We got hardware numbers for Switch,PS4, and 3DS yet?
Also wait until TGS people.
PS4: 93k
3DS 127k
Switch: Unknown
We got hardware numbers for Switch,PS4, and 3DS yet?
Also wait until TGS people.
Not badPS4: 93k
3DS 127k
Switch: Unknown
So uh is Altus not gonna support Switch other than that SMT game that is supposed multiplatform? Vita as a dead console is getting a new game (we'll dance game)
Atlus's golden rule : don't support a new console until it's at least 3 years old.
PS3 had Catherina, 2 Persona fighting games, Persona 5 and what else? I am mainly talking about Atlus developed games and not published ones like Dragon's Crown.Switch will have more Atlus games than PS3. I'm expecting just because the SMT announce xD
atlus has very little need nor the necessity to gamble on a plattform with no huge install base, and more importantly, without their fanbase
is nothing new
You interested?![]()
The only surprising things about this announcement is that they're making two separate dancing games (seems a bit greedy but with that kind of game it's probably a good business move) and that they're not PS4 exclusive. (Last big Vita game to be released?)
Supporting a Switch isnt really a gamble at this point. But i agree that they dont have to support it with the games announced today since other platformers are a better fit and the games have been in development for at least a year.
Also the Switch version of P5 Dance would have a negative effect on them trying to get the hardcore fans to pick up the Vita and PS4 versions.
atlus has very little need nor the necessity to gamble on a plattform with no huge install base, and more importantly, without their fanbase
is nothing new
Yet they supported Vita which was a "dead" system in Japan and the rest of the world. Guess they think that it's better to support Vita than Switch
atlus has very little need nor the necessity to gamble on a plattform with no huge install base, and more importantly, without their fanbase
is nothing new
What's baffling to me is the inability of jp developers to develop and launch ports of their games, while the smallest of the western Indies can launch several versions of their games WW. They took forever to start releasing their games on PC and we got mostly very delayed ports.
Persona had a fanbase on the 3DS for Q?
Persona had a fanbase on the 3DS for Q?
Persona had a fanbase on the 3DS for Q?
That doesn't explain SMT getting it's next mainline entry on the Switch which would be a high stakes "gamble" in it's own right but okay.
Switch sells 1,000 in just over a minute at Rakuten
The Japanese website Rakuten sold over 1,000 Nintendo Switch consoles in just over a minute including 700 Splatoon 2 bundles earlier today at 14:00 JST. The number of stock was displayed on the Rakuten website so will be representative of the actual number sold.
Yeah I expected P4D to sell a lot better but I think the troubled development + the delays really hurt it. It came out well after the initial hype.Huh I thought P4D sold better than that. Guess there's not much overlap between Miku and Persona fans...
Thirst is realhttp://www.japanesenintendo.com/post/163708846404 (via GoNintendo.com)
Apologies if already posted. Searched the thread but couldn't find it.
Yeah but we talking about atlus and game devolpment in 2017. Even atlus entered the HD stage so its not like they make can make this decisions on the fly. Going from that with what they showed on SMT HD, which barely qualifes as Tech demo imo, i would be high suprised if they have other big things for the switch in the pipeline in the near future (as in years, in atlus timeline).
Happy to eat crow here (as i did now, they did annouce a p3 spinoff game lol) but i dont see it happning.
Agree with the rest what you said
Like I said earlier. The Japanese publishers are mad incompetent when it comes to new hardware. Look at EA, Activision, Ubi, Take Two, as soon as new hardware launches they have their games cross gen. You just assume.
People go on and on about visuals not being up to snuff but 90% of the time just a resolution boost amd minor additions will make people upgrade. People would rather play these games on their new hardware even if it doesn't fully utilize it.
http://www.japanesenintendo.com/post/163708846404 (via GoNintendo.com)
Apologies if already posted. Searched the thread but couldn't find it.
Implies the ratios are similar to splatoon launch week so if stock of the non bundle stayed stable then we could be looking at beasty numbers
http://www.japanesenintendo.com/post/163708846404 (via GoNintendo.com)
Apologies if already posted. Searched the thread but couldn't find it.
While i agree...i dont think thats completely fair. The western publishers target a much bigger market than a niche console dev ala atlus. Hell even DQXI is a good example...it sold +2m on two consoles, but it likely also had sold 2m if it was just a 3DS game. Thats the reason why many of them just dont bother with multiplattforms development. Every 3DS game could have been on Vita either...but it likely wouldnt have resulted in much higher total sales.
If you are targeting the Persona fanbase there really is no reason to bring the game to Switch as well if have the game running on PS4/Vita...total sales would change, only that the added Switch sales would be offset but whatever they lost on PS4/Vita.
Since Switch is pretty much console and portable in one it could have even worse impact on total sales for publishers who rely/hope that the fans double dip and get both versions.
