XOMTOR
Member
One potential problem for Vita is that existing PSP users may become fence-sitters, and there's a lot of 'em. Like the Go, there's currently not much incentive to upgrade to Vita. Lack of backward compatibility is never a good thing in the early days of a system launch when the new library is so small.
In the case of a dedicated handheld gaming system, in 2012, you'd think that enticing your existing customers to upgrade would be a priority as opposed to trying to drum up completely new business. This may have been possible in a pre-smartphone world but nowadays, a dedicated gaming handheld is a tougher sell to Joe average (unless you're Nintendo it would seem). Unfortunately, Sony made a bone-headed move when they introduced the UMD format and painted themselves into a fine corner.
In the case of a dedicated handheld gaming system, in 2012, you'd think that enticing your existing customers to upgrade would be a priority as opposed to trying to drum up completely new business. This may have been possible in a pre-smartphone world but nowadays, a dedicated gaming handheld is a tougher sell to Joe average (unless you're Nintendo it would seem). Unfortunately, Sony made a bone-headed move when they introduced the UMD format and painted themselves into a fine corner.