Sony co marketing the games and better exposure, I'd imagine. Also Vita was meant to be thing that expanded the audience.Why would anyone develop games for PSM? What's the sales pitch?
Sony co marketing the games and better exposure, I'd imagine. Also Vita was meant to be thing that expanded the audience.Why would anyone develop games for PSM? What's the sales pitch?
Yup, all I'm saying is that it used to be Sony's B plan if they fucked up with Vita. Which they did. But they still did nothing with PSM for the past year at all.PSM is too limited to really be an alternative to anything. At this point it's just a way for garage developers to work on PlayStation.
There is secrecy lately with initial shipments for new launches. Maybe something will see the light close to release.
But we have amazon to the rescue. How long did it take for preorders to stop? Vita TV took a few hours, it will be huge.
So are we expecting SM3DW to show decent legs this week? And do we expect Wii U to hold around 40k. Or is this a big week in Japan and we should expect more? I'm still not really up to speed with what the Japanese equivalent of the holiday period is, if in fact it differs from the west.
[PS3] Sengoku Basara 3 - 84pt
[PS3] Sengoku Basara 4 - 26pt + 22pt = 48pt
I expect SM3D World and Wii U hardware to increase.
Sony co marketing the games and better exposure, I'd imagine. Also Vita was meant to be thing that expanded the audience.
Yup, all I'm saying is that it used to be Sony's B plan if they fucked up with Vita. Which they did. But they still did nothing with PSM for the past year at all.
While this is more of a worldwide topic, I'd like to take a moment to discuss the Vita conundrum.
So in the US, the Vita did 70-75K in November. I'm not under the impression it's doing much better in Europe. I honestly have issues seeing it staying on the shelves of anything but specialty stores after Fall 2014, if it even lasts that long. There's also basically zero non-indie support from Western publishers for the platform, and no real signs that's going to change soon. Sony has no major internal developed Western games for the platform either, and the Japanese titles it is getting also aren't the type that are likely to sell Vitas in the West.
However, in Japan we have a lot of titles announced for the first half of 2014, Phantasy Star Nova and P4D announced for the Fall, and even a Digimon game announced for 2015, so it seems that Japanese publishers aren't intending on giving up on it especially soon.
What does Sony do at this point?
1.) Just wait it out until the platform dies everywhere while trying to salvage what they can of the Japanese audience over to the PS4?
2.) Try to start moving to a new platform that's more like a smart device (possibly even with an Android operating system, and ideally with as little R&D cost as possible since this isn't going to sell a lot), even if the Vita is still semi-alive in Japan?
3.) Something else?
I mean they could basically sunset the whole operation and just let it live a few extra years in one region like the PSP did, since it's only relevant in one region. However, if they still want whatever audience they're starting to pick up in Japan, I kind of feel they need something that A.) is cheap enough that you could conceivably just launch it in one region and sell it solely through web stores or whatever in the others (if you even bother that much) and B.) is still a portable that fits the needs of the local Japanese market both from a customer and developer perspective.
[PS3] Sengoku Basara 3 - 84pt
[PS3] Sengoku Basara 4 - 26pt + 22pt = 48pt
I think he means backup plan as in supporting the system with games. That eventhough if bigger games werent coming for Vita, you would still have access to a lot of PSM games (if PSM became a good supported platform that is).Maybe I'm misinterpreting you, but these posts seem a bit contradictory: can PSM really be both an attempt to leverage the (assumed circa 2011) success of Vita to get Sony a foothold in the mobile market and a backup plan in case Vita failed to sell?
FWIW, I agree more with the former assessment, since I don't really get what, other than access to the Vita userbase, was supposed to make PSM a more attractive option to mobile devs than standard Android development.
What's clear is that, in the current environment, Sony leaving the handheld market would mean making the next Nintendo handheld the de-facto market leader. Yes, it's already the market leader now, but with no Sony opposition, it would attract even more support than now, even from the Nis, Gust, Falcom of the case (I don't think it would be exclusive, at least at the beginning). Sure, PS4 exists, but the current outlook doesn't inspire me that much for the future (at least, the next future): yes, the big brands that sell especially in the West are there, but the rest? Only one game has been announced from TGS to today on PS4, and it's the PS4 version of Nobunaga Online, coming on PS3, PS2 and PC as well.
