wasn't a 360 game getting ported to PS3, nor was it a kids game joining Pokemon.

Where have you been all the time Takao?
 

test_account

XP-39C²
It was never about the tech, it was always about the games. Put games that consumers want to play exclusively on your device, and consumers will shower you in money. It's that simple.
I think he means that the general market doesnt really crave for high detailed 3D games on a handheld system, so one might design a system with weaker hardware specs and still be able to sell. And if there is weaker hardware specs, it is also easier to have a lower pricetag on the system. Afterall, the price of the hardware is a deciding factor if people want to buy it or not. If someone makes really great games, but the system cost $1000, that pricetag will limit the sales.

I know what you mean with "it was never about the tech", but i think its worth mentioning that the tech is reflected in the games. The software isnt possible without the hardware afterall, and it is the tech that decides what the game developers can do. More powerful hardware means less restrictions for the game developers.
 

Metallix87

Member
I think that is kind of what he ment, that the market doesnt crave for high detailed 3D games on a handheld device, so one might design a system with weaker hardware specs and still be able to sell.

I know what you mean with "it was never about the tech", but i think its worth mentioning that the tech is reflected in the games. The software isnt possible without the hardware afterall, and it is the tech that decides what the game developers can do. More powerful hardware means less restrictions for the game developers.

Exactly, but that powerful hardware is pointless unless you utilize it to make games that consumers want. I'm not against more powerful hardware, but you need to utilize it to produce content that consumers desire. The problem with Vita, to me, was always that it's selling point, at least as far as Sony was concerned, was "Oh wow, look at this shiny tech!!! Now try these console-esque games on the GO!!!" instead of "Hey, we've got this great tech, now check out these games aimed at the handheld market that take advantage of it!"

I always thought Sony's push to make handheld gaming "cool" for older gamers was a bit misguided to say the very least. Handhelds are naturally more attractive to kids and young adults, and they should've tried to capitalize on that by focusing on content aimed at that demographic. Uncharted, Killzone, and Resistance may work on consoles, but handhelds need more titles like Ratchet & Clank and Sly Cooper, and they need to be exclusives.
 

Bruno MB

Member
Dengeki Top 50 Software Sales

01./00. [PS3] Earth Defense Force 2025 <ACT> (D3 Publisher) {2013.07.04} (¥6.980) - 142.607 / NEW <90%> 158.000 units shipped.

[PS2] Simple 2000 Series Vol. 81: Earth Defense Force 2 (D3 Publisher) {2005.07.28} - 44.458 / 306.188
[360] Earth Defense Force 3 + Xbox 360 Platinum Collection (D3 Publisher) {2006.12.14} - 13.460 / 103.026
[PSV] Earth Defense Force 3 Portable (D3 Publisher) {2012.09.27} - 30.025 / 58.952

10./00. [3DS] Toriko: Gourmet Battle! <RPG> (Bandai Namco Games) {2013.07.04} (¥5.980) - 12.489 / NEW <20%> 62.000 units shipped.

[3DS] Toriko: Gourmet Monsters! (Bandai Namco Games) {2012.12.13} - 41.000 / 127.000
 

BlackJace

Member
Media Create Top 30:

21./26. [3DS] New Super Mario Bros. 2 # <ACT> (Nintendo) {2012.07.28} (¥4.800)
22./14. [PS3] The Elder Scrolls V: Skyrim - Legendary Edition <RPG> (Bethesda Softworks) {2013.06.27} (¥7.140)
23./28. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800)
24./25. [PS3] FIFA 13 (EA Super Hits) <SPT> (Electronic Arts) {2013.06.27} (¥1.995)
25./65. [WII] Play on Wii: Pikmin 2 <ACT> (Nintendo) {2009.03.12} (¥3.800)
26./38. [3DS] Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire! <ACT> (Bandai Namco Games) {2012.07.05} (¥5.040)
27./22. [PS3] Terraria <ADV> (Spike Chunsoft) {2013.05.23} (¥4.179)
28./30. [NDS] Pokemon Black 2 / White 2 <RPG> (Pokemon Co.) {2012.06.23} (¥4.800)
29./35. [WIU] New Super Mario Bros. U <ACT> (Nintendo) {2012.12.08} (¥5.985)
30./37. [3DS] Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb <ACT> (Bandai Namco Games) {2012.07.12} (¥5.040)

Top 30

3DS - 13
PS3 - 9
PSP - 2
WII - 2
WIU - 1
360 - 1
PSV - 1
NDS - 1

---

Look at number 25 of the superior tracker.

There's a storm a brewin'.
 
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