I don't think it's a big deal. Throw a map there or and you're good to go, DS-style.
Yeah. The controller screen's features can be barely implemented to full-on. All up to the developer.
I don't think it's a big deal. Throw a map there or and you're good to go, DS-style.
New Super Mario Bros. U - 170,563 first week, 638,755 total
Monster Hunter 3 Ultimate - 110,149 first week, 218,831 total
Super Mario 3D World - 106,697 first week
Pikmin 3 - 102,188 first week, 201,000 total
Super Mario 3D World will undoubtedly have better legs than Pikmin, though.
Games on their other consoles.
What's absolutely worrying is that Pikmin 3 sold that amount in just two days, while Mario's debut includes its first four days of sale. So, aligning launches, Pikmin 3 actually had a better launch than Super Mario 3D World.
What's absolutely worrying is that Pikmin 3 sold that amount in just two days, while Mario's debut includes its first four days of sale. So, aligning launches, Pikmin 3 actually had a better launch than Super Mario 3D World.
Holy crap.... I think when looked at like this you have to blame the IP usage that has been going on recently with Mario platformers. They have become a yearly thing since 2009 and 2012 even had 2 of them. The idea that more people were interested in Pikmin is mindblowing. And if the IP is the problem it means that the legs might also be a problem as well. Mario platformers need a break. I thought Nintendo might try a 3D Land 2, but it might do more harm than good.
Also Ying, do you really believe Taiko will show the kind of legs to even get this game past 100k when we see the lack of interest those type of players have in this platform currently?
It shouldn't be too surprising, because Pikmin is more popular in Japan than 3D Mario titles. The only problem Nintendo has right now is the lineup for the next weeks. There is no real HW-seller-title. Donkey Kong doesn't count and even Monster Hunter Frontier G didn't take off.
I guess Mario Kart would be the next big hitter in that regard.
It shouldn't be too surprising, because Pikmin is more popular in Japan than 3D Mario titles. The only problem Nintendo has right now is the lineup for the next weeks. There is no real HW-seller-title. Donkey Kong doesn't count and even Monster Hunter Frontier G didn't take off.
I guess Mario Kart would be the next big hitter in that regard.
Holy crap.... I think when looked at like this you have to blame the IP usage that has been going on recently with Mario platformers. They have become a yearly thing since 2009 and 2012 even had 2 of them. The idea that more people were interested in Pikmin is mindblowing. And if the IP is the problem it means that the legs might also be a problem as well. Mario platformers need a break. I thought Nintendo might try a 3D Land 2, but it might do more harm than good.
Also Ying, do you really believe Taiko will show the kind of legs to even get this game past 100k when we see the lack of interest those type of players have in this platform currently?
Holy crap.... I think when looked at like this you have to blame the IP usage that has been going on recently with Mario platformers. They have become a yearly thing since 2009 and 2012 even had 2 of them. The idea that more people were interested in Pikmin is mindblowing. And if the IP is the problem it means that the legs might also be a problem as well. Mario platformers need a break. I thought Nintendo might try a 3D Land 2, but it might do more harm than good.
Also Ying, do you really believe Taiko will show the kind of legs to even get this game past 100k when we see the lack of interest those type of players have in this platform currently?
Holy crap.... I think when looked at like this you have to blame the IP usage that has been going on recently with Mario platformers. They have become a yearly thing since 2009 and 2012 even had 2 of them. The idea that more people were interested in Pikmin is mindblowing. And if the IP is the problem it means that the legs might also be a problem as well. Mario platformers need a break. I thought Nintendo might try a 3D Land 2, but it might do more harm than good.
Also Ying, do you really believe Taiko will show the kind of legs to even get this game past 100k when we see the lack of interest those type of players have in this platform currently?
It shouldn't be too surprising, because Pikmin is more popular in Japan than 3D Mario titles.
Yeah and that's still 3-4 months away right? Nintendo can't expect a game every 3-4 months
Mario Kart 8 really is the last shot Nintendo has at pushing out a tried-and-true best-selling franchise to get some reaction but it's just way too bleak beyond that. .
Mario still sells multiple millions on the 3DS, doesn't he? I don't see how you could say this is franchise fatigue without ignoring that.
It's the console itself. It's become toxic now thanks to the crappy software output and release schedule. People have given up on waiting. Improving the output should be first thing on NCL's mind. Thinking and acting like a global company should be the first step to sorting out this mess.
I agree. Fige years with no Mario platforms would do wonders for the IP. Nintendo can use DK, Kirby, and Yoshi until then.
Wow at the God Eater Drop.
Actually, without the casual/blue-ocean crowd Smash Bros has more pull as a killer app pushing hardware sales than Mario Kart does. We'll se if the fact there's a 3DS sku as well will have a big impact on adoption tho, hopefully they realize it's better to delay the 3DS version for a few months and let the game shine as a Wii U must-have killer app.
Yep, this is what I'm thinking as well. The console doesn't appeal to casual audience. It doesn't appeal to hardcore audiences. The only things that can succeed there, then, are the things that can succeed anywhere, and those will inevitably perform poorly because they're never in the right place.
