Oh yeah. I forgot about Abe and his shenanigans Doesn't he want 10% now? D:
I believe there's now talks of postponing that second increase.
Oh yeah. I forgot about Abe and his shenanigans Doesn't he want 10% now? D:
It's baffling to me they decided to ditch the 3DS version all of a sudden, right when it started showing signs of improvement (BS with a better debut than last main entry). It could have been PS4/PS3/3DS/One without any problem, and IMHO the 3DS version could have had a better debut than the PS4's SKU.
Those Captain Toad sales are disappointing. Then again, he's not a really popular character. This game should have starred Luigi.
That is possible, but that wasnt really what i was wondering about I'm more curious to know more exact cost of the game production.
I took 30 ppl working one year @ 40k salary to reach 1.2 million + overhead
I see now.
Nintendo should have been more aggressive and offered MK8 bundle at lower price.
I'm willing to agree they make more, but where does the 75 ppl come from? Afaik EAD Tokyo is less than 100 people and they are at least split up in two teams.We already know the development team was at least 75 heads. And try doubling that salary, if not tripling. We're talking about employees of one of the if not the most prestigious video game studio in the world. The average salary of Nintendo employees is above 100k.
it's been outselling Wii U for a number of weeks now, no?
Ouch @ Captain Toad. Were we expecting something this low? Also kind of weak performance for Wii U considering the new bundle, but as others have said, the value probably wasn't quite there to get more people to jump in.
[WIU] Captain Toad Treasure Tracker (18 days) - 250.000
[WIU] Captain Toad Treasure Tracker (18 days) - 200.000
[WIU] Captain Toad Treasure Tracker (18 days) - 150.000
[WIU] Captain Toad Treasure Tracker (18 days) - 131.000
[WIU] Captain Toad Treasure Tracker (18 days) - 120.000
[WIU] Captain Toad Treasure Tracker (18 days) - 93.000
[WIU] Captain Toad Treasure Tracker (18 days) - 92.000
[WIU] Captain Toad Treasure Tracker (18 days) - 90.000
[WIU] Captain Toad Treasure Tracker (18 days) - 90.000
[WIU] Captain Toad Treasure Tracker (18 days) - 87.000
[WIU] Captain Toad Treasure Tracker (18 days) - 83.569
[WIU] Captain Toad Treasure Tracker (18 days) - 76.543
[WIU] Captain Toad Treasure Tracker (18 days) - 75.000
[WIU] Captain Toad Treasure Tracker (18 days) - 70.000
[WIU] Captain Toad Treasure Tracker (18 days) - 66.666
[WIU] Captain Toad Treasure Tracker (18 days) - 65.000
[WIU] Captain Toad Treasure Tracker (18 days) - 65.000
[WIU] Captain Toad Treasure Tracker (18 days) - 65.000
[WIU] Captain Toad Treasure Tracker (18 days) - 60.000
[WIU] Captain Toad Treasure Tracker (18 days) - 59.000
[WIU] Captain Toad Treasure Tracker (18 days) - 55.555
[WIU] Captain Toad Treasure Tracker (18 days) - 54.280
GAF average - 95.392
Either MC added the n3DS numbers with n3DS XL and re-included the n3DS units or Famitsu not including the n3DS numbers. The MC XL numbers and Famitsu total n3DS are pretty matched at 39k.
Wot?Captain Toad on the eshop as level packs might do alright.
Yeah but this was the MK8 bundle week
1600 yen and Wii Party U are the difference between 12K and 39K?
The product simply has/had/will have a limited market that's being progressively saturated. Each big franchise release sees a more muted hardware impact, because at a certain point the people who will buy the system because they want title X have bought the system already.
Media Create:
New Nintendo 3DS LL - 38.457
New Nintendo 3DS - 13.373
Nintendo 3DS LL - 9.172
Nintendo 3DS - 4.199
Famitsu:
New Nintendo 3DS LL - 28.328
New Nintendo 3DS - 10.692
Nintendo 3DS LL - 8.311
Nintendo 3DS - 4.059
This is what we were expecting for its first 3 weeks of sales:
Code:[WIU] Captain Toad Treasure Tracker (18 days) - 250.000 [WIU] Captain Toad Treasure Tracker (18 days) - 200.000 [WIU] Captain Toad Treasure Tracker (18 days) - 150.000 [WIU] Captain Toad Treasure Tracker (18 days) - 131.000 [WIU] Captain Toad Treasure Tracker (18 days) - 120.000 [WIU] Captain Toad Treasure Tracker (18 days) - 93.000 [WIU] Captain Toad Treasure Tracker (18 days) - 92.000 [WIU] Captain Toad Treasure Tracker (18 days) - 90.000 [WIU] Captain Toad Treasure Tracker (18 days) - 90.000 [WIU] Captain Toad Treasure Tracker (18 days) - 87.000 [WIU] Captain Toad Treasure Tracker (18 days) - 83.569 [WIU] Captain Toad Treasure Tracker (18 days) - 76.543 [WIU] Captain Toad Treasure Tracker (18 days) - 75.000 [WIU] Captain Toad Treasure Tracker (18 days) - 70.000 [WIU] Captain Toad Treasure Tracker (18 days) - 66.666 [WIU] Captain Toad Treasure Tracker (18 days) - 65.000 [WIU] Captain Toad Treasure Tracker (18 days) - 65.000 [WIU] Captain Toad Treasure Tracker (18 days) - 65.000 [WIU] Captain Toad Treasure Tracker (18 days) - 60.000 [WIU] Captain Toad Treasure Tracker (18 days) - 59.000 [WIU] Captain Toad Treasure Tracker (18 days) - 55.555 [WIU] Captain Toad Treasure Tracker (18 days) - 54.280 GAF average - 95.392
New 3DS can't stop the rot.