[PS3] Final Fantasy X / X-2 HD Remaster - 149pt
[PSV] Final Fantasy X / X-2 HD Remaster Twin pack - 53pt
[PSV] Final Fantasy X HD Remaster - 15pt
Gust was the only one who put any effort into building any sort of market on DS. NIS had basically an ancient outsourced Disgaea 1 port and Falcom didn't publish a single DS game.Perhaps we shouldn't be so quick to assume that niche players in the handheld market will remain in that market when things look less favourable. You mentioned NIS, Falcom, and Gust, but they've all tried out the DS before. Nintendo's handhelds are facing quite a lot of pressure from mobile, so they may not feel more enticed by the DS' successor when that time rolls about.
I remember reading that the character artist/designer is actually a hentai artist, is that true?
I heard there was a high likelihood of large breasts in that game. True, or false?
Ohhhh
when does it come out?
Dec 26.
[PSV] Final Fantasy X / X-2 HD Remaster Twin pack - 53pt
[PSV] Final Fantasy X HD Remaster - 15pt
FFX-2 Vita isn't sold separately?
What's clear is that, in the current environment, Sony leaving the handheld market would mean making the next Nintendo handheld the de-facto market leader. Yes, it's already the market leader now, but with no Sony opposition, it would attract even more support than now, even from the Nis, Gust, Falcom of the case (I don't think it would be exclusive, at least at the beginning). Sure, PS4 exists, but the current outlook doesn't inspire me that much for the future (at least, the next future): yes, the big brands that sell especially in the West are there, but the rest? Only one game has been announced from TGS to today on PS4, and it's the PS4 version of Nobunaga Online, coming on PS3, PS2 and PC as well.
Comgnet store chain corner, as of December 17th, 2013
[PS3] Lighting Returns: Final Fantasy XIII - 252pt
[PS3] Final Fantasy X / X-2 HD Remaster - 149pt
[PSV] Final Fantasy X / X-2 HD Remaster Twin pack - 53pt
[PSV] Final Fantasy X HD Remaster - 15pt
These specific companies existed before PlayStation, I bet they could find a way to survive after it too.If PS4 is another vita in JPN, Nis, Gust, Falcom, etc might cease to be profitable and we would see fewer Japanese games being made that weren't ios/android.
why are you doing this to yourselfWell...if you add it up its 68pts!
Comgnet store chain corner, as of December 17th, 2013
[PS3] Lighting Returns: Final Fantasy XIII - 252pt
[PS3] Final Fantasy X / X-2 HD Remaster - 149pt
[PSV] Final Fantasy X / X-2 HD Remaster Twin pack - 53pt
[PSV] Final Fantasy X HD Remaster - 15pt
If PS4 is another vita in JPN, Nis, Gust, Falcom, etc might cease to be profitable and we would see fewer Japanese games being made that weren't ios/android.
Comgnet store chain corner, as of December 17th, 2013
[PS3] Gundam Musou 3 - 265pt
[PS3] Shin Gundam Musou - 122pt
[PSV] Shin Gundam Musou - 23pt
Is this the largest MC thread ever ? We're getting close at least.
Comgnet store chain corner, as of December 17th, 2013
[PS3] Lighting Returns: Final Fantasy XIII - 252pt
[PS3] Final Fantasy X / X-2 HD Remaster - 149pt
[PSV] Final Fantasy X / X-2 HD Remaster Twin pack - 53pt
[PSV] Final Fantasy X HD Remaster - 15pt
If PS4 is another vita in JPN, Nis, Gust, Falcom, etc might cease to be profitable and we would see fewer Japanese games being made that weren't ios/android.
it would be glorious, if FFXR opens higher and sells more ltd than LR.
Thanks to Vita doing OK and MH4's bomba.
it would be glorious, if FFXR opens higher and sells more ltd than LR.
And why couldn't they release those games also on Nintendo platform(s), if Sony ones can't be as profitable as in the past anymore? I know the scenario I'm talking about is quite extreme, but Sony's future in the handheld future could take an extreme route (no traditional handheld anymore), so I guess it's not impossible to speak about that in these terms.
In the crazy fluke that the Wii U will sell 100k, I bet then people will say how that was obvious, and Nintendo and Christmas.
Why don't you give us your predictions for the WiiU today then?
Heres mine :- 55k