Well, this is what happens when Iwata decides to toss a console out onto the market without a strategy in place. NCL should just use this opportunity to create/build IPs that have been missing on their console(s) for years. Forget a "single" target audience. Just make/get as many games, covering as many different genres as they possibly can - be it from NCL, NoA, NoE, Indies as well as 3rd parties.
Easier said than done, of course. But start somewhere and start now.
Holy crap.... I think when looked at like this you have to blame the IP usage that has been going on recently with Mario platformers. They have become a yearly thing since 2009 and 2012 even had 2 of them. The idea that more people were interested in Pikmin is mindblowing. And if the IP is the problem it means that the legs might also be a problem as well. Mario platformers need a break. I thought Nintendo might try a 3D Land 2, but it might do more harm than good.
I fear the bigger problem (I mean, the MUCH bigger problem) is the Wii U itself. Pikmin 3 obtained to sell that much because it was released at a better time for the platform, and for better time I mean still months of software lacking, but not as much as at the time Mario released. So many months without releases hurt Wii U reputation even more than what we thought.
That's a realistic assumption. I bought a second WiiU to play 3D World and DK and I planned to keep for the next years but the planning for 2014 looks so barren that I think of selling it back for whatever price I am given for it after I complete said games.yeah i think it's about time to call quits on the wii u. nintendo really ought to have spaced things out better post-launch. it seems that people were still somewhat interested in the machine when pikmin 3 came out, but they can't be bothered at all now.
nintendo's always working on new hardware, but they say it takes about a year and a half to get it to market. i wonder if it's possible we do see something late 2015. i don't even think getting the machine to $200 worldwide will do it. the world just doesn't care.
yeah i think it's about time to call quits on the wii u. nintendo really ought to have spaced things out better post-launch. it seems that people were still somewhat interested in the machine when pikmin 3 came out, but they can't be bothered at all now.
nintendo's always working on new hardware, but they say it takes about a year and a half to get it to market. i wonder if it's possible we do see something late 2015. i don't even think getting the machine to $200 worldwide will do it. the world just doesn't care.
But do you really want to launch these IPs on Wii U? They will most likely do terribly and you cannot judge whether or not it is worth continuing in the same direction. It's a hard situation for Nintendo, because they can't just keep launching games that don't make money. This is what is really terrible with Wii U. At least with the Gamecube, Nintendo software was able to sell great and new IPs like Pikmin did really well. Now development costs are much higher and games are selling worse.
Is there a chance the WiiU gets killed and replaced by a new system by like early 2015 at this point?
yeah i think it's about time to call quits on the wii u. nintendo really ought to have spaced things out better post-launch. it seems that people were still somewhat interested in the machine when pikmin 3 came out, but they can't be bothered at all now.
nintendo's always working on new hardware, but they say it takes about a year and a half to get it to market. i wonder if it's possible we do see something late 2015. i don't even think getting the machine to $200 worldwide will do it. the world just doesn't care.
What could Nintendo possibly launch in 2015 that people would care about? And besides they will be ramping up for 4DS the next year anyway
What could Nintendo possibly launch in 2015 that people would care about? And besides they will be ramping up for 4DS the next year anyway
The thing about Paris is that you want them to lose not only one but all matches they take part to.I'd say as much chance as Paris-Saint-Germain to lose a match this season.
Nintendo announcing five games doesn't really help this scenario because those five games might be spread across a year or more, whereas to be sold on the system a lot of their audience might want at least 12 potentially good games a year or more, since chances are that not every game Nintendo announces will appeal to them, so there really needs to be a strong volume to ensure they can get a lot of value out of the system.
Im not expecting legs in the same size of the last ones, but i dont see why it wouldnt sell something like 100k when the others went from 25k to almost 400k. The holidays alone will account for that. Taiko is always a good gift on these times and kids like it, after all.Also Ying, do you really believe Taiko will show the kind of legs to even get this game past 100k when we see the lack of interest those type of players have in this platform currently?
As said in the other thread, I don't know if we can consider One Piece a bomba. Especially not in the same vein as Mario and Taiko.
02./00. [WIU] Super Mario 3D World <ACT> (Nintendo) {2013.11.21} (¥5.985) - 106.967 / NEW <40-60%>
03./00. [3DS] One Piece: Unlimited World Red # <ACT> (Bandai Namco Games) {2013.11.21} (¥5.980) - 77.105 / NEW <20-40%>
they had the same shipment, 200k around, and One Piece did worst than Mario, but you don't consider it a bomba while Mario is ?
they had the same shipment, 200k around, and One Piece did worst than Mario, but you don't consider it a bomba while Mario is ?
I know One Piece games usually have legs but Namco really overestimated this one. It's in the same ballpark as Unlimited Cruise SP and it's probably going to have decent leg going into the holidays but still, that's not a great result either.
Different expectation really. One Piece wasn't tasked with "saving" a console either.
need another Nintendo Direct asap