While i agree...i dont think thats completely fair. The western publishers target a much bigger market than a niche console dev ala atlus. Hell even DQXI is a good example...it sold +2m on two consoles, but it likely also had sold 2m if it was just a 3DS game. Thats the reason why many of them just dont bother with multiplattforms development. Every 3DS game could have been on Vita either...but it likely wouldnt have resulted in much higher total sales.
If you are targeting the Persona fanbase there really is no reason to bring the game to Switch as well if have the game running on PS4/Vita...total sales would change, only that the added Switch sales would be offset but whatever they lost on PS4/Vita.
Since Switch is pretty much console and portable in one it could have even worse impact on total sales for publishers who rely/hope that the fans double dip and get both versions.
Same goes as you said with Persona 5, there is no "need" (altho as you said it gonna be happen maybe in 1 - 2 years) to port in on a switch asap because there is already a high colleration of the audience, same with DQ XI
So we know the Switch is at least over 1,000!
Very interested to know what the new baseline is (or if this will just be a single post-Splatoon launch week bump).
While i agree...i dont think thats completely fair. The western publishers target a much bigger market than a niche console dev ala atlus. Hell even DQXI is a good example...it sold +2m on two consoles, but it likely also had sold 2m if it was just a 3DS game. Thats the reason why many of them just dont bother with multiplattforms development. Every 3DS game could have been on Vita either...but it likely wouldnt have resulted in much higher total sales.
If you are targeting the Persona fanbase there really is no reason to bring the game to Switch as well if have the game running on PS4/Vita...total sales would change, only that the added Switch sales would be offset but whatever they lost on PS4/Vita.
What were Rakuten numbers from that week? Can't remember that we got numbers from them.
Yeah, big western publishers can justify the overhead because of the additional sales they get from adding other systems. But even then it doesnt make always sense...see Nintendo western support. If it doesnt result in additional revenue, why bother ?this is also a good point. While i think porting to PC can have its benefits because there is really an audience that is really secluded from the "normal" console market, when you port stuff that is more reliant on a dedicated fanbase or is simply not a huge thing to other console there is not much gained. Same reason why Persona Q for example doesnt need a port. The dedicated persona base is gonna buy it regardless of the plattform and you can also cash in on EO fanbase on 3ds. The sales would not would really up in the sum i think.
P5 is a special case though - the game was delayed for a quite a bit and had to come to PS4 as well since the PS3 just wouldnt be as viable in 2016 ad for the western market.Hardware launches are consistently the best way to introduce new IPs, as people are more open to try new things and there's less competition from established IPs. I would think the same about expanding the audience of your IPs. While not a hardware launch per se, P5 exploded from P4 and that wouldn't be impossible without the PS4 Sku, even though Persona fans would have followed IP to the PS3.
They could target a bigger market (hint western ones) if they embraced multiplatform development. It's better to support a system early and drop it if it's not up to snuff then wait and wait for older platforms to totally die off. Are they going to release a 3DS game in late 2018 internationally? It's just a pointless exercise not going cross platform when new hardware launches. Not doing this just condemns software to dying systems.
It doesn't take a crystal ball to think the same about the 3DS on 2019.P5 is a special case though - the game was delayed for a quite a bit and had to come to PS4 as well since the PS3 just wouldnt be as viable in 2016 ad for the western market.
They could target a bigger market (hint western ones) if they embraced multiplatform development. It's better to support a system early and drop it if it's not up to snuff then wait and wait for older platforms to totally die off. Are they going to release a 3DS game in late 2018 internationally? It's just a pointless exercise not going cross platform when new hardware launches. Not doing this just condemns software to dying systems.
It doesn't take a crystal ball to think the same about the 3DS on 2019.
This also an important factor. And 2018 would be a best case scenario, I expect a 2019 for a western release of Q2. How much does the Western 2008 PSP released did?
Oh 5 mins left till some new japanese sales data![]()
Think Switch will do 27-36k this weekI hope I'm wrong though
Think Switch will do 27-36k this weekI hope I'm wrong though
So ok, lets do the math.
You gonna relese a game that its base is 3ds on switch on ps4 and pc and xbox one in 2018/19 with graphics of the glorious 240p pica chip? No you gonna not do that because it would be terrible outdated. So you need to do a upport, of all the mentioned system above.
For a low budget spinoff title
Seems very unfeasible
Ports of PSP assets seem to be worth it on Steam at least, since they keep porting games. And games with NES/SNES graphics are all the rage on the indie scene.
Why shouldnt they be able to release 2018 on 3DS ? We are likely getting DQXI next year as well. Is there any law that prevents publishers to release 3DS games in 2018 ?
2DS XL just launched with a couple of interesting 3DS games... this year it will have another Pokemon game as a big Holiday title. Those sold 3DS system wont just vanish from the earth just because of Switch.
PS. For all we know, they could consider Switch releases for later western releases when market conditions forces their hand or a first party - in this case Nintendo - steps in, though thats highly unlikely.