PSV headed below last year in a week or two.
PS4 seems to be on the rise for reasons I don't understand.
XBone clearly at the start of a meteoric ascent to stardom.
Wii U still as irrelevant as ever.
Eh. More interesting than last week, at least.
I just don't see much on the table that could really branch out in a big way in 2015.
Why Mario Kart 8 bundle is so not attractive compared with last year bundle?
New Super Mario U and Wii Party U are two games of course, but I don't understand why sales was much better in 2013 (Wii U sold 39k with this bundle).
Those bundles also included new games. Wii Party U sold around the same amount as a single SKU as did the bundle including it. Those new games could have boosted hardware sales even without being bundled. On the other hand, without those new games, there would have been no comparable bundles. So I think the games are more important than the fact that they were bundled.
1600 yen and Wii Party U are the difference between 12K and 39K?
The product simply has/had/will have a limited market that's being progressively saturated. Each big franchise release sees a more muted hardware impact, because at a certain point the people who will buy the system because they want title X have bought the system already.
According to Nintendo, if you bought last year's bundle you were saving 16.545 yens (tax not included).
http://www.nintendo.co.jp/wiiu/hardware/familyset/index.html
If this year, you decide to but Wii Sports Club bundle (30.000 yen) and Mario Kart 8 (5.700) separately, instead of MK8 bundle you're paying 35.700.
That means that Mario Kart 8 bundle saves just 2.900 yen, but you don't get Wii Sports Club.
What a huge deal
(Tax is never included in this prices)
I see now.
Nintendo should have been more aggressive and offered MK8 bundle at lower price.
Well, seems like Wii U being down YoY is almost a lock now unless there is a huge explosion with Smash.
[3DS] Yokai Watch 2: Ganso / Honke - 363pt + 275pt = 638pt
[3DS] Yokai Watch 2: Star Performer - 1,053pt
I think we're pretty close to the end of the line in terms of what's going to appeal to a new fanbase as well.
Okay, so we have Smash Bros in a week or two, which has historically sold a lot of units, and might appeal to some new audiences.
After that... what then? Are there lots of people sitting around going "Well I wasn't interested in NSMBU, SM3DW, Donkey Kong, or Captain Toad, but by god am I dying to play Yoshi's Wooly World! I'm buying a Wii U the day that comes out!"
Maybe there's some unaddressed markets with Xenoblade and Zelda, but neither of those seem like titles that are going to even move all that many units in the first place.
Splatoon seems like a non-starter. Mario Maker would almost assuredly appeal to people who already bought the system for other Mario platformers, and Kirby will presumably have the same issue. Mario Party seems likely to have heavy overlap with Wii Party U.
I just don't see much on the table that could really branch out in a big way in 2015.
So the difference between "on the rise" and irrelevant is 1k sales? Lol
Konami has mishandled PES (and pretty much all of their brands) so badly.
I think we're pretty close to the end of the line in terms of what's going to appeal to a new fanbase as well.
Okay, so we have Smash Bros in a week or two, which has historically sold a lot of units, and might appeal to some new audiences.
After that... what then? Are there lots of people sitting around going "Well I wasn't interested in NSMBU, SM3DW, Donkey Kong, or Captain Toad, but by god am I dying to play Yoshi's Wooly World! I'm buying a Wii U the day that comes out!"
Maybe there's some unaddressed markets with Xenoblade and Zelda, but neither of those seem like titles that are going to even move all that many units in the first place.
Splatoon seems like a non-starter. Mario Maker would almost assuredly appeal to people who already bought the system for other Mario platformers, and Kirby will presumably have the same issue. Mario Party seems likely to have heavy overlap with Wii Party U.
I just don't see much on the table that could really branch out in a big way in 2015.
Yeah, i guess that we wont know for sure, unfortunately. It would be interesting to know i think. Its rare, but sometimes we get to know the budget of the games, so i thought maybe Nintendo had said something earlier, so i had to ask.We'll never know the exact cost. We just know the engine & part of the artwork/models allready existed, and it's made under one year by a (smaller?) team at ead tokyo.
Maybe the credits will give us some more info, although it's possible they include complete ead tokyo since they used their textures/models/animations.
Well, seems like Wii U being down YoY is almost a lock now unless there is a huge explosion with Smash.
Let's not act like Captain Toad won't have holiday legs and Waifu fighter is a pretty frontloaded title.
Oh God, it's those infamous legs again. I'm still waiting for my Tropical Freeze ones!
Not saying Captain Toad will have legs, but Nintendo games typically perform very nicely during holidays. Last year, Super Mario 3D World debuted at just over 100k, but then sold 60k, 80k and 65k units in the last 3 weeks of the year. It's common that people forget this trend. Tropical Freeze was released in February, so it couldn't exploit "legs power" (though it eventually reach the 100k mark).
Looks like this time around, the approching release of a new game is impacting sales. Then again, makes sense for 3rd version.
About Toad, did as "well" as I expected. Fortunately, it should do pretty well during the holidays. 3D World also had a lukewarm FW, then went on to have a great Christmas.
It has to make up a pretty hefty margin from here on out, and I think people are underestimating last year/overestimating the impact of Smash.Personally I think it's the opposite. It won't be a significant rise to matter though.
Smash is next week right? When does the DQ Slime PS4 release?
We already know the development team was at least 75 heads. And try doubling that salary, if not tripling. We're talking about employees of one of the if not the most prestigious video game studio in the world. The average salary of Nintendo employees is above 100k.
Dec 6 in Japan