King Gilga
Member
Wow, PS3 > PS4.
That's hilariously sad.
That's hilariously sad.
Lol I still don't get what audience Nintendo were aiming for with day astt warriors zelda...Japan doesn't like Zelda ..and the west doesn't like dynasty warriors... ,
I doubt Zelda fans in the west are gonna be lining up for it especially when smash 3ds releases a week later
14./06. [WIU] Hyrule Warriors # <ACT> (Koei Tecmo) {2014.08.14} (¥7.980) - 7.648 / 91.880 (-49%)
PS3 > PS4Wow, PS3 > PS4.
That's hilariously sad.
I'm not sure if I should be impressed or sad that such shady release practices such as what Kadokawa pulled off with Love Live can still find success. I guess 80k (or 60k) isn't end all amazing, but good lord were they ripping off Love Live fans with these games. Splitting them into three different versions and having exclusive songs on each of them is a real jerk move. Especially considering each game has, iirc, only 8 base songs and the rest are exclusive to its own version... lol.
A good reason for the good Vita ratio are PSP users migrating. Both combined did about 50%.WOW at Toukiden Extreme numbers.
02./00. [PSV] Toukiden # <ACT> (Koei Tecmo) {2013.06.27} (¥6.090) - 122.794 / NEW
02./00. [PSV] Toukiden: The Age of Demons Extreme # <ACT> (Koei Tecmo) {2014.08.28} (¥6.264) - 79.384 / NEW
I just want to point out, Neptunia U has finally broken the curse of Neptunia games on Vita selling 27-30k first week. This one sold 34k!
I guess they shipped according to the previous games and that's why it's out of stock.
Toukiden not doing as well as I had hoped, though. It really cratered on PSP. Should've stuck it on PS4 instead!
Toukiden not doing as well as I had hoped, though. It really cratered on PSP. Should've stuck it on PS4 instead!
Love Live Vita smelled like kusoge from a mile away so I feel like the sales are a reflection of that. If you assume the only buyers are wotaku who bought all three the sales totals probably become more representative of the demographic.I'm not sure if I should be impressed or sad that such shady release practices such as what Kadokawa pulled off with Love Live can still find success. I guess 80k (or 60k) isn't end all amazing, but good lord were they ripping off Love Live fans with these games. Splitting them into three different versions and having exclusive songs on each of them is a real jerk move. Especially considering each game has, iirc, only 8 base songs and the rest are exclusive to its own version... lol.
That said, I do think the Famitsu chart is a lot funnier this week. Just because you get to see #1 and #2 being Vita games. Not a sight that happens all that often!
Haven't checked these threads in a while now and wow, didn't think Hyrule Warriors would sell so poorly.
05./00. [PSV] Hyperdimension Action Neptunia U # <ACT> (Compile Heart) {2014.08.28} (¥6.458) - 34.980 / NEW
04./00. [PS3] Hyperdimension Neptunia mk2 # <RPG> (Compile Heart) {2011.08.18} (¥7.329) - 32.751 / NEW
05./00. [PS3] Kami Jigen Game Neptune V # <RPG> (Compile Heart) {2012.08.30} (¥7.329) - 36.189 / NEW
Has Japan showed any interest at all in Destiny? I don't see that bumping the PS4 at all in Japan. Maybe a couple thousand, but probably not a very notable bump.
Hyrule Warriors still struggling to hit 100k.
Wow.
03./01. [3DS] Yo-kai Watch 2: Ganso / Honke <RPG> (Level 5) {2014.07.10} (¥4.937) - 68.762 / 2.358.745 (-11%)
It's up to PS4/PSV to save Senran Kagura now!SK2? SK2?! D:
Almost a month.what do you mean "still"?
isn't this its second week?
what do you mean "still"?
isn't this its second week?
Well, expansion releases of hunting action games are primarily catered to existing owners in the first place... Noticable bumps created from this genre really only materialises from mainline releases.
Unless you're Monster Hunter, of course.
WOW at Toukiden Extreme numbers.
02./00. [PSV] Toukiden # <ACT> (Koei Tecmo) {2013.06.27} (¥6.090) - 122.794 / NEW
02./00. [PSV] Toukiden: The Age of Demons Extreme # <ACT> (Koei Tecmo) {2014.08.28} (¥6.264) - 79.384 / NEW
If you know what's this game Toukiden is, it isn't not that surprising.
PS4 beast mode lol
12./05. [WIU] Hyrule Warriors # <ACT> (Koei Tecmo) {2014.08.14} (¥7.980) - 8.522 / 104.638 <80-100%> (-51%)Hyrule Warriors still struggling to hit 100k.
Wow.
what do you mean "still"?
isn't this its second week?
Famitsu:Hyrule Warriors still struggling to hit 100k.
Wow.
Why do people still think the Vita could pass the 3DS?
At least people are starting leave the PSP and move on to the Vita.
Almost a month.
Near 3m by Dec/Jan surely...?
Media Create:
Toukiden: 79.384
Love Live: 59.710
Wii U: 8.584
Famitsu:
Toukiden: 100.073
Love Live: 88.169
Wii U: 6.237
So does one of these have like a more family friendly and/or a more niche retailer in their data provider list versus the other?
Any ideas what it is about these releases (or this week?) that makes the tracker difference so unusually massive for not just one but 2 games?
14./06. [WIU] Hyrule Warriors # <ACT> (Koei Tecmo) {2014.08.14} (¥7.980) - 7.648 / 91.880 (-49%)
Soo....the Wii U is only 2k away from the PS4 despite having multiple big in Japan exclusives while the PS4 only has 2 cross-gen launch titles? Both under 10k...
That doesn't bond well for when the combination of PS4 exclusives and cross-gen games come out this spring. RIP consoles in Japan.
Actually, looking at the Famitsu numbers for Toukiden, it's actually more consistent with successful re-releases of this sort compared to MC. It'll be very interesting to see which track is closer to the truth.
If Famitsu is more accurate, then while not a breakout success for a re-release, it means that the series does have potential for growth in an actual sequel. If Media Create is more accurate though, then it shows that the Vita audience might not be as generous with regards to buying expansion re-releases compared to the PSP-era audience. Soul Sacrifice also saw a huge 50% drop-off from the original to Delta in the first week comparison.